Part 13: Kell Hounds: Cylene - Turn 3
Kell Hounds: Cylene Tactical Update 3Combat Results:
K5 J. Edgar Hover Tank struck by A Griffins PPC: 20/30 front armor remaining
A Griffins LRM 10 misses K5!
A Griffin builds 15 heat, sinks 12. 3 residual heat carries into next turn
K5 J. Edgar Hover Tank struck by B Blackjack Large Laser: 16/24 turret armor remaining. Boxcars Critical. Ammunition hit.
B Blackjacks Large Laser misses K5!
B Blackjacks Medium Laser misses K5!
B Blackjack builds 20 heat, sinks 17. 3 residual heat carries into next turn
C Vulcans Medium Laser misses K6!
C Vulcans Medium Laser misses K6!
C Vulcans Medium Laser misses K6!
C Vulcans Medium Laser misses K6!
C Vulcans Machine Gun is out of range, automatic miss!
C Vulcan builds 13 heat, sinks 12. 1 residual heat carries into next turn
D Jenners Medium Laser misses K6!
D Jenners Medium Laser misses K6!
D Jenners Medium Laser misses K6!
D Jenners Medium Laser misses K6!
D Jenners SRM 4 misses K6!
D Jenner builds 17 heat, sinks 10. 7 residual heat carries into next turn. D Jenner's movement reduced to 6/9/5.
K5 J. Edgar Hover Tanks Medium Laser misses A Griffin!
A Griffin struck by K5 J. Edgar Hover Tank SRM 2 (1 missile hits): 18/20 center torso armor remaining.
K5 J. Edgar Hover Tanks SRM 2 misses A Griffin!
K5 J. Edgar Hover Tank suffers 192 internal structure damage due to SRM Ammo Explosion to turret. 0/3 internal structure remaining.
K5 J. Edgar Hover Tank destroyed.
K6 J. Edgar Hover Tank spots for K4 Dragon
C Vulcan struck by Indirect Fire from K4 Dragons LRM 10 (6 missiles hit): 7:/12 right torso armor remaining, 14/15 center torso armor remaining.
K4 Dragon builds 6 heat, sinks 10. 0 residual heat carries into next turn
Take that you stupid son of a bitch! Desmond crowed as his target disintegrated under a lucky Large Laser hit; then cringed away, his Blackjack attempting to follow the same motion, as a stray missile went sailing around him in the bizarre corkscrew hed learned was typical of SRMs. There was a soft wump behind him as the lone missile exploded against Lieutenant Barnes Griffin.
Huh. Youre better than I thought, Barnes began. He may have said more, but St. Croixs voice cut into the commline.
Hey, LT, this little bastard over here is spotting for that damned Dragon!
Shoot it! Barnes suggested helpfully.
Turn 3 OpForce Movement:
K1 Unknown Light walks to 1718
K2 SDR-5K Spider jumps to 1616
K3 JR7-D Jenner runs to 2014
K4 DRG-1G Grand Dragon runs to 2414
K5 J. Edgar exploded
K6 J. Edgar light hover tank moves at flank speed to 2006
Enemy Forces
K1 Unknown Light
K2 SDR-5K Spider
K3 JR7-D Jenner
K4 DRG-1G Grand Dragon
K6 J. Edgar light hover tank
Victory Condition: Disable or Destroy both J. Edgar hovertanks (1/2)
Optional Secondary Condition: Disable or Destroy all House Kurita forces
I think arrows would look a bit cluttered, so I opted for 'after-images'. If people prefer arrows, I can do them next time.
Kell Hounds Mech Status
A GRF-1N Griffin (Tempest_56)
Weight: 55 tons (Medium)
HD A(S): 9/9 (3/3)
LT A(S): 20/20 (13/13)
LT R A(S): 6/6
CT A(S): 18/20 (18/18)
CT R A(S): 7/7
RT A(S): 20/20 (13/13)
RT R A(S): 6/6
LA A(S): 14/14 (9/9)
RA A(S): 14/14 (9/9)
LL A(S): 18/18 (13/13)
RL A(S): 18/18 (13/13)
Heat: 3/30
Overheat Penalty: None
Heat Sinks: 12
Movement: 5/8/5
Mechwarrior: Pilot 6, Gunnery 3
Mechwarrior Status: OK!
Armament:
PPC RA (Heat: 10, Ammo: 0, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
LRM 10 RT (Heat: 4, Ammo: 24, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
Notes: 2 handsmay punch with either arm (may not punch with right arm if PPC is fired)
B BJ-1DB Blackjack (Axe-man)
Weight: 45 tons (Medium)
HD A(S): 9/9 (3/3)
LT A(S): 14/14 (11/11)
LT R A(S): 5/5
CT A(S): 16/16 (14/14)
CT R A(S): 7/7
RT A(S): 14/14 (11/11)
RT R A(S): 5/5
LA A(S): 11/11 (7/7)
RA A(S): 11/11 (7/7)
LL A(S): 14/14 (11/11)
RL A(S): 14/14 (11/11)
Heat: 3/30
Overheat Penalty: None
Heat Sinks: 17
Movement: 4/6/4
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Status: OK!
Armament:
Large Laser RA (Heat: 8, Ammo: 0, Range: (L:15 M:10 S:5 Min:0), Status: OK!)
Medium Laser RA (Heat: 8, Ammo: 0, Range: (L:9 M:6 S:3 Min:0), Status: OK!)
Large Laser LA (Heat: 3, Ammo: 0, Range: (L:15 M:10 S:5 Min:), Status: OK!)
Medium Laser LA (Heat: 3, Ammo: 0, Range: (L:9 M:6 S:3 Min:0), Status: OK!)
Notes: No hands or actuators may not punch with either arm (may fire arm-mounted weapons into the rear arc)
C VLT-5T Vulcan (Pladdicus)
Weight: 40 tons (Medium)
HD A(S): 9/9 (3/3)
LT A(S): 12/12 (10/10)
LT R A(S): 4/4
CT A(S): 14/15 (12/12)
CT R A(S): 6/6
RT A(S): 7/12 (10/10)
RT R A(S): 4/4
LA A(S): 11/11 (6/6)
RA A(S): 11/11 (6/6)
LL A(S): 14/14 (10/10)
RL A(S): 14/14 (10/10)
Heat: 1/30
Overheat Penalty: None
Heat Sinks: 12
Movement: 6/9/6
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Status: OK!
Armament:
Medium Laser LT (Heat: 3, Ammo: 0, Range: (L:9 M:5 S:3 Min:0), Status: OK!)
Medium Laser RT (Heat: 3, Ammo: 0, Range: (L:9 M:5 S:3 Min:0), Status: OK!)
Medium Laser RT (Heat: 3, Ammo: 0, Range: (L:9 M:5 S:3 Min:0), Status: OK!)
Medium Laser RT (Heat: 3, Ammo: 0, Range: (L:9 M:5 S:3 Min:0), Status: OK!)
Flamer RA (Heat: 3, Ammo: 0, Range: (L:3 M:2 S:1 Min:0), Status: OK!)
Machine Gun LA (Heat: 0, Ammo: 200, Range: (L:3 M:2 S:1 Min:0), Status: OK!)
Notes: no handsmay punch with either arm at increased risk of self-damage
D JR7-D Jenner (Cthulhu Dreams)
Weight: 35 tons (Light)
HD A(S): 7/7 (3/3)
LT A(S): 8/8 (8/8)
LT R A(S): 4/4
CT A(S): 10/10 (11/11)
CT R A(S): 3/3
RT A(S): 8/8 (8/8)
RT R A(S): 4/4
LA A(S): 4/4 (6/6)
RA A(S): 4/4 (6/6)
LL A(S): 6/6 (8/8)
RL A(S): 6/6 (8/8)
Heat: 7/30
Overheat Penalty: Movement reduced to 6/9/5
Heat Sinks: 10
Movement: 7/11/5
Mechwarrior: Pilot 4, Gunnery 4
Mechwarrior Status: OK!
Armament:
Medium Laser LA (Heat: 3, Ammo: 0, Range: (L:9 M:6 S:3 Min:0), Status: OK!)
Medium Laser LA (Heat: 3, Ammo: 0, Range: (L:9 M:6 S:3 Min:0), Status: OK!)
Medium Laser RA (Heat: 3, Ammo: 0, Range: (L:9 M:6 S:3 Min:0), Status: OK!)
Medium Laser RA (Heat: 3, Ammo: 0, Range: (L:9 M:6 S:3 Min:0), Status: OK!)
SRM 4 CT (Heat: 3, Ammo: 25, Range: (L:9 M:6 S:3 Min:0), Status: OK!)
Notes: No hands or actuators may not punch with either arm (may fire arm-mounted weapons into the rear arc)
Enemy Mech Status
K1 Unknown Light
Walked: 5
Damage: None
Status: Fine
Armament: Unknown
K2 SDR-5K Spider
Jumps: 3
Damage: None
Status: Fine
Armament: Unknown
K3 JR7-D Jenner
Ran: 5
Damage: None
Status: Fine
Armament: Unknown
K4 DRG-1N Dragon
Ran: 4
Damage: None
Status: Fine
Armament: Unknown
K5 J. Edgar light hover tank
Status: Destroyed, counts as rough terrain
K6 J. Edgar light hover tank
Cruised: 10
Damage: None
Status: Fine
Armament: Medium Laser, 2 SRM 2