The Let's Play Archive

The Legend of Heroes: Trails in the Sky

by Cake Attack

Part 3: Hyper-Bracer Estelle



Welcome back. Last time, we messed around Rolent for a while, and then finally got started on our Bracer Exam. Our mission? Infiltrate the sewers. Let’s get started.



This is one of the various dungeon themes. It’s not bad, but it’s not exceptional either.



And finally, we get access to our first dungeon. Of course, it’s a sewer, as sayeth the law of RPGs.





Yadda Yadda, free healing here.




Be careful not to let them take advantage of your blind side.
Got it!

The system then goes on to explain encounters. There are no random encounters in Trails. Instead, all enemies appear on the map. If we run into them from behind, we gain the advantage, and vice versa.



This is the default battle theme for the game. It’s pretty jazzy, which is a unique sound for a battle theme. It’s not quite to my tastes in the same way the pretty rocking music from Ys is, but if fits the game better, and it’s still quite good.



For tutorial purposes, we only have a couple options available to us. Which means, sadly, that there’s no time for Arts and Crafts. Just like in real life

Like FFX, Trails uses a turn order system. Our units take actions in the order shown on the left. Different actions will make our next turn come either quicker or slower. Nothing too unconventional.

Item is self-explanatory, so I’ll move on to Move.



Trails has a pseudo grid based thing going on, making it like an SRPG in some ways. That said, unless you’re doing some particularly clever strategizing, you rarely need to use Move directly, because:



If you select Attack, your units will automatically move as close as needed to attack. The orange circle is our total attack range, future units have long-range weapons, but Estelle and Joshua need to get up close and personal to fight. Joshua more so, Estelle’s staff has a slightly longer range.



We can also hit square to analyze an enemy. Higher percents mean we do more damage with that element.





This fight is super easy, the enemy won’t do anything while you murder it. I don’t even think it’s possible to lose.



Whoever gets the kill showboats a little.




Let’s keep this winning streak alive, Joshua!
Hold up, Estelle. Let’s write down the info for those monsters we just fought in our guide before we do anything else.
Whoops. Forgot about that. Good call, Joshua. (Scribbles in guide)
Okay. We’re good to go!

Estelle Bright, 1186-1202. Should have actually written in the monster guide, instead of just saying it. Her last words were: (Getting mauled by monster).



Depending on the enemy, some physical attacks may be ineffective. Let’s use arts, not physical attacks.
Okay!



The Moth clusters are on the verge of death (how the hell is a moth cluster an enemy? A mild nuisance, maybe), but physical attack will whiff, so let’s use magic!



Using arts costs EP, and they don’t fire off instantly. Instead, different arts have different cast times. Furthermore, we aren’t limited by range, like with our weapons. Anyone on the map is fair game.





Again, neither enemy will move, so we can feel free to snipe them with our arts. Stone Hammer is another single-target art, learned via Earth quartz.






Since crafts have other effects besides just dealing out damage, they’re worth a shot.
Roger!





Now we can use crafts. Crafts are the real bread and butter of the combat system. Everytime we attack, or get attacked, we restore some CP. Using a craft takes CP. Now, the thing is, CP recovers pretty fast, so you’ll consistent be using crafts in every fight. Having an inexhaustible resource for special moves helps keep things fresh.

Estelle’s only craft at the moment is Morale, which boosts the Strength of every ally in a given radius for a couple turns. It’s good, but it’s not as good as:



Dual Strike. It only costs 20 CP, and pretty much restores ~5-10 CP per use, so Joshua is consistently hitting for twice the damage of anyone else. This is why I prefer to let Joshua take on the fighting role, murder is pretty much his business, and he’s damn good at his business. This isn’t even my favorite craft of his.

Yet again, we’re free to wail on them until we win.



Moving on, we find a Reviving Balm in a chest. If your HP is 0, you can stop feeling bad, because this changes that.



Examining a chest twice will get us a humorous quip. It differs from chest to chest, and never gets old. One of the little touches that makes the game.



JRPG.txt


I wish there were an easier way to take care of them.
One blow using an S-Craft or S-Break should do the trick for just about any enemy. The catch is, our CP has to be at least 100 to pull of one of those moves.



S-Breaks are the game’s Limit Breaks, although fast restoring CP means they’re fairly frequent. They also have another catch...



We attack, putting ourselves over the top...



And then we say nuts to the turn order, and move again. An S-Craft can be used at any time, even between enemy turns. Estelle’s S-Craft also has infinite range. It’s pretty fun to be able to mess with the turn order like this, and opens up some neat options.





Estelle has a simple S-craft for a simple girl. She takes a staff, she takes an enemy, then liberally applies the former to the latter.





Joshua’s is much more flashy, to say the least. Whatever happened to a good, old fashioned, Pummel? I’m glad Estelle’s got her head on straight, at least.



Needless to say, it’s another easy win.



Rusted doors, my arch nemesis!




Seems like we’ve got a little breathing room at least. Let’s pay close attention to our battle order this time. There should be a number of ways to get more mileage out of our actions.



It’s time for pretty much the last mechanic of the combat system, turn bonuses. At fixed points in the turn order, there can be various bonuses. Whoever get their turn gets the bonus, whether it’s an enemy or an ally. The bonuses we’ve got here aren’t that huge, but there’s some bonuses that are very important to strategize around claiming (and preventing enemies from claiming.) This new mechanic, as you may have noticed, has great synergy with S-Crafts. It’s fun.

I’m like the gameplay overall. It’s unique, moves at a brisk pace, and can be fairly strategic. I say can, because fun or not, it is fairly easy. If you’re doing all the sidequests, you shouldn’t have much trouble.



Neat!



This is the first real fight of the game, although it’s real in the sense that golf’s a real sport.



Yeah, I went there. The enemy will actually attack you this time, but they don’t do enough damage to be at all frightening.



Don’t actively ignore what the tutorials have taught you, and victory is all but assured.




Hmm...that's weird. There's a couple of boxes inside the treasure chest.
The fact that there's not just one, but two, is kinda interesting, too. Wonder what's inside...

Four more even smaller boxes?

Remember, Estelle, our mission is to search and retrieve only. I'm pretty sure looking inside those boxes doesn't fall under our mission objective.
You're no fun at all, Joshua. This has nothing to do with our mission. It's what I like to call good, honest curiosity.
...You know, we're the only ones down here. We can get away with a teensy-weensy peek, right?
...
If you feel like flunking today's test, then by all means, be my guest.

I’m pretty sure Estelle’s got plenty of practice failing tests. And besides, mystery boxes! Boxes of mystery! Who could resist.

Did you just say the 'F' word?
Yep. Opening one of those boxes could result in an automatic fail for the both of us. If this were a real job, the contents of those boxes would belong to the client. And as long as they were nothing illegal, we would have no right to open them.
I know you're right, Joshua... But I just can't help myself...
If you absolutely have to know what's inside, why not ask Miss Schera when we get back?
But for now we need to focus on getting out of here.
All right, all right.



God damn it Estelle!



Never mind, false alarm.






As a rule of training, I'm going to need to confirm the items in your possession.

It’s medicinal! Oh wait you mean the boxes

Handed over Small Box.

Yep... They're the real deal all right. I don't see any evidence of tampering, either.
(That was a close one...)
(I figured she would try and set us up like that...)
Congratulations to the both of you. You have successfully passed your qualification test.
You didn't really think something that simple would be a problem for us, did you?

Of course she didn’t. For unrelated reasons, she may now owe some people over at the bracer guild some money.

So...uh, Schera. What's in those boxes you had us get?
That's for me to know and you to find out...after your training is finished. That's enough chitchat for now, so let's get back to work. You two still have some things left to do.
Seriously? But didn't you just say that we passed the test?
You still have to learn about how to report the results of your work. I'm aware that you're both tired, but this is no time to shirk your duties. Let's get back to the guild.
When is this day going to be over? Oh well. No sense in giving up when the finish line is in sight.
Agreed. It seems like we're within reaching distance of our goal.



Whenever you finish a job, it is your duty to report the results of your work to the guild. Reporting how you resolved the situation and the steps you took to get there are all part of your job as a bracer. You can report your results to the front desk in each guild branch. And as you already know by now, Aina is in charge here at the Rolent branch. In addition, this is where you will be paid for your work.
I look forward to seeing great things from the both of you.
Now that we're here, why don't you both go ahead and report the results of today's training.



And now we get paid! And it’s enough for two more pairs of sneakers! Estelle’s going to party tonight. We also get some other stuff. But I’ll take a bow and let the game explain that.)

Good job, you two. It seems like you were able to complete your objective without running into any major problems. Another thing to take note of is that depending on how you handle a job, you may see an increase or decrease in the amount of pay you receive.
When you report the results of your work to the guild, pay in the form of mira isn't the only thing you will receive. You will also accumulate points which are known as BP (bracer points). BP are an indication of your achievements as a bracer. When these points exceed a certain value, you will advance in rank as a bracer and be awarded with a piece of special equipment by the guild. The ranks of a junior bracer start at 9 and go all the way up to 1. Please set your sights on making first-rank and work hard. The amount of mira and BP you receive will also be recorded in your Bracer Notebooks, so please have a look sometime later on.
All that's left to do now is finalize your training. Let's head back upstairs, shall we? I'll talk to you later, Aina. And sorry about putting more work on your plate today than usual.
Don't worry about it. Training new bracers is important for the future of the guild. I fully intend to work these two to the bone in any case.
To the b-bone...?
And knowing Schera it'll involve the whip...

Don’t be weird Joshua, gosh.

---



From now on, you will be learning from your own real-world experience. Well then...

Scherazard holds out two small boxes.

Aren't those boxes the ones...?
In answer to your question, yes, these are the boxes you retrieved during today's test. You seem awfully curious to find out what's inside, Estelle.
Are you saying that it's okay if we open them?
That's right. Why don't the both of you have a look and see what's inside.
Sweet!
All right, let's have a look.

Estelle and Joshua open the boxes.

And then they both fail the Bracer Exam.

Received Junior Bracer Emblem



I like the bracer emblem, it’s pretty cool looking.

This crest is...
So does this mean that we're...?
*ahem*
Estelle Bright. Joshua Bright. Beginning this day at 1500 hours, you are both hereby appointed as junior bracers within the Bracer Guild. From here on, you will work as members of the Bracer Guild to support the livelihood of those around you, defend peace, and uphold justice.
Congratulations, you two. And welcome into the fold.



Did you hear that, Joshua?! We've become members of the Bracer Guild!
So I'm a bracer now, huh...?
I think the realization is only now just beginning to sink in.
Come on, Joshua! You should be jumping for joy or running around and screaming at the top of your lungs like this:



I think she’s excited. She seems excited.



I was happy until you made my eardrums bleed...
I hate to interrupt the celebrations, Estelle, but I need to take off now. I have some backed up work that needs my immediate attention.
We understand. You have been spending a lot of extra hours working with us during this busy time for the guild. Before you head out, Schera, I just wanted to say thanks.

We’ll see this again later, but I like how Estelle has an off switch, for lack of a better word. I’ll talk more about it soon, suffice to say it helps ground the cast.

Likewise. I appreciate all the trouble you've gone through for us, Schera.
Don't mention it. Training new recruits is one of a bracer's many duties. Believe it or not I was once in your shoes a long time ago when your father, Cassius, trained me.
So that's why you have so much respect for my dad, huh?

Nah, that’s all the ‘stache.

There's actually much more to it than that, but I'll save that conversation for another day. As for the both of you, work hard to become full- fledged bracers early on so you can help guide those new recruits who come after yourselves. And in time, I hope to see you both become respectable bracers like your father.
Anyway, I'll leave you with that thought.

Schera walks out...



Get what?
This is Scherazard, aka 'The Silver Streak', one of the most skilled young bracers we're talking about. So why is it that she holds Dad in such high esteem?
He just seems like nothing more than a no-good middle-aged man who is always out doing who knows what instead of being a father.
A no-good middle-aged man, huh...? From your viewpoint, it doesn't come as a surprise that you would see him in that fashion.

Surprising no one, it seems there may be more to Cassius then meets the eye.

Huh?
...Never mind. Let's hurry and head home. We should let Dad know that we qualified as junior bracers.
Right!

---

We regain control of our characters now...



From now on I’m going to be passing jobs out to you like candy.
I look forward to working with the guild.



Oh, hi, Ridge.

Ridge: It looks like your training is over, isn’t it? I’m humbled to know that you two are the youngest ever to pass the bracer exam.

So yeah, apparently this is a thing. It feels kind of contrived, since it’s hard to believe that Estelle and Josh could pass it, and yet nobody else their age ever tried and succeeded.

Nepotism at work?


Ridge: I have to get back to work now, but if there’s something you don’t understand, give me a holler.

With that done, we leave, to walk the streets of Rolent triumphant, and show anybody who cares our shiny new emblem. And anybody who doesn’t care, too.

---







Luke: Oh great, it's Estelle...
Pat: Hi there, Joshua!

Pat’s a good kid. I like Pat.

Luke sucks.


Okay, you little twerp, what's with the [Oh great, it's Estelle...] remark?
And what's the big hurry? How about telling us where you're headed? You're not thinking about wandering out of town alone, are you? The roads are full of monsters, I hope you know.

The sewers and the roads? This is a dystopia why is no-one worried? They’re all around us.

Luke: You're such a pest, Estelle! Don't you know there's no room for GIRLS to be sticking their big fat noses in BOYS' business? Quit acting like you're a bracer, you wannabe!

Hmm-hmm-hmm...how wrong you are, Luke! How incredibly wrong! You're more wrong than a fool who thinks there's better tasting milk in Liberl than the milk that comes from the Perzel Farm!



...Maybe? I don’t get it.


Luke: What...? N-no way! You're full of it, Estelle!

Alright, I guess it was a good burn. I don’t see it.

In fact, as of just a few minutes ago we qualified to become real bracers! Are you hearing what I'm saying? REAL BRACERS!

Estelle being amazingly smug about one-upping some kids is really funny. Especially since it’s obvious this isn’t the first time Estelle’s gotten real serious about showing these darn kids whatfor!

More like bracers-in-training, really. Don't think you should be getting on your high horse just yet, Estelle. Now a high 'pony' on the other hand...

You hear that Estelle? Now that’s a burn.

Quit being a killjoy!

Pat: Wow! You two are great! I'm so happy for the both of you!

You’re a good seed Pat.



Oh, Pat! You're such a good little boy. Unlike that smart-aleck and cynical brat you call a friend!
Luke: Th-this isn't fair! I was supposed to become a bracer first... I can accept that Joshua became a bracer before me...but getting passed by the likes of Estelle...



What's [the likes of Estelle] supposed to mean?! Just so you know, you can't even be a bracer until you're 16 years old! Get it? Only MATURE people allowed. And that means no little kids who are still going to Sunday school!

You sure showed those young children who obviously have a crush on you. Smash those those dreams!

I don't know how I should put this, Estelle, but...Sunday school is dying to have you back.

Luke: You'd better watch out, Estelle! I'm going to go train at my secret base and before you know it, I'm gonna be a bracer, too! Come on, Pat! Let's go!
Pat: A-all right...I'm coming... See you later, Estelle! Bye, Joshua!



I wonder if he just plain hates me or something...
Rather, I think it's the exact opposite.



What do you mean by that?
Don't worry about it. It's just a boy thing.
At any rate, what do you think Luke meant when he said [secret base]? I don't know why, but somehow it makes me a bit curious...
I know exactly what you mean! A secret base sounds really intriguing! The pure heart of a young child can be so inspiring at times!



That's not really what I meant by [curious]...

---

With that brief and soon to be relevant diversion over, we can and talk with some of the villagers again.



Alan: Scherazard's quite the exotic beauty, wouldn't you say? She's got that fascinating charm that people in Liberl don't have.

Damn it Alan, still? You’re better than this.

Alan's off in his little world again.
Ha ha...

Alan: I've actually gone drinking with Scherazard before. But the strange thing is, I have absolutely no memory of that time. Ha ha ha, maybe I should try and ask her out again?



Sounds like a good time! Or a bad time. That’s the fun of memory loss, you never know!

Anyway, there’s not as much going on as before, but there’s still some interesting conversations to be had.




Hey, look, a customer. One customer. Just saying Verne, you catch more flies with honey than being a terrible innkeeper.

Verne: She appears to be a student from THE Jenis Royal Academy. I’ve heard she’s come here to study about Rolent.



Well, that was boring!



Freddy: Congratulations, you two! So you've finally become bracers, huh?

Tee hee, thanks.
Estelle, you are way too proud of yourself.
Why do you always have to ruin the moment, Joshua? I should be this happy because I earned it.

You did a pretty fantastic job of forgetting there was a test, not understanding the concept of a practical exam, and almost failing at the last minute. Not going to lie there.

You should at least let me bask in the glory for a minute.
Sometimes, you can just be so...

Freddy: But, Estelle. Now that you've become a bracer, you're going to have to get over your little...uh, problem, with orbal arts.

Her non-existent problem. I seriously don’t get it. She’s a perfectly good caster.

Man...you, too? Why do you have to go and spoil my day by saying things like that?

Freddy: Ha ha ha. If you have any other business needs, don't forget to stop by.

Maybe if you didn’t insult us we would.



Things are looking grim for our lovelorn Armand.


Armand: It doesn’t seem like she hates more or anything...

Let’s find out! (She probably does.)



Ellie: But this place is NOT my ideal situation.

Um... is the place or whatever really that important?

Ellie: Of course it is! This could be the memory of a lifetime! It may be the place that comes to my mind when I’m an old grandma. I just can’t accept an alleyway this as being THAT place.

Ha ha, I guess this type of thing can only be understood by those involved.

People here are weird.



Claire: But I’m partial to both you and Joshua.

And the kids have inherited it.

Let’s talk with someone a little more normal. Like a weapon’s dealer.




Elger: So how’d your training go?
Elger: That emblem on your chest means... I shouldn't have expected anything less from Cassius' kids...

But, we're still bracers-in-training.

Elger: I see, but, well... I knew you were going to have to give up your part-time job here sooner or later.

Yes, I'm really sorry about that.

Elger: Don't sweat it. I knew it'd happen eventually when I hired you on. It's a shame, though. There's hardly anyone out there with as good an eye for weapons as you. But that's the path you've chosen. So get out there and show us what you're made of.

Turns out Joshua’s a weapon nerd. I can’t say I’m surprised. Now let’s finally do what Cassius asked us to do. Uh... what was it? Buy sneakers? No.. uh... right, newspaper.



You bet we did! Maybe I should have you start calling me [Hyper-Bracer Estelle] from now on.
By the way, Mr. Rinon. Did the Liberl News come in?

Rinon: Yeah, it came in a little after noon.

Don’t brush me off like that, you two!

Yeah, don’t be mean to Hyper-Bracer Estelle like that.

Oh, whatever... I’ll take one copy then.

Rinon: That comes to 100 mira, please.

Purchased Liberl News - Issue 1

If you’ve spent all your money, Joshua ends up covering it for you.

know my dad always buys a copy of this magazine... But does it really sell that well?

Rinon: It sure does. The Liberl News has an excellent reporter and camera woman who have done a great job reporting the latest and most reliable news. They're even supposed to have a running story related to Queen Alicia's birthday celebration. One more thing before you go. This gift is my way of saying congratulations. It's a free sample item I received with my shipment of goods-- but don't hold the 'free' part against me.

Received Recipe Book.

What's this supposed to be for? There's a ton of blank pages.
It's...a Recipe Book, isn't it?

Rinon: You got it. When you get hurt fighting, if you just limit yourself to healing balms all the time, it's going to cut pretty deep into your wallets. This is where a Recipe Book comes into play. If you eat food to recover your strength instead, it's basically free. Assuming you have all the ingredients, anyway. So, if you eat something new, write down what's in it, and you'll have lots of recipes in no time. So how about we try this out? Go ahead and eat this cookie, Estelle.

Received Maple Cookie



Ate Maple Cookie

Learned [Maple Cookie] recipe.

Rinon: Basically, all you have to do is eat the food to learn the recipe. It's as simple as that. As you're traveling about, you should eat whatever food you come across that you haven't had an opportunity to try before.

Yeah, so Estelle can literally learn how to make any food, from scratch, by eating it once. She’s not a bad chef, she’s not a good chef, she’s a damn prodigy.

Well, that sounds pretty convenient.
Um... It's not that I don't like cooking and all, it's just that I never seem to get any better... I'd sure love to be able to increase my repertoire and really shock my dad's taste buds for once in my life.

Rinon: That's the spirit! And in passing, if you're in need of any ingredients, I'd be delighted to service your cooking needs!

You really know how to solicit your customers, Mr. Rinon.
Thank you for the recipe book. We'll put it to good use.

The game explains cooking to us quickly. It’s pretty simple: There are two types of recipes, Sit-Down, and Take-Out. Sit-Down meals are generally more effective, but they’re used as soon as you cook them. Take-Out recipes add a new item to your inventory that can be eaten at any time, even during battle. There’s a lot of foodstuffs with effects that normal recipes can’t replicate, some of which are good, and they’re generally more cost-effective than standard healing so try to learn every recipe you can.



To get ingredients, we either buy them, or consume the flesh of our enemies. We are terrifying people.



Pretty much every restaurant in the game has its own speciality, that you eat automatically when you buy it. We can also buy some foodstuffs.



While we’re still kinda incredibly poor, that won’t last long. So while I don’t do it now, I generally buy every foodstuff I can, then use them in battle when I need them, learning the recipe thusly. Finally, we’re done, and we can go give Cassius his newspaper.






Is something wrong? You seem to be in quite a hurry.
We've got a bit of a problem. Is your father at home today?
Yes, he is. He said something about having to sort out a bunch of documents.

Documents, of course, being some nice liquors now that the kids are finally out of the house.

But...what's going on?
You know Luke and Pat, right?
Sure we do. In fact, we saw them not that long ago.
What's wrong? Are they in some sort of trouble?
I don't know how to say this, but... I just heard from Yuni that Luke and Pat ran off to the tower that lies on the northern outskirts of Rolent!



You mean the Tower of Esmelas?! Isn't that place supposed to be a breeding ground for monsters?!

If I’ve learned anything, everywhere is a breeding ground for monsters.

That's what they say... Unfortunately, at the moment, Scherazard is out on other bracer business, so I want to ask your father to bring the boys home safely.
What are you talking about?! There's no time for that! Joshua and I will go after them and bring them back!
I don't know if that's such a good idea... The two of you only just qualified to be junior bracers today...
With all due respect, I believe that Estelle's judgment is correct in this situation. If the two of us hurry, we may even be able to catch up with the boys before they reach the tower.
I understand. I will take responsibility for whatever happens. As an emergency request from the Bracer Guild, I ask that you lose no time in bringing about the safe return of these children.
Roger that!
Understood.
The Esmelas Tower can be reached by taking the western path at the junction along the Malga Trail. You can get onto the Malga Trail though Rolent's northwest gate. I'll be on standby at the guild, so if you run into any trouble, you know where to find me.



Come on, Joshua! We don't have any time to lose!
I'm right behind you!



And then the kids die, while we bother weirdly named townspeople. Whoops!

Hell of a first day.


Rhett: And thanks to that, I find myself compelled to buy a new one each time I head to the store. But I get yelled at by my wife for gettin’ so many...so maybe I should cut back a bit. I’ve only got the first chapter of this novel, so if you want I’ll give it to you.



And now we get the first chapter of Carnelia. Collecting all the chapters of this epic is one of the few non bracer guild sidequests. Our reward is disproportionate to the mundanity of the task, but I’ll save that for later.



Oh, and they’re not just random items. We can also read it, if we so desire. Same with the Liberl News. See the Extras at the end of the update.





With that done, we hope our novel related shenanigans haven’t led to some dead kids, and set out on the road.



Flying Felines are pretty easy. They’re weak to all possible elements, and they’re fairly slow. If you get the drop on them, you can probably kill them before they attack. Also, note that there are only 4 elemental efficacies listed, even though there are 7 elements. This means that Time element attacks always do full damage, but never do bonus damage, while Mirage and Space (the last two elements) don’t actually have attack magic of their own.



We can also run into these Lily Movers. They’re super weak to fire, so it would be neat if I’d equipped fire. Oh well.



These early game enemies can actually do a fair amount of damage. You should normally be able to kill them fast enough to blunt the impact though.



Then this happens. This is super important.



The Critical effect boosts Magic, Healing and Attacks by 50%. If you’re not great at math, let me break that down for you. That’s a lot of percent. Playing around these is key.





And what, we don’t get to keep the spider? We could find a use for it!



Eventually we come to a fork in the road. Our destination is to the right...



So we go left.





We find some new enemies on this route. They’re pretty strong.



Whoops!

Dying drops your CP to 0.



You can’t fail to run though, so we’re fine.

I’d normally go back around now, but this way I can show off a gameover if I fuck up.



It was a foregone conclusion. Luckily, you can just retry the battle. Furthermore, the enemies will be made somewhat weaker (you can disable this). This is nice, because you’ll almost always move up to the top of the turn order after your first reset, meaning you can escape and go on your way.



The White Bracelet makes you immune to Blind. It’s probably not worth the trip. Scratch that, it’s not worth the trip, nobody blinds between now and when you’d normally come this way.



A metaphor for the trip as a whole.

We had some fun though.



A quick trip back to Rolent, and we finally make it to our destination.

We’ve done a terrible job so far.


I didn’t see any sign of them along the trail, so do you think they’ve wandered inside?
It’s quite likely that’s the case. Let’s go in. It looks like we’ll need to hurry...

We may have already missed the boat on that one.

Right!





Pat’s Voice: I'm scared...
Luke’s Voice: Quit being a baby!
Luke's Voice We're only on the 1st floor of this place...

Did you hear that?! They really did come in here...
(Takes a deep breath)
Estelle? Are you all right?
LUKE! PAT! If you can hear me, answer me NOW!



Those little brats! Are they pretending they can't hear me?!
They might have climbed up to the 2nd floor. Let's hurry and see if we can find them.







Luke’s Voice: Wh-what are we going to do?!
Pat's Voice: S-somebody heeeeeelp!



Uh.... man, decisions are hard. Quick, what do we do?

Next time:



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The Liberl News - Issue 1











Carnelia - Chapter 1