Part 47: Junpei's Plan
Part 47: Junpei's Plan![](1-ZTD-046-161-0.jpeg.jpg)
If you go to the global flowchart, you can normally jump to any node there, but they're all dimmed out right now. Except for this one in the Rec Room, that used to be a lock.
![](2-ZTD-046-162-0.jpeg.jpg)
That's where we came from.
![](3-ZTD-046-163-0.jpeg.jpg)
Sure enough, we're going to a node that comes off of one where we didn't get three "1"s. The 99.537% Reality.
![](4-ZTD-046-164-0.jpeg.jpg)
"Jump to here" has a whole new meaning now.
![](5-ZTD-046-165-0.jpeg.jpg)
![](6-ZTD-046-166-0.jpeg.jpg)
![](7-ZTD-046-167-0.jpeg.jpg)
We join in right after the dice roll. We don't see the results themselves but we know they're not good. I guess these poor fools were doomed anyway so sending them to die in the Power Room isn't so bad.
Music: Strain 2nd Mix
![](8-ZTD-046-168-0.jpeg.jpg)
![](9-ZTD-Junpei.gif)
![](10-ZTD-046-169-0.jpeg.jpg)
![](11-ZTD-046-170-0.jpeg.jpg)
![](12-ZTD-046-171-0.jpeg.jpg)
Up to here, the scene is the same. But then...
![](13-ZTD-046-172.gif)
![](14-ZTD-046-173-0.jpeg.jpg)
![](15-ZTD-046-174-0.jpeg.jpg)
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All the guns lock in on our trio again.
Music: Tough Decision (Make Your Choice)
![](17-ZTD-046-176-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
![](19-ZTD-046-177-0.jpeg.jpg)
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Some kind of collision, and Akane cries out.
![](21-ZTD-046-179-0.jpeg.jpg)
![](22-ZTD-046-180-0.jpeg.jpg)
![](23-ZTD-046-181-0.jpeg.jpg)
![](9-ZTD-Junpei.gif)
![](18-ZTD-Carlos.gif)
![](9-ZTD-Junpei.gif)
![](24-ZTD-046-182-0.jpeg.jpg)
Something, presumably Akane, is dragged across the room.
![](25-ZTD-046-183-0.jpeg.jpg)
![](26-ZTD-046-184-0.jpeg.jpg)
![](9-ZTD-Junpei.gif)
![](27-ZTD-046-185-0.jpeg.jpg)
![](28-ZTD-046-186-0.jpeg.jpg)
![](29-ZTD-Akane.gif)
![](9-ZTD-Junpei.gif)
Not sure that's really true given the volume of bullets we're talking about here, but whatever.
![](29-ZTD-Akane.gif)
![](30-ZTD-046-187-0.jpeg.jpg)
![](31-ZTD-046-188-0.jpeg.jpg)
![](9-ZTD-Junpei.gif)
![](32-ZTD-046-189-0.jpeg.jpg)
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![](34-ZTD-046-191-0.jpeg.jpg)
![](9-ZTD-Junpei.gif)
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![](9-ZTD-Junpei.gif)
![](29-ZTD-Akane.gif)
![](36-ZTD-046-193-0.jpeg.jpg)
![](9-ZTD-Junpei.gif)
![](37-ZTD-046-194-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
![](29-ZTD-Akane.gif)
![](38-ZTD-046-195-0.jpeg.jpg)
The guns turn and lock in again.
![](39-ZTD-046-196-0.jpeg.jpg)
![](40-ZTD-046-197-0.jpeg.jpg)
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The guns spin up, preparing to fire...
![](42-ZTD-046-199-0.jpeg.jpg)
![](43-ZTD-046-200-0.jpeg.jpg)
![](44-ZTD-046-201-0.jpeg.jpg)
![](9-ZTD-Junpei.gif)
![](45-ZTD-046-202-0.jpeg.jpg)
![](46-ZTD-046-203-0.jpeg.jpg)
![](47-ZTD-046-204-0.jpeg.jpg)
That plan is actually solid.
![](48-ZTD-046-205-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
That other version of C-Team that thought they were so lucky getting all "1"s, is going to be very surprised to get dumped back in here and shot up.
![](49-ZTD-046-206-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
![](9-ZTD-Junpei.gif)
![](29-ZTD-Akane.gif)
![](50-ZTD-046-207-0.jpeg.jpg)
There was actually some foreshadowing here. When we examined the fireplace while doing the puzzle room, there was a comment about it being able to fit one person inside.
![](51-ZTD-046-208-0.jpeg.jpg)
Just one, though.
![](52-ZTD-046-209-0.jpeg.jpg)
Someone in the thread was wondering how we could end up with more than three characters escaping to go on to the events of VLR, if the X-Door can only open when six characters are dead.
![](53-ZTD-046-210-0.jpeg.jpg)
Going and getting the X-Passes from an alternate timeline seems like a possible way around that limitation.
![](54-ZTD-046-211-0.jpeg.jpg)
Generous splashes of blood as the bullets strike home.
Music: CQD: BAD END
![](55-ZTD-046-212-0.jpeg.jpg)
The guns retract. Did the plan work?
![](56-ZTD-046-213-0.jpeg.jpg)
The smoke slowly clears.
![](57-ZTD-046-214-0.jpeg.jpg)
Hi, computer lady.
![](58-ZTD-046-215-0.jpeg.jpg)
![](59-ZTD-046-216-0.jpeg.jpg)
![](60-ZTD-046-217-0.jpeg.jpg)
![](61-ZTD-046-218-0.jpeg.jpg)
![:confuoot:](62-confuoot.001.gif)
![](63-ZTD-046-219-0.jpeg.jpg)
![](64-ZTD-046-220-0.jpeg.jpg)
[Computer Lady:] That is all.
The first five are the same was what we saw in the three "1"s scene. SAVE for Carlos the firefighter, and DOLL for Junpei and the Jumpy Doll. Both of those last two are new ones that we haven't seen before.
![](65-ZTD-046-221-0.jpeg.jpg)
![](66-ZTD-046-222-0.jpeg.jpg)
Akane's covered in blood again. Maybe I should have a counter for that?
![](67-ZTD-046-223-0.jpeg.jpg)
She's sobbing, rather upset.
![](68-ZTD-046-224-0.jpeg.jpg)
![](69-ZTD-046-225-0.jpeg.jpg)
Not the cleanest of plans, but she does have the X-Passes now.
![](70-ZTD-046-226-0.jpeg.jpg)
![](71-ZTD-046-227-0.jpeg.jpg)
![](72-ZTD-046-228-0.jpeg.jpg)
And Akane takes off for less-bloody surroundings.
![](73-ZTD-046-229-0.jpeg.jpg)
We're still not done!
![](74-ZTD-046-230-0.jpeg.jpg)
Time to break through the lock that stopped us in The 0.463% Reality.
![](75-ZTD-046-231-0.jpeg.jpg)
Guess the version of C-Team that rolled three "1"s wasn't so lucky after all.
Music: Morphogenetic Sorrow (Mix 3)
![](76-ZTD-046-232-0.jpeg.jpg)
![](29-ZTD-Akane.gif)
![](77-ZTD-046-233-0.jpeg.jpg)
![](9-ZTD-Junpei.gif)
![](78-ZTD-046-234-0.jpeg.jpg)
![](29-ZTD-Akane.gif)
That whole last scene reminded me of the Trash Disposal Room, with Sigma just casually telling Diana to shoot him like it was no big deal.
![](79-ZTD-046-235-0.jpeg.jpg)
![](29-ZTD-Akane.gif)
![](80-ZTD-046-236-0.jpeg.jpg)
Funny, she turned that line back around on him.
![](81-ZTD-046-237-0.jpeg.jpg)
![](29-ZTD-Akane.gif)
![](82-ZTD-046-238-0.jpeg.jpg)
![](83-ZTD-046-239-0.jpeg.jpg)
![](29-ZTD-Akane.gif)
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![](29-ZTD-Akane.gif)
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![](86-ZTD-046-242-0.jpeg.jpg)
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Carlos is just going to give them a moment.
![](89-ZTD-046-245-0.jpeg.jpg)
![](9-ZTD-Junpei.gif)
![](90-ZTD-046-246-0.jpeg.jpg)
![](91-ZTD-046-247-0.jpeg.jpg)
Missing Lip Animations: 36
![](92-ZTD-046-248-0.jpeg.jpg)
![](9-ZTD-Junpei.gif)
Oh, here we go.
![](93-ZTD-046-249-0.jpeg.jpg)
Missing Lip Animations: 37
![](94-ZTD-046-250-0.jpeg.jpg)
![](95-ZTD-046-251-0.jpeg.jpg)
![](9-ZTD-Junpei.gif)
![](96-ZTD-046-252-0.jpeg.jpg)
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![](29-ZTD-Akane.gif)
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She's still crying, but I guess they're happy cries now?
![](100-ZTD-046-256-0.jpeg.jpg)
Haha, Carlos.
![](101-ZTD-046-257-0.jpeg.jpg)
![](29-ZTD-Akane.gif)
![](102-ZTD-046-258-0.jpeg.jpg)
![](103-ZTD-046-259-0.jpeg.jpg)
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![](9-ZTD-Junpei.gif)
![](105-ZTD-046-261-0.jpeg.jpg)
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![](9-ZTD-Junpei.gif)
![](29-ZTD-Akane.gif)
![](108-ZTD-046-264-0.jpeg.jpg)
![](29-ZTD-Akane.gif)
![](109-ZTD-046-265-0.jpeg.jpg)
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Who's the better murder couple? Junpei and Akane, or Eric and Mira?
![](111-ZTD-046-267-0.jpeg.jpg)
![](112-ZTD-046-268-0.jpeg.jpg)
Music: Solitary Snail
![](113-ZTD-046-269-0.jpeg.jpg)
![](114-ZTD-046-270-0.jpeg.jpg)
![](29-ZTD-Akane.gif)
![](115-ZTD-046-271-0.jpeg.jpg)
Kind of like how each team gets their memories wiped after each fragment. Maybe they've really been shifting along with us the whole time?
![](116-ZTD-046-272-0.jpeg.jpg)
![](29-ZTD-Akane.gif)
![](117-ZTD-046-273-0.jpeg.jpg)
![](118-ZTD-046-274-0.jpeg.jpg)
The resonance effect is new. As I mentioned earlier, in VLR, the presence of a strong SHIFTer suppressed the abilities of others around them. Sigma and Phi were co-strongest, to the point that Junpei (as Tenmyouji) couldn't access the morphogenetic field at all.
I think the in-universe explanation of the resonance effect is that Carlos has subconsciously trained his abilities so much as a firefighter, that he has so much excess "bandwidth" when accessing the morphogenetic field, that it actually spills over and allows him to enhance the abilities of others near him. Which would make Carlos a stronger SHIFTer than Sigma and Phi, or at least that his firefighting was better training for him then the events of VLR were for them.
Maybe Carlos is right on that edge before being so powerful that one succumbs to Reverie Syndrome...like his sister...
![](119-ZTD-046-275-0.jpeg.jpg)
![](29-ZTD-Akane.gif)
![](120-ZTD-046-276-0.jpeg.jpg)
![](121-ZTD-046-277-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
![](122-ZTD-046-278-0.jpeg.jpg)
![](29-ZTD-Akane.gif)
![](123-ZTD-046-279-0.jpeg.jpg)
![](124-ZTD-046-280-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
![](125-ZTD-046-281-0.jpeg.jpg)
Akane nods again.
![](126-ZTD-046-282-0.jpeg.jpg)
![](127-ZTD-046-283-0.jpeg.jpg)
![](29-ZTD-Akane.gif)
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![](29-ZTD-Akane.gif)
![](129-ZTD-046-285-0.jpeg.jpg)
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![](9-ZTD-Junpei.gif)
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![](29-ZTD-Akane.gif)
![](9-ZTD-Junpei.gif)
![](132-ZTD-046-288-0.jpeg.jpg)
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![](29-ZTD-Akane.gif)
![](18-ZTD-Carlos.gif)
![](9-ZTD-Junpei.gif)
![](135-ZTD-046-291-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
![](136-ZTD-046-292-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
![](137-ZTD-046-293-0.jpeg.jpg)
![](138-ZTD-046-294-0.jpeg.jpg)
The first five are pre-entered. We just need to enter the sixth one.
![](139-ZTD-046-295-0.jpeg.jpg)
Easy.
![](140-ZTD-046-296-0.jpeg.jpg)
Uhh....
![](141-ZTD-046-297-0.jpeg.jpg)
![](9-ZTD-Junpei.gif)
![](142-ZTD-046-298-0.jpeg.jpg)
![](143-ZTD-046-299-0.jpeg.jpg)
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![](145-ZTD-046-301-0.jpeg.jpg)
![](146-ZTD-046-302-0.jpeg.jpg)
![](147-ZTD-046-303-0.jpeg.jpg)
![:ohdear:](../Smilies/emot-ohdear.png)
Music: Divulgation 2nd Mix
![](148-ZTD-046-304-0.jpeg.jpg)
![](9-ZTD-Junpei.gif)
![](29-ZTD-Akane.gif)
![](149-ZTD-046-305-0.jpeg.jpg)
[Computer Lady:] X-Passes from alternate timelines...are not applicable.
Timely explanation from the computer lady.
![](150-ZTD-046-306-0.jpeg.jpg)
![](151-ZTD-046-307-0.jpeg.jpg)
![](152-ZTD-046-308-0.jpeg.jpg)
More accurately, the X-Pass is only determined at the moment of a character's death, based on the method of their death. Thus why each alternate history has a different X-Pass for each character - they died differently each time.
![](153-ZTD-046-309-0.jpeg.jpg)
![](29-ZTD-Akane.gif)
Well, so much for that plan.
![](154-ZTD-046-310-0.jpeg.jpg)
It's not all bad. They're all still alive, at least. I still don't get why they had to SHIFT out of the Power Room fragment, though.
![](155-ZTD-046-311-0.jpeg.jpg)
Junpei starts laughing maniacally.
![](156-ZTD-046-312-0.jpeg.jpg)
Missing Lip Animations: 38
![](9-ZTD-Junpei.gif)
![](157-ZTD-046-313-0.jpeg.jpg)
![](9-ZTD-Junpei.gif)
It's okay, it was a good plan, it just didn't work out. Now we just need a new plan.
![](158-ZTD-046-314-0.jpeg.jpg)
![](9-ZTD-Junpei.gif)
![](159-ZTD-046-315-0.jpeg.jpg)
![](160-ZTD-046-316-0.jpeg.jpg)
![](9-ZTD-Junpei.gif)
Well, technically, you sent alternate versions of yourselves to die in vain. You're not dead yet.
![](161-ZTD-046-317-0.jpeg.jpg)
![](162-ZTD-046-318-0.jpeg.jpg)
![](163-ZTD-046-319-0.jpeg.jpg)
![](9-ZTD-Junpei.gif)
![](29-ZTD-Akane.gif)
![](164-ZTD-046-320-0.jpeg.jpg)
![](165-ZTD-046-321-0.jpeg.jpg)
![](166-ZTD-046-322-0.jpeg.jpg)
Music: Extreme Urgency (What Will You Decide?)
Junpei takes off running across the Lounge.
![](29-ZTD-Akane.gif)
![](18-ZTD-Carlos.gif)
![](167-ZTD-046-323-0.jpeg.jpg)
Carlos and Akane chase after him.
![](168-ZTD-046-324-0.jpeg.jpg)
Junpei reaches the door.
![](169-ZTD-046-325.gif)
Oh, hey...you look...different...
![](170-ZTD-046-326-0.jpeg.jpg)
![](171-ZTD-046-327-0.jpeg.jpg)
![](172-ZTD-046-328-0.jpeg.jpg)
![](173-ZTD-046-329.gif)
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The screen shakes several times here.
![](175-ZTD-046-331-0.jpeg.jpg)
![](176-ZTD-046-332.gif)
![](29-ZTD-Akane.gif)
![](177-ZTD-046-333-0.jpeg.jpg)
![](178-ZTD-046-334-0.jpeg.jpg)
The voice is the same, but something is off. Still high-pitched like a kid, but flat, monotone.
![](179-ZTD-046-335-0.jpeg.jpg)
![](180-ZTD-046-336-0.jpeg.jpg)
Shouldn't Zero just zap us through our bracelets or something then?
![](181-ZTD-046-337-0.jpeg.jpg)
![](182-ZTD-046-338-0.jpeg.jpg)
![](183-ZTD-046-339-0.jpeg.jpg)
![](184-ZTD-046-340-0.jpeg.jpg)
Uh-oh, Akane, I think he heard you...
![](185-ZTD-046-341.gif)
That's...a lot of force.
![](186-ZTD-046-342-0.jpeg.jpg)
![](187-ZTD-046-343.gif)
Holy shit, man.
![](188-ZTD-046-344-0.jpeg.jpg)
![](189-ZTD-046-345-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
![](190-ZTD-046-346-0.jpeg.jpg)
![](191-ZTD-046-347-0.jpeg.jpg)
Are we about to have a second instance of an entire team getting murdered by someone on Q-Team? (The first one was D-Team getting killed by a shadowy Mira-like figure after the Healing Room.)
![](18-ZTD-Carlos.gif)
![](192-ZTD-046-348-0.jpeg.jpg)
Flashbacks! To Q-Team getting executed...
![](193-ZTD-046-349-0.jpeg.jpg)
How is Carlos seeing this, though? We've seen Diana able to flashback and view Q-Team and C-Team executions before. Are Carlos and Diana morphogenetically connected to the others?
![](194-ZTD-046-350-0.jpeg.jpg)
Remember the gold door behind the family portrait in the Pod Room?
![](195-ZTD-046-351-0.jpeg.jpg)
Maybe now we have a way to do something about it?
![](196-ZTD-046-352-0.jpeg.jpg)
![](197-ZTD-046-353-0.jpeg.jpg)
![](198-ZTD-046-354-0.jpeg.jpg)
A white flash, and Carlos dodges.
![](199-ZTD-046-355-0.jpeg.jpg)
![](200-ZTD-046-356-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
There are six scenes that have to be viewed in order to unlock the Power Room fragment, which eventually leads here.
![](201-ZTD-046-357-0.jpeg.jpg)
Four of them are obvious. Infirmary > Correct, Trash Disposal > Shoot > Live, and Rec Room > All 1s form a linear path to this scene. And Trash Disposal > Shoot > Blank > Drink forms the branch off of that path that leads to the Power Room.
![](202-ZTD-046-358-0.jpeg.jpg)
The fifth required scene is watching Q-Team get executed. So that Carlos can have a vision of it here.
![](203-ZTD-046-359-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
![](204-ZTD-046-360-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
![](205-ZTD-046-361-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
The sixth required scene?
![](206-ZTD-046-362-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
Well, we'll see that one in a minute.
![](207-ZTD-046-363-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
![](208-ZTD-046-364-0.jpeg.jpg)
After all...
![](209-ZTD-046-365-0.jpeg.jpg)
![](210-ZTD-046-366-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
The sixth required scene is our next destination.
![](211-ZTD-046-367-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
![](212-ZTD-046-368-0.jpeg.jpg)
![](213-ZTD-046-369-0.jpeg.jpg)
![](214-ZTD-046-370-0.jpeg.jpg)
![](215-ZTD-046-371-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
![](216-ZTD-046-372-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
![](217-ZTD-046-373.gif)
Carlos screams as he desperately tries to SHIFT out of there.
![](218-ZTD-046-374-0.jpeg.jpg)
Well, I didn't see a game over screen, so I guess we made it. What the hell was that all about?
![](219-ZTD-046-375-0.jpeg.jpg)
We're not off the rails yet, though.
![](220-ZTD-046-376-0.jpeg.jpg)
Remember that lock way back at the beginning of the LP, after the "Carlos's Sin" scene in the Pantry? We're about to bust it wide open. That's the sixth required scene, by the way.
![](221-ZTD-046-377-0.jpeg.jpg)
No getting off this train once it's left the station.
![](222-ZTD-046-378-0.jpeg.jpg)
![](29-ZTD-Akane.gif)
As before, the last few shots are repeated. It's been 35+ updates since we first saw this scene, so a refresher is appreciated.
![](223-ZTD-046-380-0.jpeg.jpg)
![](224-ZTD-046-379-0.jpeg.jpg)
![](225-ZTD-046-381-0.jpeg.jpg)
![](226-ZTD-046-382-0.jpeg.jpg)
Oh, hi, other Carlos.
![](227-ZTD-046-383-0.jpeg.jpg)
Fade to white as this Carlos is replaced by the previous Carlos.
Music: Portentousness 2nd Mix
![](228-ZTD-046-384-0.jpeg.jpg)
![](229-ZTD-046-385-0.jpeg.jpg)
He seems a little surprised by his surroundings.
![](230-ZTD-046-386-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
![](231-ZTD-046-387.gif)
Carlos gets an info-dump from the morphogenetic field about the last few blood-filled minutes of this timeline.
![](232-ZTD-046-388-0.jpeg.jpg)
Don't forget about Junpei!
![](233-ZTD-046-389-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
![](234-ZTD-046-390-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
![](235-ZTD-046-391-0.jpeg.jpg)
Carlos suddenly realizes his hand was cut off and his arm is bleeding profusely.
![](236-ZTD-046-392-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
![](237-ZTD-046-393-0.jpeg.jpg)
Might as well hold onto this.
![](238-ZTD-046-394-0.jpeg.jpg)
![](239-ZTD-046-395-0.jpeg.jpg)
Good thing the Infirmary is in Ward C, I guess.
![](240-ZTD-046-396-0.jpeg.jpg)
Did he get the anasthetic out of the bracelet somehow?
![](241-ZTD-046-397-0.jpeg.jpg)
Excellent question.
![](242-ZTD-046-398-0.jpeg.jpg)
![](243-ZTD-046-399-0.jpeg.jpg)
![](244-ZTD-046-400-0.jpeg.jpg)
![](245-ZTD-046-401-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
![](246-ZTD-046-402-0.jpeg.jpg)
![](247-ZTD-046-403-0.jpeg.jpg)
![](248-ZTD-046-404-0.jpeg.jpg)
More cheese thrown in.
![](249-ZTD-046-405-0.jpeg.jpg)
![](250-ZTD-046-406-0.jpeg.jpg)
![](18-ZTD-Carlos.gif)
![](251-ZTD-046-407-0.jpeg.jpg)
![](252-ZTD-046-408-0.jpeg.jpg)
Fade to black...
![](253-ZTD-046-409-0.jpeg.jpg)
Another fragment completed!
![](254-ZTD-046-410-0.jpeg.jpg)
Seems like we made a lot of progress and discoveries there.
![](255-ZTD-046-411-0.jpeg.jpg)
No new fragments unlocked. However, do you remember how we learned in the Pod Room that it takes place in the same timeline as the "Carlos's Sin" scene. And how we hit a lock after giving the "I Don't Know" response?
![](256-ZTD-046-412-0.jpeg.jpg)
Well, that's another lock opened up. We don't have to go there right away, but I'll add it to the poll. You know, just in case.
![](257-ZTD-046-413-0.jpeg.jpg)
So after all that, we still have seven new fragments and six replays available. Select the story fragment.
Extras:
Two text files this time.
'Multiverse and the single path 1' posted:
Video game structure can help explain: Protagonist "P" travels down a road until he reaches a three-way fork. You, the player, choose the left path and P ends up abducted by terrorists and holed up in an underground cell forever.
You try a second time by selecting the right path. You avoid the terrorists, but P is hit by a truck and permanently handicapped.
Getting annoyed, you sigh and go back to choose the last route straight down the middle. P comes across a man attacking a girl from an affluent family and fights him off. The girl and P fall in love, get married, and live together happily.
By this point, the game is mostly over. It is this ending that is considered the best end.
But is it really?
'Multiverse and the single path 2' posted:
Taking the multiverse theory into consideration, the P who chose the left path (LP) must think, "Why am I not the P who chose the center path (CP), and instead stuck in this cell?" But if there is only one world, then LP's history disappears once P chooses the center path.
Some of you may be thinking, "Then why isn't it just a straight road?" But it's not that simple.
What about what happens with the P who picked the right path (RP)? He gets into an accident, but after extensive rehab wins a gold model at the Paralympics. He marries a beautiful wife, has several children, and by the time he's old, there are many grandchildren too.
So consider again. If the world is one single path, what about RP's life? Where did his glory go? What about his happiness with his family? If the only one who remains is CP with his rich wife, is that a true happy end?