Part 80: Force Quit: Q
Part 80: Force Quit: Q![](1-ZTD-080-001-0.jpeg.jpg)
On to our second Force Quit fragment. Q-Team gets an extra scene on their version of this fragment, but it's still a straight shot.
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Music: CQD Ward BGM 1
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Very natural standing motions.
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Computer lady chimes in right away again.
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Still have to have the dramatic pause, though.
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Maybe I'm reading too much into it, but Mira almost looks disappointed here.
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Har, har.
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Yeah, you'd probably starve first. If you survive your murder-machine girlfriend, anyway.
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Guess it would be pretty hard for him to have a drink.
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Music: Aftermath (Decontamination Room)
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Mira turns to follow.
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Poor Gab is left behind. These fragments are full of hints that won't really register if you do them early. For instance, wasn't Gab also in this part of the fragment for C-Team? That's a hint that they aren't really at the same time. The fact that C-Team's task was to open the box, and Q-Team now has it open, is another subtle hint; you can still see this scene even if you haven't completed C-Team's Force Quit fragment. When I played these originally, I didn't even come close to picking up on either of those.
Music: Mischievousness (Consternation Remix)
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A console pops out of the floor as we approach.
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Looks like we're gonna need another password.
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Another white flash of morphogenetic insight!
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Heartbeats.
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Again, this isn't really a decision.
Music: Ambidexterity 2nd Mix
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We either know the code, or we don't. So let's see what happens if we don't enter it, or get it wrong a few times:
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Music: Bereavement
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Eric groans.
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Slow fade back to Team Select.
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However, if we followed the Q-Team: Transporter Room fragment all the way to the end, we instead get reminded of where we learned the proper code.
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And we're looped right back to the decision screen again.
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I wrote this one down, too. We want the second set of numbers.
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I figured out what this code means, by the way. If you divide it by two, you get 19040416, which is the same as the helmet code but reversed. So another reference to Delta's probable arrival date via the transporter - April 16th, 1904.
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We choose...to proceed with the story, I guess.
Music: Initiation (Preamble)
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Oh, right, this again.
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Helmet-head nods.
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More heartbeats. Are they really going to make us put this code in again?
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Ugh, guess so.
Music: CQD Ward BGM 3
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This decision is kind of dumb. The only way we could have gotten the previous code was to enter the helmet code in that fragment in the first place. Whatever, let's see what happens if we forgot it or something.
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Music: CQD Ward BGM 2
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Kind of.
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At this point I assume we'd go back to Team Select, if we cheated on the first code and never saw the helmet code scene in the Quantum Computer Dome fragment.
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Instead we get the flashback to when we learned the code again.
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Re-routed back to the decision screen again.
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We want the top set of numbers this time.
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Music: Aftermath (Decontamination Room)
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Eric watches Sean's head roll by.
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Eric screams, freaking out a fair bit here. Which is fair, really. We fade to black to give Eric time to recover...
Music: Clarification 2nd Mix
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That's a good point. We just learned that Mira is Zero's accomplice, at least to some extent. So did she already know about Sean?
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Or a throat, for that matter. Did you see the dude's neck?
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It's not clear how much Mira knows about the morphogenetic field shenanigans going on here, either.
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Another rapid-sequence flash incoming...
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That looks like at least one shot from every Q-Team fragment, just like with C-Team.
- Q-Team's execution, featuring Sean
- Decontamination Room, examining the button
- Decontamination Room, acid shower
- Biolab fragment, Mira stabbing Eric after we injected ourselves with Radical-6
- Biolab fragment, talking to the "old man" after not injecting ourselves with Radical-6
- Pod Room fragment, discovering the strangled Mira
- Pod Room fragment, facing down Eric's shotgun
- Pod Room fragment, finding the yellow door and the hint at the bottom of it
- Study fragment, the triangle face-off (I still think Eric is actually aiming at Delta, here)
- Study fragment, after shooting Eric and learning Mira's back story
- Quantum Computer Dome fragment, learning Sean's story
- Transporter Room fragment, after Eric shoots Carlos
- Transporter Room fragmetn, after Delta is revealed
Music: Quantum Computer Dome (Q)
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Anyway, we've still got a job to do here.
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I'm not sure I've ever been talked down to that hard before. I guess Eric does need it broken down pretty thoroughly, though.
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Sean nods.
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Fade to black...
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Sean entered the code off-screen for us this time.
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His head makes a heavy clunk each time it falls off and hits the floor. Why doesn't he catch it or something? Is it just that durable that it doesn't matter?
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We mercifully look away while the cables snake out of Sean's neck and into the console.
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Eric is properly horrified-sounding here.
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Some serious techno-magic going on here I guess.
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Interference causing a camera to go out, maybe?
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Oh, it happened here, too.
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Maybe all the cameras in the room are going down. Come to think of it, where is our fourth team member right now?
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And they're offline entirely. I forgot one of the biggest hints for Delta. The whole fade to static motif after each team is knocked out at the end of a fragment is a sign that you're watching them through cameras.
Music: Solitary Snail
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We're stuck at a black screen for several seconds, then we return to the Lounge.
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Looks like it's time to pass the baton to D-Team!
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Bodies fall.
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Fade to static...
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Two down, one to go!
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D-Team will be up next. I don't have anything handy written down for this one, but we already know what we're looking for. What are the mother's mementos?