The Let's Play Archive

Battletech

by PoptartsNinja

Part 106: House Call - Turn 11

House Call: Tactical Update: Victory

“You are negotiating to… withdraw from the field of battle? You would abandon the HPG to us?”

“That is correct,” Lair Seidman growled into the comms. “I have an appointment to keep, barbarian. This fight has been amusing, but it is a lost cause. You can learn nothing from capturing the HPG, therefore, losing it to you is only a minor concession. We will reclaim it within twenty four hours.”

“Very well, clanner,” Demi-Precentor O’Donnelly replied, struggling to keep his tone free of pain and exhaustion. “Take your troops and withdraw. The HPG may be a meaningless concession to you—but it is worth our lifeblood. ComStar does not abandon them easily.”

“I will remember that,” Seidman replied. “It is lucky for you—we value them also. Now; allow me to recover the codexes of our fallen, and we shall depart.”



Mission Objectives
Defeat the Hell’s Horses (completed!)


Victory!



After-Action Report:
You guys did well. For lacking coordination, you were able to leverage your firepower against appropriate targets (nearly) every turn. Most of your ‘Mechs are beat up, but every pilot survived (albeit, nearly everyone was injured—but that’s just what the Kraken does).

I’m happy with this fight, you got to see the difference between a unit designed to punch holes (the ComGuards) and a unit designed to force TACs (the Hell’s Horses). Additionally—the outright uselessness of a ‘defensive’ posture in Battletech. Staying defensive and relatively immobile was actively harmful for the Hell’s Horses—that, and their widely varying movement speeds, kept them from really supporting each other; while the ComGuards with their overall comparable maneuverability were able to really take advantage of isolated opponents. A mostly flat battlefield would’ve been far more deadly to the ComGuards, I suspect.



Anyway, it’s that time: Time to vote for MVPs, as well as another minor vote!

So, as usual, we need a ComStar MVP, and a Hell’s Horses MVP.

Additionally… which ‘Mech would you like to see added to the Alternate Universe TRO next:
A) Hunchback IIC
B) Kraken/ King Crab IIC
C) Dire Wolf / Varangian



Finally: Expect a storyline update pretty soon, as well as our next political / combat theater vote.