The Let's Play Archive

Dead in Bermuda

by Delvio

Part 30: Day 28 - Flower girl

Day 28 – Flower girl

As usual, four fruit get juiced to replenish our water, and two wood get burned.

It seems that we decided to send Alice Illyana to follow in Julia's footsteps and confront the terrifying plants we found in the jungle. (I mis-remembered who was voted for when playing)


It appears that the nap has cured all of two points of injury. She wasn't very injured before, so maybe it only heals a certain percentage of damage.

AM Tasks

Alice, Yuri, & Julia– Rest

Illyana – Research (Result – 89% complete)

Jacob & Bob – Fish (Result –

An average day on the waterfront.

Al & Winters – Gather wood (Result – 6x wood)


PM Tasks

Jacob & Bob - Chat

Illyana – Research (Result – discovered the infirmary)

This will finally allow us to use the drugs and bandages we found so long ago. Of course, no-one is sick, and we are doing pretty good on the injury front. This may be something to think about getting in the future just in case we run into trouble.

Yuri – Cook (Result – 6x fish become 6x tasty meals)

Winters – Harvest fruit (Result – 6x fruit)

Al & Julia – Gather wood (Result – 10x wood)

Alice – Explore (Result – found a lost backpack)






The ginseng juices are the highlight of this find. This will allow us to heal a total of120% fatigue to our people. The meals we will keep on hand for a rainy day.

Night











I suppose that calling someone "mean but funny" could be considered a complement, but I am not sure if it is worth 20 relationship points. I suppose it could be Al's charismatic trait kicking in and doubling the increase.

Current Status:

Pretty good an all fronts. We have been getting a decent amount of fish, and no-one is seriously impaired, so we should be good for a while.

Current Goals:


We only need one rope for the hunting gear, or we could save our materials and get focus on the infirmary. It is up to you guys to decide.

Current Jobs-
Scavenge the Plane (1 person max)
Harvesting fruit (2 people max)
Craft (2 people max)
Research (2 people max)
Rest (3 people max)
Chat (no max)
Explore (3 people max)
Scavenging Wood/Rope/Stone/Herbs (2 people max)
Fishing (2 people max)
Cook (1 person max)

Current Items-
Toolbox (+5 Crafting)
Psychology magazine (+5 Discussion)
Fishing Bait (+5 Fishing)
Spices (+5 Cooking)
Coffee (-10% Fatigue & Depression)
2x Medicinal Herbs (-3% Sickness)
1x Painkillers (-20% Injury)
Chocolate (-20% Depression)
2x Ancient Knowledge (+1 to all Skills)
Miracle Potion (-10% to all Hazards)
101 Sudoku (+5 Intelligence)
1x First Aid Mag. (+5 Medicine)
Empty Bottle
4x Ginseng Juice (-20% Fatigue)
3x Drugs – Cures sickness, but cannot use without the proper tech
Smelly Cheese (-20% Hunger, + 10% Sickness)
3x Bandage - Cures injury, but cannot use without the proper tech
2x Rum (+/-10% Hunger, Sickness, & Depression)
8x Soy Sprouts (decrease hunger from 1-5%)
3x Dried Meals (decrease hunger from 10-15%)
Healing Water (-20% sickness)
1x Cursed Fiance Ring (-20% Fatigue, + 10% Depression)
Fire crystal (-20% to all negative states)
1x Decoy (+5 Hunting)
3x Skull (???)
4x Happy mushrooms (-20% depression, +10% sickness)
1x Binoculars (+5 Exploration)
Camouflage Cloak (+5 stealth)
Misc crafting materials