Part 33: XXXIII - Judge, Jury, and Executioner
. . . I will root out the badseed,
I will weed out the worst of you,
I will prune my dark tree,
in the manner
that my father, Adam, taught me.
The Book of Nod
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The White Flash...
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w-what?
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Boss Fight!
http://www.youtube.com/watch?v=swkujyHZxiM
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As we've already seen, the caitiff decided to show us his final form. I decided to ask Vic what the hell was happening, and this was our exchange:
quote:
[5:48:31 PM] Vicissitude: I can't think of any mainstream power that might allow that, outside of some sort of twisted version of Protean.
[5:48:44 PM] Vicissitude: It's POSSIBLE, though, that it could be a unique shapeshifting discipline.
[5:48:53 PM] Vicissitude: IF he's a thinblood himself.
[5:49:09 PM] Vicissitude: Time of Thin Blood was after this game came out, but theoretically, it's possible.
[5:49:13 PM] gatz SA: there's a thinblood shapeshifting discipline?
[5:49:18 PM] Vicissitude: Not as such
[5:49:38 PM] Vicissitude: Among thinbloods, there was a rash of spontaneous faux-disciplines
[5:50:17 PM] gatz SA: if i remember, troika and white wolf didn't have much communication about the game, so i doubt it's what you're talking about
[5:50:27 PM] gatz SA: probably just something troika thought would be cool
[5:50:39 PM] Vicissitude: I think Dr Netchurch has a bit of a fluff aside where he works with thinbloods to kind of document their condition. One of them manifested an almost-Thaumaturgy power akin to the Path of Levinbolt
[5:51:00 PM] Vicissitude: Yeah, that seems likely. Could just be the way their Protean works for NPCs :v
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The serial killer causes aggravated damage, but with fortitude activated he doesn't even scratch us. It's an odd fight, almost as if Troika scaled back the difficulty because this encounter happens in Santa Monica, i.e. to have the fight be akin to the other Santa Monica bosses. Since it's later in the game, our stats and powers have improved dramatically, making this fight a cakewalk.
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That is, unless we both get stuck on the level architecture. I could've handled this like any other boss fight, using a melee weapon to do the deed. As a side note, bashing weapons do little damage, so the sledgehammer is out. I've gone with the poor man's katana instead, doing lethal damage.
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Yet instead of the usual affair, we can see that a wall of fire miraculously appeared where we entered the scene.
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Just have to send him flying forward, and...
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It's a guaranteed win. He stands there, fanning the air, as the fire decreases his health by bunches.
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Cue fadeout, which is predictable because again, a wall of fire spontaneously came into existence barring our exit.
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The quest is complete, and we have 2 more experience points in our pocket.
But what if we would have taken a different path?
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Here we are, at the crossroads; the site where the choice was made. We were free. We had chosen. We danced down a path for joy in the taste of potatoes. But we could have walked a different path, like this:
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Or this:
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Or even this:
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Remember when I said that half the time, this scene doesn't correctly trigger? Well, when it doesn't, we have the opportunity to get a clean shot on the slasher.
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Which triggers a boss fight with the slasher's regular form.
http://www.youtube.com/watch?v=wiSmENAyQS4
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This time the wall of fire doesn't appear, and oddly enough, the slasher does more damage in his regular form than his other, werewolf-like form.
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Fortitude negates most of it, though. Without fire to do the trick, we're left with the option of slashing away until his health runs out.
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Beats me if Troika included that on purpose. Regardless, we've completed the quest and can now head back to Hollywood.
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We enjoyed the taste of potatoes.
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Earlier it was requested that we go to Vesuvius. If I remember correctly, it was the second most popular choice when I asked the thread where we should go. We might as well take care of it now, before advancing the main plot any further. Maybe that's just me, I like to do all the side quests I can before advancing the main quest. Baldur's Gate 2 went a little weirdly for me.
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The Vesuvius theme is pretty memorable. It sounds like Rik Schaffer used an EBow in it.
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To the left there's some Vesuvius Swag we can't get our hands on. Too bad, I'm sure that calender would've looked great in our downtown apartment.
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Continuing forward, the hallway opens into Vesuvius's main chamber, the main feature of which adorns the center of the room; a stage with two dancing poles, three strippers, and a fake lava pool.
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In the corners of the place, the male Toreador PC is getting a lap dance...
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A stripper stands around, bored...
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and Chunk's more disgusting brother pretends to be a zombie.
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As we approach the VIP room, someone interrupts us.
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Some kindred must get a hardon for kine.
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In a world where almost everything is out to get us, it's better to play these types of things safe.
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It seems that we must play her game to know what she wants from us.
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We follow this mystery vampire up the stairs,
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and into Vesuvius' VIP room.
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We're can try to seduce her, but really, what would that give us? Whoever this is, she's just trying to use her looks to get what she wants. Attempt to seduce her, and we'll only be wrapped around her finger.
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Fake sympathy. Trust nothing she says.
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Miss Velour is doubtlessly used to being the center of attention, the object of everyone's affection. She has an inflated sense of importance. I'm not sure if you all agree with me, but I had an immediate dislike of Velvet, here. Manipulative and egocentric. If only vampires aged, we could see the day where her looks fade, and consequently her value to those around her, fade away. She would be discarded just as quickly as she discards others who fall into her trap and outlive their use.
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Let me guess, now she wants us to handle it.
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We can at least use Velvet to get information. Let's throw her a softball, get her to talk about herself.
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Uh-huh. Very mysterious.
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Fuck this.
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Alright. If this wasn't a video game, I would tell Velvet to fuck right off. But this is one, and we get experience for being her pawn.
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Velvet, trying to be coy, doesn't want to admit that pawning this task off to us was the only reason she was interested in us.
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That's all we can get. Well, that and some experience.
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We'll take care of Velvet's quests next time.