Part 26: Shoot: Blank
Part 26: Shoot: Blank![](1-PollResults.jpeg.jpg)
Yeah, I know, I didn't really need to ask.
![](2-ZTD-026-001-0.jpeg.jpg)
Back to the "Gun vs Incinerator" decision, then.
![](3-ZTD-026-002-0.jpeg.jpg)
*click*
![](4-ZTD-026-003-0.jpeg.jpg)
![](5-ZTD-026-004-0.jpeg.jpg)
A gunshot, and the screen flashes white. Again.
Music: Divulgation 2nd Mix
![](6-ZTD-026-005-0.jpeg.jpg)
The door beeps and swings open. Again.
![](7-ZTD-026-006-0.jpeg.jpg)
[Computer Lady:] Incinerator door...is open. Incineration process...terminated.
![](8-ZTD-026-007-0.jpeg.jpg)
This line is different, though still ambiguous if you saw this scene first.
![](9-ZTD-026-008-0.jpeg.jpg)
![](10-ZTD-026-009-0.jpeg.jpg)
Instead of panning over to show the bloodstained wall, Phi immediately runs over while we look at the ceiling.
![](11-ZTD-026-010-0.jpeg.jpg)
![](12-ZTD-Phi.gif)
![](13-ZTD-026-011-0.jpeg.jpg)
![](14-ZTD-026-012-0.jpeg.jpg)
![](15-ZTD-026-013-0.jpeg.jpg)
![](16-ZTD-Sigma.gif)
![](17-ZTD-026-014-0.jpeg.jpg)
![](18-ZTD-026-015-0.jpeg.jpg)
Sigma's restrained are blown off.
![](19-ZTD-026-016-0.jpeg.jpg)
Phi sighs in relief.
![](20-ZTD-026-017-0.jpeg.jpg)
Diana's still in shock.
![](21-ZTD-026-018-0.jpeg.jpg)
Fade to black, and we're back in the Lounge.
![](22-ZTD-026-019-0.jpeg.jpg)
Phi's still angry at Diana. She'll probably get over it easier with everyone still alive, though.
![](23-ZTD-026-020-0.jpeg.jpg)
No response, though she looks a bit flushed.
![](24-ZTD-026-021-0.jpeg.jpg)
![](25-ZTD-026-022-0.jpeg.jpg)
![](26-ZTD-026-023-0.jpeg.jpg)
![](27-ZTD-026-024-0.jpeg.jpg)
![](12-ZTD-Phi.gif)
![](28-ZTD-026-025-0.jpeg.jpg)
![](29-ZTD-026-026-0.jpeg.jpg)
![](16-ZTD-Sigma.gif)
![](30-ZTD-026-027-0.jpeg.jpg)
![](16-ZTD-Sigma.gif)
![](31-ZTD-026-028-0.jpeg.jpg)
![](32-ZTD-026-029-0.jpeg.jpg)
![](33-ZTD-026-030-0.jpeg.jpg)
![](34-ZTD-026-031-0.jpeg.jpg)
Music: Aftermath (Decontamination Room)
![](35-ZTD-026-032-0.jpeg.jpg)
You know the drill by now.
![](36-ZTD-026-033-0.jpeg.jpg)
![](37-ZTD-026-034-0.jpeg.jpg)
![](38-ZTD-026-035-0.jpeg.jpg)
![](39-ZTD-026-036-0.jpeg.jpg)
[Computer Lady:] That is all.
![](40-ZTD-026-037-0.jpeg.jpg)
![](41-ZTD-026-038-0.jpeg.jpg)
![](12-ZTD-Phi.gif)
![](42-ZTD-026-039-0.jpeg.jpg)
![](12-ZTD-Phi.gif)
![](43-ZTD-026-040-0.jpeg.jpg)
![](44-ZTD-026-041-0.jpeg.jpg)
Diana grunts in pain, and leans forward, clutching her chest. Time for flashbacks!
![](45-ZTD-026-042-0.jpeg.jpg)
![](46-ZTD-026-043-0.jpeg.jpg)
![](47-ZTD-026-044-0.jpeg.jpg)
![](48-ZTD-026-045-0.jpeg.jpg)
Music: Zero (Unary Game Remix)
![](49-ZTD-026-046-0.jpeg.jpg)
Something falls.
![](50-ZTD-026-047-0.jpeg.jpg)
![](16-ZTD-Sigma.gif)
![](51-ZTD-026-048-0.jpeg.jpg)
Another falling sound.
![](52-ZTD-026-049-0.jpeg.jpg)
![](16-ZTD-Sigma.gif)
![](53-ZTD-026-050-0.jpeg.jpg)
![](54-ZTD-026-051-0.jpeg.jpg)
And he falls, too.
![](55-ZTD-026-052-0.jpeg.jpg)
![](16-ZTD-Sigma.gif)
![](56-ZTD-Diana.gif)
![](57-ZTD-026-053-0.jpeg.jpg)
![](12-ZTD-Phi.gif)
![](56-ZTD-Diana.gif)
![](58-ZTD-026-054-0.jpeg.jpg)
![](12-ZTD-Phi.gif)
![](59-ZTD-026-055-0.jpeg.jpg)
The door opens. The vent cover is off again. Or maybe is still off?
![](60-ZTD-026-056-0.jpeg.jpg)
![](56-ZTD-Diana.gif)
![](61-ZTD-026-057-0.jpeg.jpg)
![](62-ZTD-026-058-0.jpeg.jpg)
Old dog slowly walks like a robot across the room.
![](63-ZTD-026-059-0.jpeg.jpg)
![](56-ZTD-Diana.gif)
![](64-ZTD-026-060-0.jpeg.jpg)
The container clicks open.
![](65-ZTD-026-061-0.jpeg.jpg)
![](56-ZTD-Diana.gif)
![](66-ZTD-026-062-0.jpeg.jpg)
And the container is emptied.
![](67-ZTD-026-063-0.jpeg.jpg)
![](68-ZTD-026-064-0.jpeg.jpg)
Come to think of it, they are writhing in pain like C-Team was when they were poisoned. Guess the Trash Disposal Room takes place at the same time as the Infirmary, then?
![](69-ZTD-026-065-0.jpeg.jpg)
![](70-ZTD-026-066-0.jpeg.jpg)
![](56-ZTD-Diana.gif)
I'm not convinced all three of those vials really fit in that container, but whatever. We've got a fade to black here, so that a new background music track can kick in.
Music: Consternation 2nd Mix
![](71-ZTD-026-067-0.jpeg.jpg)
![](56-ZTD-Diana.gif)
![](72-ZTD-026-068-0.jpeg.jpg)
![](12-ZTD-Phi.gif)
![](73-ZTD-026-069-0.jpeg.jpg)
![](74-ZTD-026-070-0.jpeg.jpg)
![](75-ZTD-026-071-0.jpeg.jpg)
![](16-ZTD-Sigma.gif)
![](76-ZTD-026-072-0.jpeg.jpg)
![](16-ZTD-Sigma.gif)
![](77-ZTD-026-073-0.jpeg.jpg)
![](12-ZTD-Phi.gif)
![](78-ZTD-026-074-0.jpeg.jpg)
![](79-ZTD-026-075-0.jpeg.jpg)
![](12-ZTD-Phi.gif)
![](80-ZTD-026-076-0.jpeg.jpg)
![](12-ZTD-Phi.gif)
![](81-ZTD-026-077-0.jpeg.jpg)
![](56-ZTD-Diana.gif)
![](12-ZTD-Phi.gif)
![](16-ZTD-Sigma.gif)
![](82-ZTD-026-078-0.jpeg.jpg)
![](16-ZTD-Sigma.gif)
![](83-ZTD-026-079-0.jpeg.jpg)
![](16-ZTD-Sigma.gif)
![](84-ZTD-026-080-0.jpeg.jpg)
More groaning and grunting in pain from Sigma here.
![](85-ZTD-026-081-0.jpeg.jpg)
![](12-ZTD-Phi.gif)
![](86-ZTD-026-082-0.jpeg.jpg)
![](12-ZTD-Phi.gif)
Phi's had a total attitude reversal here.
![](56-ZTD-Diana.gif)
And the heartbeat returns.
![](87-ZTD-026-083-0.jpeg.jpg)
Our first double-decision fragment!
![](88-ZTD-026-084-0.jpeg.jpg)
This decision might be more difficult to make if we hadn't already played through the Infirmary fragment. I have one nitpick about this whole situation, though. When we didn't shoot last update, why did Diana and Sigma not feel any effects of the poison, or need the antidote? I think that's more oversight than "Zero only poisoned them when he knew we would go down this branch", but I'm not sure.
Anyway, what will you do?
Extras:
![](89-ZTD-026-085-0.jpeg.jpg)
I've been a little lax on showing the files lately. I think we get this one in the Healing Room fragment, after not pressing the button.
![](90-ZTD-026-086-0.jpeg.jpg)
Here's a graphic explaining how Akane solved the puzzle for finding the antidote in the Infirmary.
![](91-ZTD-026-087-0.jpeg.jpg)
Some random information on incinerators. There are some common jewelry metals that melt at way higher temperatures than that, so maybe the brooch is made of one of those?
![](92-ZTD-026-088-0.jpeg.jpg)
And finally, the latest Gabletter.
![](93-ZTD-026-089-0.jpeg.jpg)
Now that we've confirmed we're in the same timeline as the Infirmary, here's a cropped shot of the global flowchart, confirming we're on the same path as the one where C-Team correctly identified the antidote. Interesting, there seems to be more scenes after the other two ending scenes we've already seen here, including the "game over" one....