Part 85: Nadir - Turn 1
Nadir: Tactical Update 1Movement Phase
Clan Forces arrive!
Combat Phase:
End Phase
Physical Combat Phase:
End Phase:
Acolyte Katous breathing was the loudest sound in his cockpit. The heavy thrum of the dropships engines transmitting up through his Mechs legs seemed distant, far removed. He took a deep breath of the heavy air, not wanting to tap into his space-designed cooling suits oxygen supply just yet. It was probably wishful thinking, but he had no intention of getting himself killed.
Contacts, the commander of one of the infantry platoons called. Kei had never met her, and didnt know her name. Adept Vandal was right, theyre dropping in out of the sun. Stand by for identification.
He held his breath, waitingsilently praying that the rumors he heard about Clan super-Mechs were false; stories that ROM agents had made up to frighten the Great Houses intowhat, he wasnt sure. His radio crackled again, Positive identification, one Guillotine; onewhat the hell isis that some kind of Phoenix Hashit! Shit! Hawk. Some kind of modified Phoenix Hawk, I think and
The radio went dead with a sudden finality that suggested either a catastrophic malfunction, or something similar. Kei cringed inwardly, not envying the jump trooperstheir spacesuits were well armored but would be no match for battlemech-scale weaponry.
Apparently, Adept Vandal had come to the same conclusion. All troopers, return to the Blakes Blessing and prepare to repel borders. You cant do us any more good out here.
Peace of Blake go with you, Tyr, Adept Johannsen replied, and our hopes along with them. Fight well.
Enemy Forces:
C1 Guillotine: jumped 4 to hex 0601!
C2 Unknown Medium: jumped 4 to hex 0706!
C3 Unknown Heavy: jumped 4 to hex 0503!
Mission Objectives
Defeat the Hells Horses (in progress)
Note: PoptartsNinja fucked up (its what I get for not counting)! The maximum line of sight is FIVE hexes, not six. Any target SIX OR MORE hexes away is out of line of sight.
I1 CLNT-1-2LT Clint
Weight: 40 tons (Medium)
HD A(S): 9/9 (3/3)
LT A(S): 13/13 (10/10)
LT R A(S): 4/4
CT A(S): 14/14 (12/12)
CT R A(S): 5/5
RT A(S): 13/13 (10/10)
RT R A(S): 4/4
LA A(S): 10/10 (6/6)
RA A(S): 10/10 (6/6)
LL A(S): 17/17 (10/10)
RL A(S): 17/17 (10/10)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 10
Movement: 6/9/0
Mechwarrior: Pilot 5, Gunnery 3
Mechwarrior Name: Acolyte IX Jim Westwood
Mechwarrior Player: Shiva Asori
Mechwarrior Status: OK!
Armament:
Autocannon/10 RA (Heat: 3, Ammo: 10, Range: (L:15 M:10 S:5), Status: OK!)
Medium Laser CT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Critical Damage: None!
Notes: 1 hand
I2 WTH-1S Whitworth
Weight: 40 tons (Medium)
HD A(S): 9/9 (3/3)
LT A(S): 12/12 (10/10)
LT R A(S): 6/6
CT A(S): 16/16 (12/12)
CT R A(S): 7/7
RT A(S): 12/12 (10/10)
RT R A(S): 6/6
LA A(S): 12/12 (6/6)
RA A(S): 12/12 (6/6)
LL A(S): 18/18 (10/10)
RL A(S): 18/18 (10/10)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 14
Movement: 4/6/4
Mechwarrior: Pilot 4, Gunnery 4
Mechwarrior Name: Acolyte Ruput Marsden
Mechwarrior Player: Uberjew
Mechwarrior Status: OK!
Armament:
SRM 6 RT (Heat: 4, Ammo: 30, Range: (L:9 M:6 S:3), Status: OK!)
SRM 6 LT (Heat: 4, Ammo: -, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser HD (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Critical Damage: None!
Notes: no hands
I3 WVE-5N Wyvern
Weight: 45 tons (Medium)
HD A(S): 9/9 (3/3)
LT A(S): 16/16 (11/11)
LT R A(S): 6/6
CT A(S): 20/20 (14/14)
CT R A(S): 7/7
RT A(S): 16/16 (11/11)
RT R A(S): 6/6
LA A(S): 14/14 (7/7)
RA A(S): 14/14 (7/7)
LL A(S): 22/22 (11/11)
RL A(S): 22/22 (11/11)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 12
Movement: 4/6/4
Mechwarrior: Pilot 4, Gunnery 4
Mechwarrior Name: Acolyte VII Gwenhwyfar Kerwyn
Mechwarrior Player:
Mechwarrior Status: OK!
Armament:
LRM 10 CT (Heat: 4, Ammo: 12, Range: (L:21 M:14 S:7 Min:6), Status: OK!, Ammo Status: Normal)
Large Laser RA (Heat: 8, Range: (L: M: S: Min:), Status: OK!)
Small Laser RA (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!)
Small Laser RA (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!)
SRM 6 RT (Heat: 4, Ammo: 15, Range: (L:9 M:6 S:3), Status: OK!)
CASE RT
CASE LT
Critical Damage: None!
Notes: 2 hands
I4 CRB-27 Crab
Weight: 50 tons (Medium)
HD A(S): 9/9 (3/3)
LT A(S): 16/16 (12/12)
LT R A(S): 6/6
CT A(S): 20/20 (16/16)
CT R A(S): 8/8
RT A(S): 16/16 (12/12)
RT R A(S): 6/6
LA A(S): 16/16 (8/8)
RA A(S): 16/16 (8/8)
LL A(S): 24/24 (12/12)
RL A(S): 24/24 (12/12)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 16
Movement: 5/8/0
Mechwarrior: Pilot 5, Gunnery 3
Mechwarrior Name: Acolyte II Cassandra Przymus
Mechwarrior Player: Mr. Despair
Mechwarrior Status: OK!
Armament:
Large Laser RA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Large Laser LA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Medium Laser CT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Small Laser HD (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!)
Critical Damage: None!
Notes: 1 hand
I5 KTO-19 Kintaro
Weight: 55 tons (Medium)
HD A(S): 9/9 (3/3)
LT A(S): 18/18 (13/13)
LT R A(S): 8/8
CT A(S): 26/26 (18/18)
CT R A(S): 10/10
RT A(S): 18/18 (13/13)
RT R A(S): 8/8
LA A(S): 18/18 (9/9)
RA A(S): 18/18 (9/9)
LL A(S): 23/23 (13/13)
RL A(S): 23/23 (13/13)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 10
Movement: 5/8/0
Mechwarrior: Pilot 4, Gunnery 4
Mechwarrior Name: Acolyte V Kei Katou
Mechwarrior Player: W.T. Fits
Mechwarrior Status: OK!
Armament:
LRM 5 LA (Heat: 2, Ammo: 24, Range: (L:21 M:14 S:7 Min:6), Status: OK!, Ammo Status: Normal)
SRM 6 RT (Heat: 4, Ammo: 30, Range: (L:9 M:6 S:3), Status: OK!)
SRM 6 LA (Heat: 4, Ammo: -, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser RA (Heat: 3 Range: (L:9 M:6 S:3), Status: OK!)
Narc Missile Beacon CT (Heat: 0, Ammo: 12, Range: (L: M: S: Min:), Status: OK!)
Critical Damage: None!
Notes: 2 hands
I6 CHP-1N Champion
Weight: 60 tons (Heavy)
HD A(S): 9/9 (3/3)
LT A(S): 18/18 (14/14)
LT R A(S): 6/6
CT A(S): 24/24 (20/20)
CT R A(S): 8/8
RT A(S): 18/18 (14/14)
RT R A(S): 6/6
LA A(S): 12/12 (10/10)
RA A(S): 12/12 (10/10)
LL A(S): 15/15 (14/14)
RL A(S): 15/15 (14/14)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 10
Movement: 5/8/0
Mechwarrior: Pilot 4, Gunnery 4
Mechwarrior Name: Adept II Tyr Vandal
Mechwarrior Player: DatonKallandor
Mechwarrior Status: OK!
Armament:
SRM 6 w/ Artemis IV LT (Heat: 4, Ammo: 15, Range: (L:9 M:6 S:3), Status: OK!, Ammo Status: Artemis IV Capable)
Medium Laser LT (Heat: 0, Ammo: 0, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser LT (Heat: 0, Ammo: 0, Range: (L:9 M:6 S:3), Status: OK!)
Small Laser CT (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!)
Small Laser CT (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!)
LB 10-X Autocannon RT (Heat: 2, Ammo: 20, Range: (L:18 M:12 S:6), Status: OK!, Ammo Status: ? tons standard, ? tons cluster)
Critical Damage: None!
Notes: no arm actuators
Enemy Status
C1 Guillotine?
Tonnage: 70?
Critical Damage: None!
Pilot: Piloting 4, Gunnery 3
Overheat Penalty: None!
Armament: Unknown
Notes:
C2 Unknown Medium
Tonnage: ???
Critical Damage: None!
Pilot: Piloting 4, Gunnery 3
Overheat Penalty: None!
Armament: Unknown
Notes:
C3Unknown Heavy
Tonnage: ???
Critical Damage: None!
Pilot: Piloting 4, Gunnery 3
Overheat Penalty: None!
Armament: Unknown
Notes:
Attention, Mechwarriors! You will be receiving a PM / E-Mail in a few minutes.