Part 121: Alcor System, Vega Sector, Mission 2 (Story)
^^^Space air, I think, given how it seems to have a nonzero coefficient of friction. Flippantly, I avoid dying by being good at the game. More usefully...it's basically what novels about fighter pilots call "situational awareness"; knowing where the enemy is without actually having to look. And this is pretty easy in WC3 because the enemy can be in one of three places - in front of you, in which case you can see and shoot at them, behind you, in which case they are likely shooting at you and you should dodge and loop around after a couple of seconds, or somewhere off to one side, in which case ignore them.Alcor System, Vega Sector
TCS Victory
Stunned by the loss of an entire attack wing to a single two-fighter patrol, the Kilrathi Kalrahr commanding the forces pursuing the TCS Victory group pulls back to regroup his remaining forces. Falling back to cover the retreat, Kilrathi reconaissance assets miss the arrival of a single personnel shuttle running a tight sensor-stealth mode. But surely the arrival of such a small vessel couldn't have a major effect on the war, given the huge Kilrathi forces poised to go on the offensive...
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Flight Deck, TCS Victory
Just as in the drunk path, Flint wants a word with us after we land...but this time she's substantially more complimentary. Though by comparison with WC2 we can see she lacks Blair's killer instinct for seducing the CAG when their defences are down because they've just been told about the death of somebody important to them...
(Also, Mark Hamill gives the camera this look. I thought it was worth sharing):
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Rec Room
Rollins confirms what Tolwyn suspected, we do indeed have a spy on the Victory. Bet you can't guess who Cobra thinks it is. (Blair can - so can Jade Star, actually):
Jade Star posted:
I bet Cobra blames Hobbes for leaking the behemoth weak points. That much seems a given.
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Aaand that's a dialogue choice, if you can remember what those are. It's been a while, hasn't it? So do we admit that Cobra might have a point, or is the reason we keep running into large Kilrathi forces more straightforward - it's because we're losing the war.
Then there's the killboard, of course. The last mission's escapades temporarily have me over ten kills per mission for WC3:
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Gunnery Control
So who was in that shuttle, anyway? We find out when the passenger drops in on Blair when he's having a quiet moment alone with his thoughts and the stars...
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Suppose it had to be Paladin, really - everyone else we've met in the storyline was either already on the Victory, had been and gone (Tolwyn), or was a Kilrathi. Blair's still moody, though:
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In other words, he could have told us on Vespus, but didn't. Blair's initial reaction is to punch the son-of-a-bitch (actual text of the option in the game), but does he have enough self-control to remember that it's probably not career-enhancing to punch Generals (Paladin, in case you have forgotten, is the head of the TCN's Covert Operations division; if we use titles and names rather than callsigns he's General James Taggart), and, in any case, Paladin's on my side.
We lose a little context here from my habit of cutting these conversations off at the choice, since this one goes on much longer after the choice than usual. Since in fact both dialogue choices converge pretty rapidly (as in, one line of dialogue is different between them), I might as well give you everything except those lines. So, after Blair does or doesn't punch Paladin, and he reacts to that...
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(He has - back in Locanda:
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Guess we'd better get down there, then...
Mission Briefing
Briefing Room
Apparently Rollins isn't important enough to learn how Paladin's arrival might change the course of the war...except that the entire ship apparently knows by next mission.
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So, once again, we're planning to blow Kilrah up....though, apparently, we've been researching the Temblor Bomb for a long time *before* we knew it'd do that to Kilrah. What was it originally for? Maybe it just causes earthquakes on more stable worlds, that could be kind of useful if you want your bombing to be deniable I guess. The topic is never brought up, so other than undirected speculation we will never know.
Choose your own Blair!
Plenty of choices this time - there's whether or not Cobra might have a point or if she should lay off Hobbes; and then there's whether Paladin's on our side or if we should punch him for not telling us about Angel. Then there's fighter (Arrow, Thunderbolt and Longbow are available) and wingman (everyone except Hobbes, who we flew with last time).