Part 38: The Black Gate - The Final
The Final

So, where were we?

Oh, right.
There's still a few things left to do. Loose ends and goofy things, mostly.
The Fake Lord British
I couldn't find this one in Exult, because the teleporter doesn't work right in this version. Basically if you teleport into one of Britannia's mountain ranges, you may find yourself in a small room into which Lord British will teleport and say the following:

He then attacks you, and every dialogue option and cheat menu entry becomes "Oink."
More Treasure Troves

An invisible wall makes this an obscure place indeed.

The islands north of Jhelom have a few treasure troves; the one to the west has a cave with some pirates and a small amount of loot (magic helmet for one). This one, however...

...is much better stocked. A musket and bullets, gold aplenty, and even an extra smokebomb, for some reason.
Caddelite Sidequest
Normally, to reach the Cube Generator, you need the Time Lord to tell you about Caddelite, a mineral which can block out the high-pitched sound. Talk to the astronomer in Moonglow and he says it comes from meteors, and that one fell in the northeast ocean.
The F3 map makes this a little cheap, but on the "real" map, that northeastern island is covered by the compass rose. This is the isle of Ambrosia, and the primary feature here is a unique monster... or set of monsters, perhaps.



















































And then we kill it. Them. Whatever. Inside the belly of the hydra is a Headless. Inside the Headless is a Troll (I... don't know how that works). Inside the Troll is, of all things, a Fire Blast object. If you wished you could equip it and use the Fire Blast spell for free.

Beyond that is the meteor, with the Caddelite lying around it. Get one chunk per party member and head to Zorn in Minoc. He makes the helmets, you head back to the Meditation Retreat. Isn't that lovely?
Alagner's Crystal Ball
Alagner's crysal ball shows what he was doing the day before, and is used to see his murder after it happens. But it's not actually calling up still images; it's scrying a room identical to Alagner's house stuck in a mountain on the Isle of the Avatar.

Should you attempt to go back in time and rescue Alagner, the scripts on the false Hook, Forskis, Elizabeth and Abraham will start up, and they will attack and kill the prone Alagner-clone and then turn on you. Interestingly, killing the Hook-alike will trigger Batlin's endgame speech script, even though Batlin isn't here.

Warp here, to the top house.
Mind you, there's nothing beyond what you would have seen in the crystal ball.



The good news is you can warp to the southernmost house, even further back in time, and find Alagner alive and kicking! He's a fake, of course, and cannot be spoken to.
But where'd the real one go?
The Land of the Dead
Death in Exult doesn't work exactly like it does in the original, so this is somewhat incomplete. Basically, NPCs are NPCs in the Ultima VII engine, and corpses are not the NPCs, but objects which replace the NPCs when the NPC dies. An NPC cannot actually leave the world, so the game puts them all somewhere.

Easiest way to find the place is to use the F2 cheat menu, hit 'n,' then look for an NPC you know to be dead. You should see them either lying down or standing still with the Wait activity. Hit ' to teleport to their location.

This is supposed to be full of dead NPCs, but only the Hook-clone appeared there for some reason. I believe Exult just handles death differently. It also does the Armageddon spell differently, as you'll see later.

Land of the Dead is here, apparently.
Where is the Trinsic Cheat Room, Anyway?
We already know about the Trinsic room(s), but in Ultima VII pretty much every area in the world is accessible, so unlike Serpent Isle, they can't just be shoved to the periphery of the game world. So where is it?"

The first cheat room, with the eight chests, is here in the mountains north of Jhelom.

The second, with the long hall and teleports, is in a narrow sliver of mountain south of the Vesper mine.
Armageddon
What if Steve had taken a hardline position on the Guardian's arrival?


And then everyone dies.

Everyone except Hook. I have no idea how he survived Armageddon, but I reloaded and cast it several times and he just plain won't die. Maybe because his death is scripted to trigger Batlin's text, and the devs didn't want it randomly triggering when you cast the spell.
Note the blood. This differs from the original game. In the original DOS version, everyone doesn't actually die when Armageddon is cast. Instead, everyone's AI simply shuts off and the characters drop into a "lying down" position on the spot. A thunder and snowstorm starts up worldwide, and nothing you can do will ever bring anyone back from the dead, because they aren't dead. In Ultima VI it just wiped everything out all over the planet, so U7's is a much bleaker outcome.

But not everyone drops dead.

These guys were already dead, actually.





The one time Lord British acknowledges the Guardian's existence is after you blow up the world. Nice timing.

Two more survivors.
The Ferryman of Skara Brae still stands in his spectral boat, holding out his hand for any who would pay his price.


There is one final person who survives the spell. The one person even the Black Sword cannot kill.

Batlin. Yes, he's still here even though I teleported here from the Black Gate. The one who shows up there is a clone/copy who actually is killed by Armageddon. Batlin is a somewhat interesting character, because it's really not clear why he tries to sell out Britannia and his motivations in Serpent Isle are different from his plans here.
Yet there is a way to get a bit of backstory, and that's to cast Armageddon, of all things.

And that about wraps it up for Britannia (in more ways than one). No matter what other Ultimas wind up LP'd from this point, we'll never return to it. You do come back in Ascension, of course, but you kinda wish you hadn't. Underworld 2, Serpent Isle, and Pagan all take place in different worlds entirely.