The Let's Play Archive

Battletech

by PoptartsNinja

Part 220: Caldera - Turn 15

Caldera: Tactical Update 15

Combat Phase
A5 Bobcat
- Torso twists to threaten hex 1509!
- Fires Snub-Nose PPC at M4 Cicada (4 base + 0 range + 2 movement + 0 enemy movement + 1 Light Woods = 7): rolled 7, hit Center Torso (1/11 armor remains)
- Fires ER Medium Laser at M4 Cicada (4 base + 2 range + 2 movement + 0 enemy movement + 1 Light Woods = 9): rolled 8, miss!
- Gains 17 heat, sinks ???!

M1 Shadow Hawk
- Torso Twists to threaten hex 1811!
- Fires Autocannon/5 at A5 Bobcat (4 base + 0 range + 3 movement + 1 enemy movement + 4 heavy woods = 12): rolled 8, miss!
- Fires LRM-5 at A5 Bobcat (4 4 base + 0 range + 3 movement + 1 enemy movement + 4 heavy woods + 2 minimum range = 14): automatic miss!
- Fires Medium Laser at A5 Bobcat (4 base + 2 range + 3 movement + 1 enemy movement + 4 heavy woods = 14): automatic miss!
- Fires SRM-2 at A5 Bobcat - Fires Medium Laser at A5 Bobcat (4 base + 2 range + 3 movement + 1 enemy movement + 4 heavy woods = 14): automatic miss!
- Gains 9 heat, sinks 12!

M2 Hermes II
- No line of sight to target!
- Gains 5 heat, sinks 10!

M4 Cicada
- Fires PPC at A5 Bobcat (4 base + 2 range + 1 movement + 1 enemy movement + 1 light woods + 2 heavy woods = 11): rolled 7, miss!
- Gains 11 heat, sinks 11!

M6 Valkyrie
- Fires Medium Laser at A5 Bobcat (4 base + 2 range + 1 movement + 1 enemy movement + 1 light woods + 2 heavy woods = 11): rolled 9, miss!
- Gains 5 heat, sinks 11!

Mk Locust 2
- Fires LRM-5 at A5 Bobcat (4 base + 0 range + 0 movement + 1 enemy movement + 1 light woods + 2 heavy woods + 4 minimum range = 12): rolled 4, miss!
- Fires LRM-5 at A5 Bobcat (4 base + 0 range + 0 movement + 1 enemy movement + 1 light woods + 2 heavy woods + 4 minimum range = 12): rolled 7, miss!
- Fires Medium Laser at A5 Bobcat (4 base + 0 range + 0 movement + 1 enemy movement + 1 light woods + 2 heavy woods = 8): rolled 9, hit Center Torso (12/22 armor remains)!
- Gains 8 heat, sinks 10!



Still predatory despite its injuries, the Bobcat half ran, half leapt down the slope of the Caldera’s crumbling soil, kicking up rocks and shredding lichen with each step of its retrograde legs. Unlike many `Mechs with bird-like legs, the Bobcat didn’t bob and bounce like a chicken when it ran—through some quirk of its design perhaps, or simply the skill of its pilot, the Bobcat’s torso remained remarkably stable firing platform even as the `Mech smashed through the thin hardscrabble trees that still tried to grow in the Caldera’s rocky, acidic soil. The Bobcat’s parting shots blistered the armor on Andreou’s Cicada, and sent a shower of half-molten armor plating tumbling in low arcs before it vanished into the trees, its position easier to trace by the cloud of smoke leaking from its battered chest than from the vague shape moving through the heaviest woods.




Mission Objective:
Drive Off the 17th Arcturan Guards (5/6)

Secondary Objective:
Destroy or Disable the 17th Arcturan Guards (Failed!)
Evade the enemy Heavy `Mech (Succeeded!)





Enemy Movement Modifiers:
A5) B0C-13T Bobcat (ACE) – [+3 jumped]








M1) SHD-2H Shadow Hawk
Weight: 55 tons (Medium)
HD A(S): 0/9 (3/3)
LT A(S): 0/18 (10/13)
LT R A(S): 1/6
CT A(S): 17/23 (18/18)
CT R A(S): 8/8
RT A(S): 2/18 (13/13)
RT R A(S): 6/6
LA A(S): 0/16 (9/9)
RA A(S): 16/16 (9/9)
LL A(S): 1/16 (13/13)
RL A(S): 14/16 (13/13)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 12
Movement: 5/8/3
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Name: Lieutenant S.G. Erasmus Chatzi
Mechwarrior Player: Sair
Mechwarrior Status: Broken clavicle (3+)!
Armament:
Autocannon/5 – LT (Heat: 1, Ammo: 8, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
LRM-5 – RT (Heat: 2, Ammo: 17, Range: (L:21 M:14 S:7 Min:6), Status: Destroyed!)
SRM-2 – HD (Heat: 2, Ammo: 40, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Critical Damage: None!
Notes: 2 hands

M2) HER-2S Hermes II
Weight: 40 tons (Medium)
HD A(S): 5/9 (3/3)
LT A(S): 7/14 (10/10)
LT R A(S): 5/5
CT A(S): 8/17 (12/12)
CT R A(S): 6/6
RT A(S): 0/14 (10/10)
RT R A(S): 5/5
LA A(S): 0/11 (2/6)
RA A(S): 1/11 (6/6)
LL A(S): 12/14 (10/10)
RL A(S): 0/14 (0/10)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 10
Movement: 0/0/0
Mechwarrior: Pilot 4, Gunnery 4
Mechwarrior Name: Sergeant Damaris Golde
Mechwarrior Player: Pinguliten
Mechwarrior Status: Broken back, Broken skull (7+)!
Armament:
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Flamer – LA (Heat: 2, Range: (L:3 M:2 S:1), Status: OK!)
Autocannon/5 – RT (Heat: 1, Ammo: 11, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
Critical Damage: Left Upper Arm Actuator destroyed, Right Leg Blown Off!
Notes: 1 hand

M3) HMR-2M Hammer 1
Weight: 30 tons (Light)
Mechwarrior Name: Private Karan Stephanopoulos
Mechwarrior Player: BatteredFeltFedora
Mechwarrior Status: OK!
Notes: Destroyed!

M4) CDA-3C (field refit) Cicada
Weight: 40 tons (Class)
HD A(S): 4/9 (3/3)
LT A(S): 6/6 (10/10)
LT R A(S): 3/3
CT A(S): 1/11 (12/12)
CT R A(S): 6/6
RT A(S): 6/6 (10/10)
RT R A(S): 3/3
LA A(S): 4/4 (6/6)
RA A(S): 4/4 (6/6)
LL A(S): 6/6 (10/10)
RL A(S): 0/6 (6/10)
Heat: 6/30
Overheat Penalty: Movement reduced to 3/5/0!
Heat Sinks: 11
Movement: 4/6/0
Mechwarrior: Pilot 4, Gunnery 4
Mechwarrior Name: PFC Stavros Andreou
Mechwarrior Player: Rhobot Mk. II Battered Felt Fedora
Mechwarrior Status: Caught in a cloud of transplex vapor (3+)!
Armament:
PPC – RT (Heat: 10, Range: (L:18 M:12 S:6 M:3), Status: OK!)
Medium Laser – CT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Small Laser – RL (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!)
Small Laser – LL (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!)
Critical Damage: Right Hip destroyed! Right Lower Leg Actuator destroyed!
Notes: no arm actuators

M5) HER-1S Hermes
Weight: 30 tons (Light)
Mechwarrior Name: Lieutenant J.G. Lycoris Asker
Mechwarrior Player: LeschNyhan
Mechwarrior Status: Flash burns (3+), Killed in Action!
Notes: Destroyed!

M6) VAL-QA Valkyrie
Weight: 30 tons (Light)
HD A(S): 8/8 (3/3)
LT A(S): 7/12 (7/7)
LT R A(S): 2/2
CT A(S): 14/14 (10/10)
CT R A(S): 4/4
RT A(S): 2/12 (7/7)
RT R A(S): 2/2
LA A(S): 9/9 (5/5)
RA A(S): 4/9 (5/5)
LL A(S): 3/12 (7/7)
RL A(S): 12/12 (7/7)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 11
Movement: 5/8/5
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Name: Corporal Hector Halas
Mechwarrior Player: GreyjoyBastard
Mechwarrior Status: OK!
Armament:
Medium Laser –RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
LRM-10 – LT (Heat: 4, Ammo: 1, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
Critical Damage: None!
Notes: 1 hand

M7) SDR-5V Spider
Weight: 30 tons (Light)
Mechwarrior Name: PFC Flavian Gryphon
Mechwarrior Player: cafel
Mechwarrior Status: 2nd degree burns (3+), Killed!
Notes: Destroyed!

M8) HMR-2M Hammer 2
Weight: 30 tons (Light)
Mechwarrior Name: Private Vernados Zane
Mechwarrior Player: Slaan
Mechwarrior Status: OK!
Notes: 2 hands

M9) Catapult
Status: Unknown

M10) Stalker
Status: Unknown

Mj) LCT-1M Locust 1
Weight: 20 tons (Light)
Mechwarrior Name: Private Patil Jackson
Mechwarrior Player: LeschNyhan
Mechwarrior Status: OK!
Notes: Destroyed!

Mk) LCT-1M Locust 2
Weight: 20 tons (Light)
HD A(S): 3/3 (3/3)
LT A(S): 2/2 (5/5)
LT R A(S): 1/1
CT A(S): 2/2 (6/6)
CT R A(S): 1/1
RT A(S): 2/2 (5/5)
RT R A(S): 1/1
LA A(S): 1/1 (3/3)
RA A(S): 1/1 (3/3)
LL A(S): 0/1 (0/4)
RL A(S): 1/1 (4/4)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 10
Movement: 8/12/0
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Name: Private Norman King
Mechwarrior Player: Cafel
Mechwarrior Status: OK!
Armament:
Medium Laser – CT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
LRM-5 – RA (Heat: 1, Ammo: 24, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
LRM-5 – RA (Heat: 1, Ammo: -, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
Critical Damage: Left Leg blown off!
Notes: no hands or arm actuators





17th Arcturan Guards
A1) WLF-1 Wolfhound
Weight: 35 tons (Light)
Notes: Fled!

A2) COM-2D Commando
Weight: 25 tons (Light)
Notes: Fled!

A3) CLNT-2-3T Clint
Weight: 40 tons (Medium)
Notes: Fled!

A4) BZK-F2 Hollander
Weight: 35 tons (Light)
Mechwarrior Status: KIA!
Notes: 2 hands

A5) B0C-13T Bobcat
Weight: 45 tons (Medium)
Overheat Penalty: None
Movement: 6/9/6
Mechwarrior Status: OK!
Armament:
PPC, 2x Medium Laser, Retractable Blade
Critical Damage: None!
Notes: 1 hand, ACE

A6) GRF-1S Griffin
Weight: 55 tons (Medium)
Mechwarrior Status: KIA!
Notes: 2 hands

S1) WIL-3C Coyote
Weight: 65 tons (Heavy)
Mechwarrior Status: KIA!
Notes: 1 hand

S2) JKR-10R Jackrabbit
Weight: 25 tons (Light)
Mechwarrior Status: KIA!
Notes: 1 hand