Part 68: Chapter 7, Part 6
Dungeon Covetous: Complete solution (Part 3)
The elevator stops at level 2.
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Outside is another locked box containing another button that controls another large wooden door covering the elevator shaft. This is a recurring theme.
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This is the first major room of this floor. For now we'll have to keep following the tracks.
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This tunnel is boarded up at the end.
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Pushing on the cart makes it glide slowly through the boards. Then a sound effect plays and the boards disappear.
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The track ends in a giant pit near the column.
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Off to the left is this... um... guy.
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His name is Skully.
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Once again, we aren't helping him because we want to... we're helping him because we have to.
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We take Skully's skull and go back down the tunnel.
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Now... I can only think of one way to get across the gap.
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WHEE!
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There's a hidden area behind the column.
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Inside an open crate is a rusty Iron Key. It has been scientifically proven that open crates in hidden areas on the opposite side of chasms are the best places to keep rusty things.
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A series of small ledges let us jump back to the side we came from.
We're now technically "done" this level, but there's one more area I want to check out.
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The first main area of this level has a narrow passageway leading off of it.
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At the other end of the passage is this poorly-lit room full of skeletons.
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Going through the darkened room takes us to this passageway.
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This is the room it leads to. There are two grates in the floor in this room: one is filled underneath with debris, and the other is a shaft leading down to darkness, with a wailing noise coming from it.
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In the corner is this pile of rocks.
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Behind the rocks is a Powder Keg.
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What we do is move the powder keg and set it on top of the grate of darkness and wailing.
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Clicking on it makes the powderkeg explode, ripping a hole in the grate.
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This hole leads directly to the boss of the dungeon! This is a massive, massive shortcut!
But we're not going to use this shortcut. Yet. I'll explain later.
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Onward to level 3!