Part 10: Chapter 3, Part 5
Dungeon Despise: Complete solution (Part 4)
So much for "Evil men have no music", you pretentious German fucker.
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...
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And then "Ooli" attacks us.
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Fortunately he's a bard, which is even lower on the Ladder of Awesomeness than a Druid, and he starts sobbing and begging for his life much earlier than we would.
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Ultima 9 lets you choose whether or not you want to butcher Iolo. I promise to let you guys make the decisions as much as possible after this, but right now we have important plans for Iolo and need him to stay alive. If you kill him the last third of the game is almost as painful as Hythloth.
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He's also Batman.
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Making Iolo soil himself was the secret to lowering the magical barrier.
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Now we need to leave Despise, but on our way out we'll stop off in the room with the four pedestals.
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To get our reward, place all four Kiran stones on their respective columns.
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Too bad it sucks, though. It gives us +5 to our magic, but right now we're mainly sticking to weapons that can't be used with a shield.
Finally, we're done this dungeon. First we grab the Kiran Stones for later resale, and then we head back to the surface by backtracking through the entire dungeon. I guess it was too much trouble for the Guardian to add a teleporter to the basement of this place.
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