Part 56: Episode LIII: Elly and Fei Get Surrounded by Seamen
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Episode LIII: Elly and Fei Get Surrounded by Seamen
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Elly hops out of the hold of...whatever in the hell theyre floating on...
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Music: Thames, the Men of the Sea
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I suppose the musical track sort of spoils what the hell this thing is called. But behold the Thames, our next destination. Well..at least its not Kislev!
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A bit later...
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The dolphin demi-human waddles off...
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So were now allowed to dick around the Thames at our leisure. There are assorted boozed up seamen about to chat with. But lets do a bit of shopping first. I cant remember the last time we upgraded equipment.
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The local equipment shop has a variety of new gear. For some reason theyre selling ammo... I dont recall anyone packing heat since Elly back in the Blackmoon Forest... Weird. Of other particular note is the DervishDress for Elhaym, which gives her a huge increase to defense. And the Penguin Coat for Fei, which trumps anything we have at this point in the game.
This will likely be the last update for several days thanks to hurricane shenanigans. So everyones homework assignment while I battle the elements is to showcase Fei wearing a Penguin Coat.
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To help cover the costs, we can steal a gold nugget from a nearby refrigerator. Dont mind if I do.
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Upon leaving the little area, we get to the City Map of the Thames. We just left the Armor Ground. Other locations on deck include the Screw Elevator and Supply Entrance.
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Well, we were asked to go meet this Captain fellow and I reckon well need to use an elevator to reach the Bridge. So that sounds like a good first stop.
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Despite the drunkards pleas not to use the kooky spinning elevator, we can use this lift to reach several other locations across the Thames. Well do a bit of exploring later on. Lets just get introductions over with first.
To the bridge...
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Not quite as fancy as the Yggdrasils bridge. But it does have a regulation dolphin navigator, so thats a relief. The drunken sailor stumbling around looking to get his bottle of rum topped off is a bit troubling, though. And...I suppose that large fellow in the red jacket would be the Captain...
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Right next door (well technically next door and a floor below) is the Beer Hall. It is filled to the brim with tipsy sailors of all types and ages. The Captain is waiting patiently for our meals in here. But he did say it would take a bit to get ready. So lets do some exploring before speaking with the old timer.
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The legal drinking age on the Thames is eight years old. Back in my day a ten year old could pound it with the best of em. Now its all whiny hangovers and puking over the deck. The pussification of todays youth is tragic...
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There isnt much going on in the Beer Hall. Except a fellow in the corner will teach us something. What that something entails is not revealed until we agree. But...
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As per mid-to-late 90s Square RPG regulations, it is time for the obligatory card mini-game! Fantastic!
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Xenogears card game is not named anything outside of just cards and it is, thankfully, an activity limited to onboard the Thames. But, it is basically a modified version of Speed. Were given a big ol tutorial about the game, but heres the gist of it:
Each side has four cards laying face up with a reserve stack of 15 cards. In the middle are two cards. The object of the game is to deplete our deck before the opponent does. This is done by quickly placing cards into the middle stacks. However, we are only allowed to place cards one value higher or one lower than the center cards. So, for the 3 we could place a 4 or our opponent can place its 2. For K(ing) a Q(ueen) or an A(ce) can be placed, as the values wrap around from the top.
As we deplete our face cards, we can swap in new ones from the top of our deck until no cards remain. Simple enough, no? In the event that neither side has any cards that are a unit over/under the two face cards a One-Two will be called, at which point the top card of both sides reserve deck will be placed into the middle. If no cards remain in reserve, then one of our current card hand will be placed instead.
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Thats about all there is to Speed. Oh, and the computer is a cheating whore that will get the luckiest hands on the planet and is clearly reading inputs as it will almost immediately waltz over the appropriate card the instant it appears out of its reserve deck. Computer opponents also move way faster than us as we face higher level competitors. You can cheese the game by pausing often to select your next move at a level humans can comprehend. Which is kind of cheating. But they did start it first...
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Anyway, for beating card players well receive some decent items out of the deal. Theres no penalty for losing, other than the player saying you suck. So its worth it to keep at the game until we defeat Card Bot 3000.
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Lets take a quick tour of the remainder of Thames while weve got a bit of down time. Just about everywhere, outside the Armor Ground, can be reached via the Screw Elevator. So thats convenient. Well be skipping the Dock for now, as...well...nothing is docked and thus there is nothing to see.
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The Sick Bay mostly deals in cases of alcohol poisoning and chronic hangovers. But it also serves as a free rest area if the party needs a quick heal.
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The supply entrance is a wee bit more expansive, however. It features such highlights as...
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Giant robot sized knives acting as makeshift bridges...
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...children looking curiously down the barrel of a 30 foot shotgun...
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...and treasure. There are four treasure boxes scattered about the area in semi-hard to reach locations requiring a bit of platforming. There is a new Lunar Rod for Elly, which comes with a Sleep status effect bonus. A Serpent GWhip for whenever Bart inevitably joins again. And a couple of crappy Gear accessories. Worth the effort to hop around the area tracking em down.
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Also here is a very nice Gear Shop worth sorting through.
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Weltall can nab a Frame and Armor upgrade here. This is the first time we can purchase Gear Armor that has a bit of Ether defense. Pretty handy.
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Theres also a Frame upgrade for Elly, which she can always use given how fragile her girly ass Gear can sometimes prove to be. Speaking of which, the shop also sells Extra Ar +4 accessories for our Gears for just 150G a pop. Definitely worth upgrading from the current +3 model at that price.
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One last thing in this area: another card player. There are currently three aboard the Thames (a couple more pop up later in the game) and they must be faced in order.
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We can actually pick who plays the card game at the beginning of a match. Everyone moves at the exact same speed, so its largely a novelty choice.
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Though, despite being an entirely optional mini-game, they actually went to the effort of giving every single character an English soundbite for both victory and failure in the game. Fei will shrug and proclaim Is that it...? on a winning match and go into a naval gazing pose while lamenting This isnt over yet... if he loses. Likewise, Elly will jump happily in the air and proclaim a very awkwardly delivered Yesssss? on success and a dejected pose with an Oh? on defeat. When we get a larger party, Ill come back and record everyones poses...if only to fuck with the voices youve given people in your heads.
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Beating the scrap yard kid earns us some Super Goggles (5% evasion boost.) Fair enough.
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The final opponent is Queenie back at the Armor Hall. She moves at about 1.5x the speed of Fei, so the match against her is kind of bullshit. However, the reward for the effort isnt half bad.
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Queenie hands over the DeathBlower1, a Gear accessory. This item has a rather unique trait. It unlocks a special Deathblow during Gear Battles for Level 1 attacks. Normally, Gears only have two deathblows per Attack Level. But the DeathBlower accessories will unlock a third, more powerful technique for their corresponding level. This is pretty neat. But eh...not always worth blowing an accessory slot on.
In any case, that concludes our tour of the Thames. Lets head back to the Beer Hall and chat with the Captain again...
Elly and Fei return to the Beer Hall...
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Hmm...a big job for the Ethos church, eh? Im sure that will never come up again...
Meanwhile, under the sea... Somewhere waiting for me my lover stands on golden sands and watches the ships that go sailin...
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Welp, weve had land Gears and flying Gears. Only natural that there ought to also be underwater Gears, I suppose...
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The failed Kislev Purge was the final battle against the the Gebler Goobers. So make way for the new mid-boss squad: the Element... Element? Element...? Err...Ill need to think of decent alliteration nickname... Ill get back to you on that one... I've got a hurricane to worry about.
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Music: Thames, the Men of the Sea
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Captain of the Thames Portrait A drunken walrus sea captain smoking a pipe. Clearly the best character design were going to see during the course of this production.