The Let's Play Archive

Dead in Bermuda

by Delvio

Part 35: Day 33 - Reruns

Day 33 - Reruns

We found a trap yesterday, so lets see if we can catch anything.

It seems like we need something to bait the trap with, so it looks like we will need to hold off on trapping till later.

AM Tasks

Winter & Yuri – Chat

Illyana – Research (Result – 87% complete)

Bob – Fish (Result – 2x fish)

This is a poor showing, so we will try to use some of it for baiting the trap we found.

Al – Gather wood (gained 4x wood and leveled up)

Al is a bit of a jack-of-all-trades, so I give him 4 constitution, 3 scavenging, 3 crafting so that he is a bit better at everything.

Alice , Jacob, & Julia – Explore (Result – found seaweed, fish, and a treasure chest)


Same seaweed as before. Maybe this time we can see if it is edible.



Same fish as before. We can use it to decrease our depression, fish, or search it out. Although I really should go back and check to see how the update changed the old fishing spot we found a while back.



Same chest as before. How dull. Treasure chests are cool and all, but once you have seen catholic monkeys, you tend to get a bit jaded.

We have a couple of fish now, so we might be able to bait the trap now.

Nope. I guess it needs to be something else.

I want to keep our hunger to a minimum, so let's see if we can hunt something in the jungle.

Remember this little guy?


Only Jacob is heartless enough to take down this little fellow.


And it looks like Jacom managed to outfox this fox.


He sure was a plump little guy. This will make sure that most of our crew is fully fed tonight.

PM Tasks

Julia - Rest

Illyana – Research (Result – 99% complete)

So close. Illyana is getting a bit tired, so she might want to rest up and let someone else finish up the last 1%.

Yuri – Cook (Result – 2x fish and 5x meat become 6x tasty meals, 1x regular meal)

Al & Winters – Gather wood (Result – gained 11x wood)

Alice, Bob, Jacob – Explore (98% complete)

I guess it took more time because they were trying to explore a more difficult location this time. Well, we have plenty of other places to explore tomorrow, so this is not a problem.

Night








Crud. The only healing item we have is one herb. The drugs we found can cure sickness, but we need to complete the infirmary before we can use them. I guess I will need to have people gather some herbs tomorrow before the sickness starts to spread.

Current Status:

Aside from the sickness, we also need to watch out for Jacob and Julia's injuries. We still have some painkillers, and there is the strange fountain out in the jungle, but those are both limited use.

Current Goals:


We need quite a bit of stuff for the infirmary, and we also have a few options with all the stuff we found on the beach. If you guys have any options you want to see then just let me know.

Current Jobs-
Scavenge the Plane (1 person max)
Harvesting fruit (2 people max)
Craft (2 people max)
Research (2 people max)
Rest (3 people max)
Chat (no max)
Explore (3 people max)
Scavenging Wood/Rope/Stone/Herbs (2 people max)
Fishing (2 people max)
Hunting (2 people max)
Cook (1 person max)

Current Items-
Toolbox (+5 Crafting)
Psychology magazine (+5 Discussion)
Fishing Bait (+5 Fishing)
Spices (+5 Cooking)
1x Coffee (-10% Fatigue & Depression)
1x Medicinal Herbs (-3% Sickness)
1x Painkillers (-20% Injury)
Chocolate (-20% Depression)
2x Ancient Knowledge (+1 to all Skills)
Miracle Potion (-10% to all Hazards)
101 Sudoku (+5 Intelligence)
1x First Aid Mag. (+5 Medicine)
Empty Bottle
4x Ginseng Juice (-20% Fatigue)
3x Drugs – Cures sickness, but cannot use without the proper tech
Smelly Cheese (-20% Hunger, + 10% Sickness)
3x Bandage - Cures injury, but cannot use without the proper tech
2x Rum (+/-10% Hunger, Sickness, & Depression)
8x Soy Sprouts (decrease hunger from 1-5%)
3x Dried Meals (decrease hunger from 10-15%)
Healing Water (-20% sickness)
1x Cursed Fiance Ring (-20% Fatigue, + 10% Depression)
Fire crystal (-20% to all negative states)
Decoy (+5 Hunting)
3x Skull (???)
4x Happy mushrooms (-20% depression, +10% sickness)
Binoculars (+5 Exploration)
Camouflage Cloak (+5 stealth)
Misc crafting materials