Part 15: Rostov Detour, Mission A
Rostov Detour, Mission AWelcome to Rostov, folks. As I've said this is going to be an unofficial detour to show off these missions because they are quite cool to see. I won't be counting the kills or medals into the running total, but other than that these will be presented in the same way as usual.
Normally you get to Rostov after losing Kurasawa; but pretty much everybody does, so you could almost say that the canonical path to victory should be this one instead of straight from Kurasawa to Venice. One other notable fact about this is that, since we are almost at the bottom of the mission tree, losing Rostov means going to the Hell's Kitchen missions and there's no way to win from there! So it's quite important to win this to get back on track.
What will you find here? Well, first of all, lots of asteroids--this system is mostly one big asteroid belt (no idea how that's supposed to work in real life). Second, like I said, three fun missions to do--the level of frustration is surprisingly small considering... ASTEROIDS! Unlike most other losing series missions these are not of punishing difficulty--you are flying in a Raptor with Iceman after all.
And finally, and somewhat surprisingly, these three missions contain some of the best/funniest pre-mission dialogues (Shotglass in practically on fire in these missions!), including the two-part saga about how Maniac got temporarily grounded (this one is definitely worth the price of admission alone)!
Onwards and upwards, then.
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So, Iceman and Hunter yet one more time. But first...
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Eh... that sounds familiar?
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Yes folks, it's a joke that keeps on giving!
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Wait, what happened to MAJOR?
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Ever the rebel...
Let's see...
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The Mopoks were little guys with spears in last cutscene, by the way.
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Man, look at those asteroids!
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So the mission doesn't sound too demanding, we need to intercept any Kilrathi transports we may find and destroy them (actually there is only one in the mission). What complicates things is a large number of asteroids, even the launch area itself is within a dense asteroid field, and if you're unlucky with the RNG you might plow into one straight after launch!
Well, no wonder in a system like this that we would encounter enemy within an asteroid field. It will happen in every mission in Rostov, so better get used to it now! The bigger issue is that the game has a limit on number of objects it can show at one time, so when there is a bunch of asteroids and a few ememies, it can't render... your gunshots! So you may find yourself unable to fire for a few moments even if your gun power is full! Or you will see maybe ONE of your guns firing instead of all four and stuff like that. Didn't happen in this mission, but I'll show it in one of the later two.
Otherwise, nothing in this mission that we haven't seen before. You can get a medal if you kill all enemies yourself, which, with Iceman around, can be difficult to achieve as he's quite aggressive as a wingman like I mentioned.
Next time on Rostov detour
More rocks and more capital ships... and: Maniac vs. Human Transporter, part one!