Part 87: Peri
Peri
Cavalier (HS: Dark Mage)
Personal Skill: Bloodthirst (Str/Mag/Skl/Spd + 4 for one turn after defeating an opponent on Player Phase)
A+ Support Classes: Felicia (Troubadour), Charlotte (Fighter), Selena (Mercenary)
HP: 30% (40)
STR: 50% (65)
MAG: 5% (5)
SKL: 30% (40)
SPD: 50% (60)
LCK: 35% (50)
DEF: 25% (35)
RES: 45% (50)
Personality wise, Peri is bottom tier. Spoiled rich kid who murders her own servants for fun does not make for a sympathetic character, and unlike other amoral jerks throughout the series she can't even make up for it by being funny. Apparently she's got some tragic backstory but like who cares. She would not be out of place amongst the ranks of Hans and Iago.
As a unit she's not great either... But bad personality & bad unit = underdog I am bizarrely compelled to use. She's not without her uses, but she takes a little investment.
Peri's one of the many girls in this game with 50% strength and speed or over. She hits fast and hard and has weirdly good res, although the latter is only situationally useful given her lack of good 1-2 range. Cavalier's a fine class, and instant access to Elbow Room and Shelter never hurts. Her accuracy is a little shaky and her physical bulk isn't amazing either... She's also pretty underleveled for the chapter she shows up. You'll definitely have to feed her kills when she first joins, but once she gets some speed procs she'll start to shine. Paladin plays to her strengths more but Great Knight can fix her defense issues.
Bloodthirst is a very cool personal skill, albiet stuck on a unit who doesn't quite make good use of it. Peri needs to kill a unit on her turn and then either be left in range of enemies or be danced to kill again afterwards. The statboosts from Bloodthirst will easily push her into ORKO territory against most enemies, and the skill boost will help her hit too. Unfortunately her bulk's not great so she's unlikely to be able to run into a crowd and slaughter everyone on their turn, and her lack of good 1-2 range means she'll only be killing the 1 range units on enemy phase. It's very good for killing bosses and tough if you use Azura to dance her though.
Peri really wants the Heartseeker skill from Dark Mage to improve her mediocre accuracy. She would also quite like Lifetaker from Dark Knight to heal her up after she gets a kill to activate her personal ability. Otherwise, don't make her a mage. She has high strength and almost no magic, there's nothing there for her. Dark Knight's not an awful class for a physical attacker, but it really doesn't offer anything that Paladin or Great Knight don't.
As for her Friendship Seal options, Hero or Bow Knight might not be bad reclass options for her, and Quick Riposte will make her personal even better. They'll both shore up her bad skill anyway, and they can make use of her axe rank. Fighter's not bad either, and suits her good offenses quite well, but if you want her to stay as a Fighter then you may as well just use Charlotte.
Pros
- High offensive growths combined with good mobility make her good at eliminating problem targets
- Amazing personal skill
- A pretty good mother for physical units, lets them inherit Elbow Room
Cons
- Mediocre bases, struggles to be useful in her join chapter
- Joins late enough that lack of supports may be an issue
- Doesn't do a whole lot that other units can't do already
My Rating: Still using her though!