Part 176: Combat Theater Vote 8 Results - Sword of the Dragon
Combat Theater Vote 9 Results:Fight Fans, Solaris VII beats the odds with 50 votes!
The Ryuken show their stuff with 49 votes!
Star League? The Praetorian Guards dont give a damn about your Star League at 14 votes!
7 votes mirror the 3rd Syrtis Fusiliers unspectacular performance.
MacGregors Armored Scouts dont even find the battlefield with only 2 votes
Factory Semi-Finals!
Aaaaand were live!
Good evening, fight fans! a swarthy man with a vibrant baritone said immediately as he smiled warmly at the holocameras. Im Cal Jeager, and joining me this evening is the current champion of the medium-weight solo-circuitDuncan Fisher.
Tipping his head, the young pilot offered a friendly grin. Pleasure to be here tonight, Cal. This is shaping up to be quite a fight.
Quite a fight indeed! Its the last regular fight of the season here at the Factory, and the folks here in Montenegro have gone all-out for this dustup! Before we talk about that, what do you think of the competition this evening Duncan?
Well, House Steiners Overlord Stables are favored to wintheyve got the funding, the skill, and this year? The equipment to pull off a major upset. Serge Axeys been absolutely devastating the circuit this season, and the Silver Dragon Stables almost had to pull out of tonights qualifiers after he took apart Bakemono Yi last week. That fight could cost him tonight, though, it cant be easy finding parts for an Axman here on Solaris!
Youre certainly rightfor those of you tuning in the first time this season, well, you may want to pick up some of the ROMs for Serges fights: the Axmans a new Lyran design so hush-hush its only ever been deployed against the Clans. Serge surprised Solaris by fielding one this season, and none of his opponents really seem to know how to cope with that monster!
Well, if anyone can, Duncan cut in with a grin, Its Colonel Isadora Alvarez of the 18th Marik Militiahere on special leave to represent House Mariks Bromley Stables in the semi-finals. Its rare to get someone with real military experience here on the Game World, and Id be interested to see how she does.
Ill be interested as well, Cal replied with a grin. The Eighteenths reputation isnt exactly stellar, but Colonel Alvarez is fighting for the pride of House Marik in their home stadium, so shes bound to be a crowd favorite!
Well, shed better watch out for Antonin Césaire of Tandrek Stables, Duncan countered. Ive bumped into him more than once during my time on the medium circuit and hes no pushover. Things have been tense here with so many of Césaires fans in the audience. Take care on the way home, folksLiao nationals arent exactly welcome in Montenegro right now!
Césaires a total pro, its true, Cal replied, But hes gotta be feeling the pressure. Taking a Centurion up against a group of heavies? Hes going to have to play smart, the odds arent exactly in his favor tonite.
The bookies still rank him higher than Silver Dragons Ken Hachiman, Cal. Still, with pros like Charles Boyington and Ngoc Binh on the field a last-minute replacement like Ken is going to have his work cut out for him. Neither of them has stepped outside of the box for this fight, theyre gearing up to slug it out with the other competitorsand both are well equipped to do it. I wouldnt give Ken's Catapult good odds in the arena either, the Cats a great `Mech but its much better suited to the Steiner Coliseum or the Jungle.
Cal turned, flashing his million c-bill smile, Well, the Factory is all about give and take; and tonights no exception. What is exceptional are the amended arena rules: the folks here at the Factory really know how to shake things up, and theyve added a decidedly Marik flair to an already tense matchup!
Shakeups are definitely interesting, but they can be really hard on the pilots on the field. I hear theyve set up a team duel, rather than the typical free-for-all. Hows that going to work, Cal?
Well, in homage to the last Marik Civil War, every pilots been divided into two teams: but they have no idea which team theyve been assigned until the starting bell; and every thirty secondsor any time one of the competitors is defeatedthe teams will be randomized.
Duncan grinned, Ooh, thats going to be rough Cal. Its hard enough to fight alongside people youve never met, but never knowing whether theyll suddenly have a free and clear shot at your back in a match this important? Im not sure we can expect to see a lot of teamwork tonight, Cal.
Thats Solaris for youits all about seizing opportunities as presented. Speaking of opportunities, tonights broadcast is sponsored by Quikscell Company: because if you could afford better, you wouldnt be shopping with us!
The Map:
Overlord Stables (Steiner)
Odds: 1-2
AXM-1N Axman Copper Serge Axey (g3p4) (magni)
Bromley Stables (Marik)
Odds: 1-1
GLT-4L Guillotine The Fighting 18th Colonel Isadora Alvarez (g3p4) (GreyjoyBastard)
Skye Tigers Stables (Skye)
Odds: 1-1
TDR-5SS Thunderbolt Warhawk Charles Boyington (g3p4) (Longinus00)
Gemini Stables (Duchy of New Syrtis)
Odds: 6-5
MAD-3D Marauder Danh Khan Huu Ngoc Binh (g3p4) (cafel)
Tandrek Stables (Liao)
Odds: 3-2
CN9-AL Centurion Legionnaire Antonin Césaire (g3p4) (Felime)
Silver Dragon Stables (Kurita)
Odds: 2-1
CPLT-K2 Catapult Kokuryuu Ken Hachiman (g3p4) (anakha)
Alternates, please stand by for an availability confirmation e-mail:
Sair
Pinguliten
Iridium
Rhobot Mk. II
Mission Objectives
Be the Last Man Standing!
New House Rules:
No Escape: The map is edged by solid walls. `Mechs may not be pushed, charged, or otherwise knocked out of the map.
Textured Ferrocrete: The floors of the factory were designed to be traversed by LoaderMechs, no skidding tests are required.
Low Ceiling Clearance: Designed for the passage of LoaderMechs, the Montenegro Factory has low ceilings (height 2) which render Jump Jets useless unless the floor directly above has collapsed. Even height 1 terrain is considered impassable by `Mechs, though it still functions as Partial Cover.
Ups and Downs: Players may travel up and down the levels of the map via the ramps (and holes in the floor) provided. Only `Mechs with jump jets can cross to higher levels via holes in the floor above.
PVP: This mission is Player vs. Player. I will have no `Mechs to control. That means players will want to be careful to include multiple shooting orders / contingency orders since everyone will be moving simultaneously. This mission is likely to be a clusterfuck, so if it turns out really poorly I may end it early and move on to our runner-up mission.
Team Deathmatch: The players will be divided into two even teams. Firing at a teammate results in immediate disqualification (firing at teammates is actually impossible and any orders to do so will be disregarded and cost the player a turn of fire, so dont do it).
A Marik Twist: Whenever a player `Mech is eliminated or if three turns pass without an eliminated `Mech, the members of each team will be randomized. This will occur at the end of the phase to prevent any accidental friendly fire.
Stable Conditions: You are not required to take your full compliment of ammunition. Since this isn't a real battlefield situation and you're aware of your opposition in advance, you're allowed to take as much or as little ammunition for your ammo-based weapons as you think you can get away with.