The Let's Play Archive

Battletech

by PoptartsNinja

Part 280: Jeronimo: Breakout - Turn 12

Breakout: Tactical Update 12

Combat Phase
H1 Rifleman IIC
- Fires Large Pulse Laser at F9 Grasshopper (3 base + 2 range + 3 movement + 0 enemy movement - 2 pulse laser = 6): rolled 2, miss!
- Fires Large Pulse Laser at F9 Grasshopper (3 base + 2 range + 3 movement + 0 enemy movement - 2 pulse laser = 6): rolled 10, hit Right Arm (12/22 armor remains)!
- Fires Large Pulse Laser at F9 Grasshopper (3 base + 2 range + 3 movement + 0 enemy movement - 2 pulse laser = 6): rolled 5, miss!
- Fires Large Pulse Laser at F9 Grasshopper (3 base + 2 range + 3 movement + 0 enemy movement - 2 pulse laser = 6): rolled 6, hit Left Arm (12/22 armor remains)!
- Gains 43 heat, sinks 42!

H2 Cougar D
- No Line of Sight to G2 Phoenix Hawk
- No Line of Sight to G1 Phoenix Hawk
- Fires Large Pulse Laser at G8 Grasshopper (3 base + 0 range + 3 movement + 2 enemy movement - 2 pulse laser = 6): rolled 9, hit Left Arm (12/22 armor remains)!
- Fires SRM-2 at G8 Grasshopper (3 base + 2 range + 3 movement + 2 enemy movement = 10): rolled 8, miss!
- Gains 21 heat, sinks 25!

X1 Banshee IIC
- Torso twists to threaten hex 0819!
- Fires ER PPC at F9 Grasshopper (3 base + 2 range + 1 movement + 0 enemy movement = 6): rolled 10, hit Right Leg (11/26 armor remains)!
- Fires Ultra AC/10 (single) at F9 Grasshopper (3 base + 2 range + 1 movement + 0 enemy movement = 6): rolled 7, hit Center Torso (20/30 armor remains)!
- Gains 19 heat, sinks 22!

H3 Wolf Spider A
- Fires ER Medium Laser at F9 Grasshopper (3 base + 4 range + 2 movement + 0 enemy movement + 1 heat = 10): rolled 7, miss!
- Fires ER Medium Laser at F9 Grasshopper (3 base + 4 range + 2 movement + 0 enemy movement + 1 heat = 10): rolled 8, miss!
- Fires ER Medium Laser at F9 Grasshopper (3 base + 4 range + 2 movement + 0 enemy movement + 1 heat = 10): rolled 6, miss!
- Fires ER Medium Laser at F9 Grasshopper (3 base + 4 range + 2 movement + 0 enemy movement + 1 heat = 10): rolled 12, hit Right Arm (5/22 armor remains)!
- Gains 22 heat, sinks 38!

H4 Mad Dog Prime
- Activates Clan Neural Implants
- Props itself up on one arm!
- Fires LRM-20 at G6 Grasshopper (3 base + 0 range + 0 movement + 2 enemy movement + 1 smoke + 1 heat - 1 neural implants = 6): rolled 6, 20 missiles hit Left Torso (15/20 armor remains), Left Arm (17/20 armor remains), Right Leg (21/26 armor remains), Right Leg (16/26 armor remains)!
- Gains 16 heat, sinks 24!

X2 Exterminator
- Fires Medium Pulse Laser at G6 Grasshopper (3 base + 0 range + 3 movement + 2 enemy movement + 1 smoke - 2 pulse laser - 2 blindside = 5): rolled 3, miss!
- Fires Medium Pulse Laser at G6 Grasshopper (3 base + 0 range + 3 movement + 2 enemy movement + 1 smoke - 2 pulse laser - 2 blindside = 5): rolled 8, hit Center Torso (23/30 armor remains)!
- Fires Medium Pulse Laser at G6 Grasshopper (3 base + 0 range + 3 movement + 2 enemy movement + 1 smoke - 2 pulse laser - 2 blindside = 5): rolled 6, hit Head (2/9 armor remains)! Pilot hit!
- Fires Medium Pulse Laser at G6 Grasshopper (3 base + 0 range + 3 movement + 2 enemy movement + 1 smoke - 2 pulse laser - 2 blindside = 5): rolled 5, hit Center Torso (16/30 armor remains)! Through-Armor Critical!
- Fires LRM-10 at G6 Grasshopper (3 base + 0 range + 3 movement + 2 enemy movement + 1 smoke - 2 blindside = 7): rolled 5, miss!
- Gains 26 heat, sinks 26!

X3 Archer
- Fires Medium Laser at F12 Grasshopper (1 base + 4 range + 1 movement + 0 enemy movement = 6): rolled 5, miss!
- Gains 4 heat, sinks 15!

X4 Po
- Torso twists to threaten hex 1620!
- Attempts to fire MRM-10 at G2 Phoenix Hawk, target not in arc!
- Attempts to fire MRM-10 at G2 Phoenix Hawk, target not in arc!
- Gains 0 heat, sinks 18!

X5 Blackjack
- Fires Large Laser at F9 Grasshopper (1 base + 2 range + 3 movement + 0 enemy movement = 6): rolled 4, miss!
- Fires Large Laser at F9 Grasshopper (1 base + 2 range + 3 movement + 0 enemy movement = 6): rolled 12, hit Center Torso (12/30 armor remains)!
- Gains 20 heat, sinks 25!

X7 Vindicator
- Fires PPC at F9 Grasshopper, but the PPC is nonfunctional! PEW PEW!
- Fires LRM-5 at F9 Grasshopper (1 base + 2 range + 3 movement + 0 enemy movement - 1 iLK = 5): rolled 5, 5 missiles hit Left Arm (7/22 armor remains)!
- Gains 16 heat, sinks 24!

X8 Mongoose
- Holds fire!
- Gains 1 heat, sinks 15!

X9 Cyclops IIC
- No Line of Sight to target!
- Gains 2 heat, sinks 30!

X11 Merlin
- Fires PPC at G6 Grasshopper (0 base + 0 range + 3 movement + 2 enemy movement + 1 minimum range + 1 smoke = 7): rolled 4, miss!
- Fires Medium Laser at G6 Grasshopper (0 base + 0 range + 3 movement + 2 enemy movement + 1 smoke = 6): rolled 8, hit Right Arm (17/22 armor remains)!
- Fires Medium Laser at G6 Grasshopper (0 base + 0 range + 3 movement + 2 enemy movement + 1 smoke = 6): rolled 9, hit Right Arm (12/22 armor remains)!
- Fires Machine Gun at G6 Grasshopper (0 base + 2 range + 3 movement + 2 enemy movement + 1 smoke = 8): rolled 8, hit Right Torso (18/20 armor remains)!
- Fires Flamer at G6 Grasshopper (0 base + 2 range + 3 movement + 2 enemy movement + 1 smoke = 8): rolled 12, hit Right Arm (10/22 armor remains)!
- Gains 27 heat, sinks 27!

X12 Atlas
- Fires Gauss Rifle at G8 Grasshopper (0 base + 0 range + 0 movement + 2 enemy movement + 1 smoke = 3): rolled 8, hit Left Torso (5/20 armor remains)!
- Fires Medium Laser at G8 Grasshopper (0 base + 0 range + 0 movement + 2 enemy movement + 1 smoke = 3): rolled 12, hit Right Arm (17/22 armor remains)!
- Fires Medium Laser at G8 Grasshopper (0 base + 0 range + 0 movement + 2 enemy movement + 1 smoke = 3): rolled 6, hit Right Torso (15/20 armor remains)!
- Fires Medium Laser at G8 Grasshopper (0 base + 0 range + 0 movement + 2 enemy movement + 1 smoke = 3): rolled 9, hit Right Torso (10/20 armor remains)!
- Fires Medium Laser at G8 Grasshopper (0 base + 0 range + 0 movement + 2 enemy movement + 1 smoke = 3): rolled 3, hit Right Torso (5/20 armor remains)!
- Fires MRM-40 at G8 Grasshopper (0 base + 0 range + 0 movement + 2 enemy movement + 1 smoke + 1 MRM - 1 iLK = 3): rolled 9, 24 missiles hit Right Arm (12/22 armor remains), Center Torso (25/30 armor remains), Left Arm (7/22 armor remains), Center Torso (20/30 armor remains), Left Arm (2/22 armor remains)!
- Gains 30 heat, sinks 30!

H6 Gargoyle Tjris
- Activates EI Implants!
- Fires Heavy Large Laser at F9 Grasshopper (1 base + 2 range + 3 movement + 0 enemy movement + 1 heavy laser - 1 targeting computer - 1 ei implants = 5): rolled 7, hit Left Leg (10/26 armor remains)!
- Fires Heavy Large Laser at F9 Grasshopper (1 base + 2 range + 3 movement + 0 enemy movement + 1 heavy laser - 1 targeting computer - 1 ei implants = 5): rolled 2, miss!
- Gains 37 heat, sinks 42!

F9 Grasshopper
- Fires PPC at X5 Blackjack (2 base + 2 range + 0 movement + 2 enemy movement + 1 partial cover = 7): rolled 8, hit Left Leg (damage blocked by terrain)!
- Fires Medium Laser at X5 Blackjack (2 base + 4 range + 0 movement + 2 enemy movement + 1 partial cover = 9): rolled 9, hit Center Torso (0/16 armor, 10/14 structure remains)! Crit!
- Fires Medium Laser at X5 Blackjack (2 base + 4 range + 0 movement + 2 enemy movement + 1 partial cover = 9): rolled 3, miss!
- Fires Medium Laser at X5 Blackjack (2 base + 4 range + 0 movement + 2 enemy movement + 1 partial cover = 9): rolled 6, miss!
- Fires Medium Laser at X5 Blackjack (2 base + 4 range + 0 movement + 2 enemy movement + 1 partial cover = 9): rolled 6, miss!
- Fires Medium Laser at X5 Blackjack (2 base + 4 range + 0 movement + 2 enemy movement + 1 partial cover = 9): rolled 11, hit Left Torso (9/14 armor remains)!

F10 Grasshopper
- Fires PPC at X5 Blackjack (2 base + 2 range + 0 movement + 2 enemy movement + 1 partial cover = 7): rolled 9, hit Center Torso (0/10 structure remains)! `Mech destroyed!

F11 Grasshopper
- Fires PPC at H1 Rifleman IIC (2 base + 2 range + 0 movement + 2 enemy movement + 1 partial cover = 7): rolled 5, miss!
- Fires Medium Laser at H1 Rifleman IIC (2 base + 4 range + 0 movement + 2 enemy movement + 1 partial cover = 9): rolled 9, hit Center Torso (25/30 armor remains)!
- Fires Medium Laser at H1 Rifleman IIC (2 base + 4 range + 0 movement + 2 enemy movement + 1 partial cover = 9): rolled 6, miss!
- Fires Medium Laser at H1 Rifleman IIC (2 base + 4 range + 0 movement + 2 enemy movement + 1 partial cover = 9): rolled 11, hit Right Leg (damage blocked by terrain)!
- Fires Medium Laser at H1 Rifleman IIC (2 base + 4 range + 0 movement + 2 enemy movement + 1 partial cover = 9): rolled 3, miss!
- Fires Medium Laser at H1 Rifleman IIC (2 base + 4 range + 0 movement + 2 enemy movement + 1 partial cover = 9): rolled 5, miss!

F12 Grasshopper
- Fires PPC at H1 Rifleman (2 base + 2 range + 0 movement + 2 enemy movement + 1 partial cover = 7): rolled 12, hit Right Arm (0/20 armor remains)!

S14 JagerMech
- Fires HVAC/10(guided) at X4 Po (2 base + 4 range + 0 movement + 0 enemy movement + 1 smoke = 7): rolled 6, miss!
- Fires HVAC/10(guided) at X4 Po (2 base + 4 range + 0 movement + 0 enemy movement + 1 smoke = 7): rolled 8, hit Left Arm (0/11 armor, 0/6 structure remains)! Arm blown off!
- - Damage transfers to Left Torso (1/15 armor remains)!

S16 JagerMech
- Fires HVAC/10(guided) at X4 Po (2 base + 4 range + 2 movement + 0 enemy movement + 1 smoke = 9): rolled 7, miss!
- Fires HVAC/10(guided) at X4 Po (2 base + 4 range + 2 movement + 0 enemy movement + 1 smoke = 9): rolled 6, miss!

G1 Phoenix Hawk
- Fires Medium Laser at X12 Atlas (2 base + 0 range + 3 movement + 0 enemy movement + 2 smoke + 1 light woods = 8): rolled 10, hit Center Torso (17/47 armor remains)!
- Fires Medium Laser at X12 Atlas (2 base + 0 range + 3 movement + 0 enemy movement + 2 smoke + 1 light woods = 8): rolled 8, hit Left Arm (24/34 armor remains)!

G2 Phoenix Hawk
- Fires Medium Laser at X12 Atlas (2 base + 0 range + 3 movement + 0 enemy movement + 2 smoke + 1 light woods = 8): rolled 8, hit Left Leg (11/16 armor remains)!
- Fires Medium Laser at X12 Atlas (2 base + 0 range + 3 movement + 0 enemy movement + 2 smoke + 1 light woods = 8): rolled 8, hit Left Torso (17/32 armor remains)!

G3 Phoenix Hawk
- Fires Medium Laser at X4 Po (2 base + 0 range + 3 movement + 0 enemy movement + 2 smoke = 7): rolled 10, hit Right Leg (4/14 armor remains)!
- Fires Medium Laser at X4 Po (2 base + 0 range + 3 movement + 0 enemy movement + 2 smoke = 7): rolled 6, miss!

G5 Grasshopper
- Fires Large Laser at X2 Atlas (2 base + 0 range + 3 movement + 0 enemy movement + 2 smoke = 7): rolled 5, miss!
- Fires Medium Laser at X2 Atlas (2 base + 2 range + 3 movement + 0 enemy movement + 2 smoke = 7): rolled 9, hit Left Arm (19/34 armor remains)!
- Fires Medium Laser at X2 Atlas (2 base + 2 range + 3 movement + 0 enemy movement + 2 smoke = 7): rolled 4, miss!
- Fires Medium Laser at X2 Atlas (2 base + 2 range + 3 movement + 0 enemy movement + 2 smoke = 7): rolled 8, hit Left Leg (6/41 armor remains)!
- Fires Medium Laser at X2 Atlas (2 base + 2 range + 3 movement + 0 enemy movement + 2 smoke = 7): rolled 5, miss!

G6 Grasshopper
- Fires Large Laser at H4 Mad Dog (2 base + 0 range + 3 movement + 0 enemy movement + 1 smoke + 1 target prone = 7): rolled 5, miss!
- Fires Medium Laser at H4 Mad Dog (2 base + 2 range + 3 movement + 0 enemy movement + 1 smoke + 1 target prone = 9): rolled 7, miss!
- Fires Medium Laser at H4 Mad Dog (2 base + 2 range + 3 movement + 0 enemy movement + 1 smoke + 1 target prone = 9): rolled 6, miss!
- Fires Medium Laser at H4 Mad Dog (2 base + 2 range + 3 movement + 0 enemy movement + 1 smoke + 1 target prone = 9): rolled 8, miss!
- Fires Medium Laser at H4 Mad Dog (2 base + 2 range + 3 movement + 0 enemy movement + 1 smoke + 1 target prone = 9): rolled 11, hit Center Torso (13/20 structure remains)! Pilot hit! Crit!

G7 Grasshopper
- Fires Large Laser at X4 Po (2 base + 0 range + 3 movement + 0 enemy movement + 2 smoke = 7): rolled 7, hit Rear Center Torso (0/5 armor, 4/7 structure remains)! Crit!
- Fires Medium Laser at X4 Po (2 base + 2 range + 3 movement + 0 enemy movement + 2 smoke = 9): rolled 3, miss!
- Fires Medium Laser at X4 Po (2 base + 2 range + 3 movement + 0 enemy movement + 2 smoke = 9): rolled 10, hit Right Torso (0/4 armor, 3/10 structure remains)! Crit!
- Fires Medium Laser at X4 Po (2 base + 2 range + 3 movement + 0 enemy movement + 2 smoke = 9): rolled 5, miss!
- Fires Medium Laser at X4 Po (2 base + 2 range + 3 movement + 0 enemy movement + 2 smoke = 9): rolled 8, miss!

G8 Grasshopper
- Fires Large Laser at X2 Atlas (2 base + 0 range + 3 movement + 0 enemy movement + 2 smoke = 7): rolled 7, hit Center Torso (9/47 armor remains)!
- Fires Medium Laser at X2 Atlas (2 base + 0 range + 3 movement + 0 enemy movement + 2 smoke = 7): rolled 3, miss!
- Fires Medium Laser at X2 Atlas (2 base + 0 range + 3 movement + 0 enemy movement + 2 smoke = 7): rolled 8, hit Left Leg (1/41 armor remains)!
- Fires Medium Laser at X2 Atlas (2 base + 0 range + 3 movement + 0 enemy movement + 2 smoke = 7): rolled 11, hit Right Leg (31/41 armor remains)!
- Fires Medium Laser at X2 Atlas (2 base + 0 range + 3 movement + 0 enemy movement + 2 smoke = 7): rolled 10, hit Left Arm (14/19 armor remains)!

G9 Shadow Hawk
- Holds fire!

G10 Shadow Hawk
- Holds fire!

G11 Shadow Hawk
- Holds fire!

G12 Shadow Hawk
- Holds fire!



End Phase:
G6 Grasshopper
- Must pass a 3+ consciousness test: rolled 6, succeeds!
- Through-Armor critical chance in Center Torso! 3 critical hits sustained!
- - Gyro hit!
- - Engine hit!
- - Gyro destroyed!
- `Mech destroyed by gyro destruction!

H4 Mad Dog
- Must pass a 5+ consciousness test: rolled 5, succeeds!
- Critical chance in Center Torso! No critical hit sustained!

X4 Po
- Critical chance in Center Torso! No critical hit sustained!
- Critical chance in Right Torso! 1 critical hit sustained!
- - MRM-10 Ammo hit!
- Suffers 60 damage to Right Torso! (0/10 structure remains)!
- - 57 Damage transfers to Center Torso (0/12 structure remains)! [/b] `Mech destroyed![/b]
- - - 53 Damage harmlessly vented!



The screams of Ethan Parkinson as his Po’s ammo cooked off beneath him still echoed in the comms. Another name for King Enma’s book of the dead. Things were going wrong and it didn’t take a genius to spot it, which was probably why it shook Tanta so thoroughly. He wasn’t used to noticing when things went wrong.

A dozen meters to his side, Alimah leveled her Vindicator’s long-barreled Smasher PPC at the distant lance of Grasshoppers. The weapon’s charging coils glowing eerily blue with Cherenkov radiation as unfathomable energies were vented out a rent in the side of the weapon Alimah couldn’t see. Tanta’s lips parted to shout a warning even as the weapon misfired, the coils fusing the weapon into a solid mass of half-molten ceramet and structural titanium.

Conscious of the Vindicator’s sudden weakness, the Grasshoppers’ shifted almost imperceptibly as each sought a more dangerous target. With only a vague feeling of remorse, Tanta slapped the emergency eject as a stream of charged particles cored through his Blackjack’s weakened chest. The computer didn’t even have time to voice a warning as his command couch rocketed up and away from the ruined husk of his BattleMech.

The emergency communicator in his neurohelmet crackled.

“Neg, Star Captain,” Steve’s calm voice said. “The score is not even. We have the advantage by one.”



Mission Objectives:
Secure the Dropships (incomplete)
Hold off the 1st Kestrel Grenadiers (incomplete)

Optional
Defeat the 1st Kestrel Grenadiers’ 2nd Battalion (19/40)
Death Commandos: Defeat more Kestrel Grenadiers than the Hell’s Horses (10/36)
Hell’s Horses: Defeat more Kestrel Grenadiers than the Death Commandos (9/36)







Key:
H1 Rifleman IIC, H2 Cougar D, X1 Banshee IIC
H3 Wolf Spider A, H4 Mad Dog Prime
X2 Exterminator IIC, X3 Archer
X7 Vindicator, X8 Mongoose, X9 Cyclops IIC
X11 Merlin, X12 Atlas, H6 Gargoyle Tjris

Enemy Movement Mods:
S1 Mackie +0
S2 Battlemaster +0
S3 Awesome +0
S4 Sunfire +0
S14 JagerMech +0
S16 JagerMech +1
F9 Grasshopper +2 Jumped
F10 Grasshopper +2 Jumped
F11 Grasshopper +2 Jumped
F12 Grasshopper +2 Jumped
G1 Phoenix Hawk +2 Jumped
G2 Phoenix Hawk +3 Jumped
G3 Phoenix Hawk +3 Jumped
G4 Phoenix Hawk +3 Jumped
G5 Grasshopper +2 Jumped
G7 Grasshopper +2 Jumped
G8 Grasshopper +2 Jumped
G9 Shadow Hawk +2 Jumped
G10 Shadow Hawk +2 Jumped
G11 Shadow Hawk +2 Jumped
G12 Shadow Hawk +2 Jumped

Player `Mech Status




Enemy `Mech Status