Part 4: Chapter #3: Tragic Farewell, Part 1
Contest #1 will remain open for another day or so. Maybe today's battle will make the meaning of Vanguard Bandit a bit more clear....but I wouldn't count on it.Anyway, as we last left our heroes, they had managed to get themselves surrounded by the elite troops of the Empire. They're....not so good at this 'fighting the Empire' thing.
Chapter #3: Tragic Farewell
Briefing







Since when is four guys a battalion? Sometimes it seems like the total population of the Kingdom is about 12 people and a horse.






Interview
As I stated before, you only get three choices for the interview. In the game, I just hit up Reyna three times, for reasons that will become clear soon enough. Also, because I hate Barlow and Devlin with the passion of a thousand burning suns.

A valuable attack? Tackle? I hope your worst enemy beats you to death, old man!

Bah!

Isn't that what women say right before they tell you they only want to be friends?

Shut up, Devlin! Uh...okay, take us home, Barlow...






Our starting position. Kamorge will hold the bridge against four weak ATACs and Faulkner while the rest of the party has to deal with Duyere and his bodyguards. Let's see what we're up against.

The Sarbelas is better than anything we've got, but still not particularly impressive, especially since Duyere isn't much of a pilot.

The Einlager is a decent enough unit, and, once again, superior to all of our units except Bastion's Alba. Even worse, there are four of them. I might actually have to use some strategy in this battle.

And, as befitting his status as the main villain of the game, Faulkner has the spiffiest ATAC of them all.

The result of my first round of moves. The key here is keeping the enemies from picking on any one member of your team. I've also made sure that Reyna isn't exposed to the enemy because she has a ranged attack, and because the enemy AI will mercilessly attack her given the chance.

Meanwhile, Kamorge kills another Imperial



Now, then, it's time to make some money. After about 50 turns, Duyere's ATAC will malfunction and he'll run from the "field of battle" and take Bodyguard 1 with him, depriving me of money and XP. Clearly, this is unacceptable. To the end of killing him quickly, I've lured him into a pocket I purposefully created, and then surrounded him by my troops. Ione isn't doing much damage, but she is raising his FP by quite a bit.

And now he's dizzied, unable to defend or evade our attacks...

And now he's dead. Meet the gang-tackle, a solid early-game tactic for taking out enemies. It'll do, for now...

Still, that leaves us with four Einlagers, which isn't exactly easy with our current group. Time to learn another tactic, it's called 'abuse the poorly programmed AI.' The AI is hardwired to skip its next turn if it's FP is over 60, no exceptions, so Bodyguard 4 isn't doing shit next turn.

Meanwhile, Kamorge has sliced through another Imperial, and Faulkner has decided to stop fucking around and moves in for the kill.

Gee, I wonder which member of our party it is?



Mandatory Battle Animation! The only one in the game (sorta)! I'll try and make a video of this soon.










And it comes down to this, who will prevail? The saintly father figure or the main villain of the game?

And the winner...by technical knockout...the defending champion, Absalom, Absalom Faulkner!





Bastion kills another bodyguard and looks oddly happy about. At this point, Faulkner retreats and the two remaining Imperials across the bridge will slowly make there way over and attack Bastion's group, not that they are numerous or strong enough for it to make much of a difference.

Reyna joins in on the fun and kills another bodyguard with long thrust, leveling up in the process. I keep boosting her DEX and BAS so that one day, some day, she can actually be useful. This also nets me Strong Thrust, a marginally more powerful form of Thrust that is marginally more useful.

Mop-up time! Not pictured: I send Ione on a super-secret mission to patrol the outer edges of the map looking for useless characters who take XP from characters who actually deserve it. Only too late did she learn that the only person she was hunting....was herself.

Oh, and Devlin levels up, but it's kind of hard to get excited about that. I raise his POW and BAS, but....just look at his smug face.

This is where the Kingdom/Empire branches split off. I'll show you the other option when I get to the Empire path.
Next Time: Lengthy Flashbacks! Cryptic Codephrases! More Andrew than you are prepared to handle!