Part 8: Suspicion (1 of 2)
Part 8: Suspicion (1 of 2)![](1-PollResults.jpeg.jpg)
Akane with a chainsaw was a big draw for people, so we'll start with the Pantry. Before that, I wanted to link in the prologue chapter which describes the days spent by the teams at Dcom prior to the events of this game. It's mostly re-affirming what we've already heard in the last few updates, but still a good read. It was included with pre-orders of the game, along with an artbook. Thanks to whitehelm for posting it!
![](2-ZTD-008-001-0.jpeg.jpg)
So, Akane with a chainsaw.
![](3-ZTD-008-002-0.jpeg.jpg)
The fragment structure is a little more complicated, but still just two branches.
![](4-ZTD-008-003-0.jpeg.jpg)
Time to start the meat of the game! Let's go!
![](5-ZTD-008-004.gif)
Music: CQD Ward BGM 2
![](6-ZTD-008-005-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
![](9-ZTD-008-006-0.jpeg.jpg)
It's just after 18:00. We fell asleep after that vote at 13:30. Are we just waking up now? Or have there been more fragments in between?
![](10-ZTD-008-007-0.jpeg.jpg)
![](11-ZTD-008-008-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
![](12-ZTD-008-009.gif)
The focus is on the foreground here as Akane walks through, looking for Junpei.
![](13-ZTD-008-010-0.jpeg.jpg)
Carlos just watches her walk by.
![](14-ZTD-008-011-0.jpeg.jpg)
![](15-ZTD-008-012-0.jpeg.jpg)
![](16-ZTD-008-013-0.jpeg.jpg)
We're locked in, so you probably know what's coming. Still have to deal with more
![:words:](../Smilies/emot-words.gif)
![](17-ZTD-008-014-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
Not a bad first theory, actually. Junpei could be trying to get revenge on Akane for last year. But how would everyone else fit in?
![](18-ZTD-008-015-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
Akane still think Junpei is the same person from 999.
![](8-ZTD-Carlos.gif)
![](19-ZTD-008-016-0.jpeg.jpg)
![](20-ZTD-008-017-0.jpeg.jpg)
Missing Lip Animations: 8
![](21-ZTD-008-018.gif)
![](8-ZTD-Carlos.gif)
The fact that Carlos is walking like a robot here should not be taken as evidence that Carlos is or is not a robot.
![](22-ZTD-008-019-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
![](23-ZTD-008-020-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
![](24-ZTD-008-021-0.jpeg.jpg)
![](25-ZTD-008-022-0.jpeg.jpg)
Music: Morphogenetic Sorrow (Mix 3)
![](26-ZTD-008-023-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
![](27-ZTD-008-024-0.jpeg.jpg)
![](28-ZTD-008-025-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
![](29-ZTD-008-026-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
![](30-ZTD-008-027-0.jpeg.jpg)
![](31-ZTD-008-028-0.jpeg.jpg)
![](32-ZTD-008-029-0.jpeg.jpg)
![](33-ZTD-008-030-0.jpeg.jpg)
That pretty well describes the Junpei from 999, actually.
![](7-ZTD-Akane.gif)
![](34-ZTD-008-031-0.jpeg.jpg)
There is at least one fragment where we find out what Junpei has been up to in the last year, but not in this one.
![](35-ZTD-008-032-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
Akane is being a bit disingenuous here, but Carlos doesn't actually know that she was the one behind the events of a year ago.
![](36-ZTD-008-033-0.jpeg.jpg)
![](37-ZTD-008-034-0.jpeg.jpg)
![](38-ZTD-008-035-0.jpeg.jpg)
![](39-ZTD-008-036-0.jpeg.jpg)
![](40-ZTD-008-037-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
![](41-ZTD-008-038-0.jpeg.jpg)
We've devolved into a mild soap opera, now.
![](42-ZTD-008-039-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
![](43-ZTD-008-040-0.jpeg.jpg)
![](44-ZTD-008-041-0.jpeg.jpg)
Ew, no, Akane, just...no.
![](45-ZTD-008-042-0.jpeg.jpg)
![](46-ZTD-008-043-0.jpeg.jpg)
Oh, a joke, right.
![](47-ZTD-008-044-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
Whatever. Let's get started with the first puzzle/escape room!
![](48-ZTD-008-045.gif)
Music: Pantry
Finally, the game gets interactive! More so than choosing between two options, anyway. Let's start with a quick tour of the room.
![](49-ZTD-008-046.gif)
Looks pretty typical for a pantry in a bomb shelter. Lots of boxes, a fridge, a microwave-looking thing, couple of doors. Something was a bit off about that fridge though.
![](50-ZTD-008-047-0.jpeg.jpg)
The status screen just shows that we don't really know anything other than Carlos and Akane are alive, due to them being both present in the room.
![](51-ZTD-008-048-0.jpeg.jpg)
Well to start, let's look at this device in front of us.
![](52-ZTD-008-049-0.jpeg.jpg)
The game zooms in. There's a weird figure indentation here.
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
![](53-ZTD-008-050-0.jpeg.jpg)
In puzzle rooms, dialogue is neither voiced nor animated. You get these text boxes instead.
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
A lot of the humor in the prior games was in the dialogue in the puzzle rooms. Some of the plot can get revealed in these as well.
![](54-ZTD-008-051-0.jpeg.jpg)
Well, what's with this slider, then?
![](8-ZTD-Carlos.gif)
![](55-ZTD-008-052-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
Clicking the same object multiple times sometimes gives different dialogue.
![](8-ZTD-Carlos.gif)
Let's move on and look at the door to the right.
![](56-ZTD-008-053-0.jpeg.jpg)
Clicking again...
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
Fair enough, let's look at that next.
![](57-ZTD-008-054-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
![](58-ZTD-008-055-0.jpeg.jpg)
Anybody have a favorite 4-digit number?
![](59-ZTD-008-056.gif)
![](8-ZTD-Carlos.gif)
No luck. Guess we do this one the hard way.
![](60-ZTD-008-057-0.jpeg.jpg)
Anything going on up here?
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
Second click...
![](8-ZTD-Carlos.gif)
How about the boxes to the left of the machine?
![](61-ZTD-008-058-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
All of the darker boxes say the same thing after that.
![](8-ZTD-Carlos.gif)
The one on the ground, however, looks a little different.
![](62-ZTD-008-059.gif)
...Is that...?
![](7-ZTD-Akane.gif)
![](63-ZTD-008-060-0.jpeg.jpg)
...
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
...
![](8-ZTD-Carlos.gif)
Ok, fine, let's move on. To the right of the freezer door is the fridge.
![](64-ZTD-008-061-0.jpeg.jpg)
Makes sense, let's try it out.
![](65-ZTD-008-062.gif)
![](8-ZTD-Carlos.gif)
Guess we're gonna need to find a clue here, too. Lots of interesting stuff in the fridge, but we can't get at any of it yet.
![](66-ZTD-008-063-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
Something in between there, too.
![](8-ZTD-Carlos.gif)
Ok, what about the right side?
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
Second try--
![](8-ZTD-Carlos.gif)
How about the middle?
![](67-ZTD-008-064-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
![](68-ZTD-008-065-0.jpeg.jpg)
Anything interesting on the ceiling?
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](69-ZTD-008-066-0.jpeg.jpg)
Ok, fine. What about this other light above the door?
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
All right, fine, let's look at the door instead.
![](70-ZTD-008-067-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
I think that door leads back to the Lounge. Makes sense that Carlos would think he could break it down, being a firefighter. I'm gonna click it again.
![](8-ZTD-Carlos.gif)
Right, moving on.
![](71-ZTD-008-068-0.jpeg.jpg)
Next up is a box in a cabinet.
![](72-ZTD-008-069.gif)
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](73-ZTD-008-070-0.jpeg.jpg)
The "round part" is automatically picked up, giving the first look at the inventory screen.
![](74-ZTD-008-071-0.jpeg.jpg)
You can click+hold+drag to rotate the item around. Each item can also be examined for some extra dialogue. In this case:
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
Second time:
![](8-ZTD-Carlos.gif)
Have we seen any machines? Okay this one almost doesn't count as a puzzle, but let's finish exploring the room.
![](75-ZTD-008-072-0.jpeg.jpg)
First, there's more in the box. In addition to the potatoes, there's some writing which my color-blind self can barely make out. "L-door -->" and "<-- R-door". Also, notice the "round part" in the upper left. Clicking will attempt to use the selected inventory item, if appropriate, and be treated like a regular click otherwise.
![](8-ZTD-Carlos.gif)
![](8-ZTD-Carlos.gif)
Another click, and...
![](7-ZTD-Akane.gif)
Sometimes the extra click gets you a hint. We don't have the required item yet, though.
![](76-ZTD-008-073-0.jpeg.jpg)
There's a bright something against the wall here but I think it's just decorative or something, I wasn't able to click on it. There are handles on the bottom of the cabinet that hint at sliding doors.
![](77-ZTD-008-074.gif)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
Ooookay then. Anything else in here?
![](78-ZTD-008-075-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
Hmm. Let's click the arm again.
![](7-ZTD-Akane.gif)
Ok, how about the chain?
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
And again...
![](7-ZTD-Akane.gif)
The bar?
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
Trying again gets the game to tell us to move on.
![](8-ZTD-Carlos.gif)
![](79-ZTD-008-076-0.jpeg.jpg)
The door automatically closes when we're done. But there's still another side to examine.
![](80-ZTD-008-077.gif)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
![](81-ZTD-008-078-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
![](82-ZTD-008-079-0.jpeg.jpg)
Another inventory item.
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
Apparently I forgot to click that one a second time. Oh well. There's more in the cabinet.
![](83-ZTD-008-080-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
Right, let's keep going.
![](84-ZTD-008-081-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
All the boxes here say the same thing.
![](7-ZTD-Akane.gif)
![](85-ZTD-008-082-0.jpeg.jpg)
Another bright light with some more flavor text.
Okay, okay, I'll click on the poster.
![](86-ZTD-008-083-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
Akane knows how these puzzle rooms work.
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
You kidnapped a bunch of people and tortured them to save yourself as a small child. You can drop the timid act.
![](8-ZTD-Carlos.gif)
![](87-ZTD-008-084-0.jpeg.jpg)
Right, so the poster itself. Ingredients are powder, water, and a mold - we've got one of those already. Pour the water into the mold, add the powder, and throw it in the strange machine, and voila! Instant gelatin.
![](88-ZTD-008-085-0.jpeg.jpg)
This box up here is suspicious.
![](7-ZTD-Akane.gif)
Oh, fine.
![](89-ZTD-008-086-0.jpeg.jpg)
The rest of the boxes yield the same line. Moving on, then.
![](90-ZTD-008-087-0.jpeg.jpg)
It's very easy to miss, but there's another sliding door here. And you'll be stuck in this room at this point without it. I spent way too much time looking for this spot in my first playthrough.
![](91-ZTD-008-088.gif)
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
Forget that, grab the bottle!
![](92-ZTD-008-089-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
![](93-ZTD-008-090-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
Ok, fine, I'll look at the torso.
![](94-ZTD-008-091-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](95-ZTD-008-092-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
...
![](8-ZTD-Carlos.gif)
Okay, that's the whole room. We have three items - a round part that looks like a dial, some powder but no mold to put it in, and a bottle of iodine.
Thing left in the room to interact with - a box with half-cut potatoes in it, an unknown machine with no power, a locked fridge, locked freezer, and a handcuffed arm.
We still don't have any way to unlock the locked things, so let's start with the potatoes.
![](96-ZTD-008-093-0.jpeg.jpg)
I happen to already be holding the right item here.
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![:science:](../Smilies/emot-science.gif)
![](97-ZTD-008-094-0.jpeg.jpg)
D-U-D-L-L-R. Anyone familiar with video games before the analog stick should recognize a set of directional inputs. Now if only we had a lock that accepted directions as an input....
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
Clicking again--
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](98-ZTD-008-095-0.jpeg.jpg)
Right, back to the fridge then.
![](99-ZTD-008-096-0.jpeg.jpg)
Sure, let's try out our new code.
![](100-ZTD-008-097.gif)
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
Stay in school, kids.
![](101-ZTD-008-098-0.jpeg.jpg)
Okay, what do we have in here?
![](8-ZTD-Carlos.gif)
![](102-ZTD-008-099-0.jpeg.jpg)
It's a rotating piece puzzle. I was pretty good at this one so you can watch me solve it in quadruple-time:
![](103-ZTD-008-100.gif)
I'm glad we started with one of the easier puzzle rooms in the series.
![](104-ZTD-008-101-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
![](105-ZTD-008-102-0.jpeg.jpg)
Two of three gelatin ingredients acquired.
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
Now for the lower shelf.
![](106-ZTD-008-103-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
Selecting the handcuff chain--
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
And another click!
![](8-ZTD-Carlos.gif)
![](107-ZTD-008-104-0.jpeg.jpg)
And so we do.
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
...
![](7-ZTD-Akane.gif)
![](108-ZTD-008-105-0.jpeg.jpg)
Well, nothing more to do there. Let's try the other side of the fridge now. I'll just put in the code again, and--
![](109-ZTD-008-106-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
Oh, right. Remember the writing on the box with the potatoes? "L-door -->" and "<-- R-door". That means the code reads from left-to-right for the left fridge door, and from right-to-left for the right fridge door. So if I put in the code backwards instead...
![](110-ZTD-008-107-0.jpeg.jpg)
![](111-ZTD-008-108-0.jpeg.jpg)
Success!
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
That's another area where a lot of players get stuck.
![](112-ZTD-008-109-0.jpeg.jpg)
The right door is open now. Let's look at the bottom shelf first.
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
Yeah, considering we have a recipe whose only missing ingredient is water, seems like it could come in handy.
![](113-ZTD-008-110-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
I was wondering how they'd spice up a description of water, and I was not disappointed.
![](114-ZTD-008-111-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
![](115-ZTD-008-112-0.jpeg.jpg)
We've got our first quest file!
![](116-ZTD-008-113-0.jpeg.jpg)
I guess we could try heating it up. Think we can get the machine working now?
![](117-ZTD-008-114-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
Well, there is one more thing here. The writing on the left and right fridge doors has merged together. Can you make it out?
![](118-ZTD-008-115-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
Maybe this will make more sense later. We've seen a left-hand somewhere already (the arm in this fridge has the right hand, though). And we're holding a doll already. But just in case let's click it again.
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
Keep that in mind for later.
![](119-ZTD-008-116-0.jpeg.jpg)
The machine is next. It's got an indentation that looks suspiciously like a combination of our mold and our "round part".
![](120-ZTD-008-117-0.jpeg.jpg)
You don't get a hint for it, since it's not really needed, but that T-shaped mark in the head of the figure there matches the back side of the "round part". It's also the only circular thing we've seen so might as well try it anyway.
![](121-ZTD-008-118-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
I kinda thought I'd have to more than that, but okay.
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
...
![](8-ZTD-Carlos.gif)
![](122-ZTD-008-119-0.jpeg.jpg)
Yes!
![](123-ZTD-008-120-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
Never mind, that must be where the gelatin goes when we finish making it.
![](124-ZTD-008-121-0.jpeg.jpg)
If you were wondering how we were going to make gelatin in a microwave, there's your answer. It can cool things, too. Even though there's a fridge across the room that does the same thing.
![](7-ZTD-Akane.gif)
That's the reaction to me trying to shove the empty mold in there.
![](125-ZTD-008-123-0.jpeg.jpg)
The blue doll seems to work, though.
![](126-ZTD-008-122-0.jpeg.jpg)
From the file we got, it's already blue = cool. So let's try to warm it up.
![](8-ZTD-Carlos.gif)
![](127-ZTD-008-124.gif)
The door opens, nothing goes in, the machine hums for a bit, the door opens again, nothing comes out. Just...pretend that the doll went in and came out, okay?
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
I just realized that 'fridge' has a 'd' but 'refrigerator' does not. Weird. Anyway...
![](128-ZTD-008-125-0.jpeg.jpg)
The doll is not only now pink, it has numbers on it! "1234" isn't the code by itself, but we do have half of the equation from the fridge doors now.
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](129-ZTD-008-126-0.jpeg.jpg)
Another function of the inventory screen is combining items. Pick an item, press "Combine", and then drag other items to combine with it into the center.
![](130-ZTD-008-127-0.jpeg.jpg)
In this case, adding the bottle of water to the mold results in...
![](131-ZTD-008-128-0.jpeg.jpg)
Yeah, descriptive name I guess.
![](132-ZTD-008-129-0.jpeg.jpg)
Add the powder...
![](133-ZTD-008-130-0.jpeg.jpg)
![:ughh:](../Smilies/emot-ughh.gif)
![](134-ZTD-008-131-0.jpeg.jpg)
Anyway let's throw it in the microwave/flash-freezer.
![](8-ZTD-Carlos.gif)
Two door openings later....
![](7-ZTD-Akane.gif)
![](135-ZTD-008-132-0.jpeg.jpg)
Indeed we do. No need for the mold anymore so we just toss it on the ground or something.
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](136-ZTD-008-133-0.jpeg.jpg)
And so we do.
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](137-ZTD-008-134-0.jpeg.jpg)
![](138-ZTD-008-135-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](139-ZTD-008-136-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
Not a lot of options left. But I do have two arms that are attached to two sets of handcuffs.
![](140-ZTD-008-137-0.jpeg.jpg)
First, the right arm in the fridge.
![](141-ZTD-008-138-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
![](142-ZTD-008-139-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
We know what to do with cold things by now, right?
![](143-ZTD-008-140-0.jpeg.jpg)
Let's unlock this one, too. Right side, bottom part of the cabinet, next to the door to the Lounge.
![](144-ZTD-008-141.gif)
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](145-ZTD-008-142-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
Numbers representing the left hand, you say?
So, this spot is another common area to get stuck. Notice anything about those numbers? Let's click the hand again to make sure.
![](7-ZTD-Akane.gif)
So the number is either 529 or 625.
![](146-ZTD-008-143-0.jpeg.jpg)
Before we head for the freezer, I've got one more stop to make at the microwave.
![](147-ZTD-008-144-0.jpeg.jpg)
Let's shove the cold right arm in there and warm it up!
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
Uhhh...
![](148-ZTD-008-145-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
To the freezer!
![](149-ZTD-008-146-0.jpeg.jpg)
Um, no, no it's not. It's exactly 10,000 combinations. All the numbers from 0000 to 9999. Come on, game.
![](150-ZTD-008-147-0.jpeg.jpg)
If you didn't get the hint that the numbers on the hand might be upside-down, you might enter this answer. 1234+529 = 1763.
![](151-ZTD-008-148-0.jpeg.jpg)
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
And then the panic would set in here. What could I have missed, you might ask?
![](152-ZTD-008-149.gif)
Luckily for you, you don't have to experience that kind of frustration here. 1234+625 = 1859. Wait, what did that unlock?
![](153-ZTD-008-150-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
Selecting the hand icon with no inventory--
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
![](8-ZTD-Carlos.gif)
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
...
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
Luckily we picked another one up already. If we hadn't put it in the microwave, it'd still be a closed fist and unusable here.
![](154-ZTD-008-151-0.jpeg.jpg)
![](7-ZTD-Akane.gif)
![](155-ZTD-008-152.gif)
Uh, what was that?
![](7-ZTD-Akane.gif)
![](8-ZTD-Carlos.gif)
I'm guessing at the speaker of those lines - they're still not voiced.
![](156-ZTD-008-153.gif)
Puzzle room solved!
![:confuoot:](157-confuoot.001.gif)
I considered ending the update here for a few seconds and picking up the rest tomorrow. There's a no-joke 10-minute cut-scene coming up next. But I didn't want the angry mob coming after me. But it did get too big for one post, so the rest will follow in a minute.