Part 8: Chapter 3, Part 3
Dungeon Despise: Complete solution (Part 2)
The next hallway has a pit in the middle of it. Drop down into it.
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Take the hidden passageway.
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On the other side of this crate (and cobweb) is a small pile of gold and another healing potion.
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At the end of the hallway you'll reach a room with a treasure chest, a portrait of Sir Dupre and a poisoned water fountain.
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Clicking on the portrait will turn it into a painting of Exodus, and also give us our first piece of Wyrmguard armor. It isn't very good stuff, but it's better than what we had before.
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Pulling the lever at the end of the passageway makes the wall fade away into thin air.
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This is the fountain room. There's another healing potion in the middle of the fountain, which we'll take in case a rat gets a lucky gnaw in.
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On the left there is a bucket full of water. We take it and put it on our belt apparently.
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Putting the bucket on the opposite pedestal opens the door for us.
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Despise is filled with many fearsome enemies. At the end of the hallway is a giant spider guarding a web and a pile of gold. The webs are like bubble wrap and we don't want to miss any of them.
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Clicking on the painting gives us a potion of Infernal Armor.
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At the top of the stairs is the armory.
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Pulling down on the shield opens a hidden passageway.
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The secret room has a small pile of gold, another healing potion and a potion of underwater breathing.
Head back to the armory.
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There's a lever in a side passage. Pulling on it opens a gate and disarms a spike trap.
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At the end of the next passage is a small room with a very poisoned fountain. Our 30 HP wouldn't help us if I accidentally clicked on it.
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Next to the fountain is the corpse of Castro's and Felix' first friend. I guess he got thirsty. Thankfully he was courteous enough to leave us a note saying where his piece of the Kiran Stone is.
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At the top of the flight of stairs is another room. In the far corner is another inventory bag. In another corner is a treasure chest with a target bow and some arrows. If you don't already have a bow, you will need to take it.
The rat's nest in the middle of the room conceals a pile of gold and a small key. The key unlocks the door to the north.
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The next hallway leads us to another small room with a number of targets in it.
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Shoot the target to open the doors.