Part 29: Bonus Chapter 6 Redux: War (Tank), Huh, What is it Good For? (Absolutely nothing!)

This is it. The final battle. We've gone through so much. Nothing stands in our way now. There can't be. Nothing at all. We've done everything I set out to do in this LP.

Uh...

























So, here we are again. If you want the unabridged version of the intro, go read the first time I did this mission. I'm here again because, despite saying at the start of the LP I wouldn't worry about all S ranks, it kinda turned into that unintentionally. Except for this mission.

In any case, Day 1 starts out as Day 1 does, and capturing begins.

Checking enemy ranges.

And moving units forward.



Penny has moved forward, but thanks to planning, nothing has been hit yet.

We finish capturing everything close by.

Our tanks team up in the north to kill hers off.

And acquisition prevention begins.

I opt to send the artillery south. The other tank is there, so it only makes sense.

Penny then decides to send her tank north. oh well.

First tank attacks.

And the second one kills.

Bike heads north and starts capturing the neutral city.

Infantry damages this bike some more.

And the recon continues harassing the infantry capturing while my south units move up a little.

Looking good so far. Still haven't bought anything.





And there goes the mech.

This mech is getting close to our territory. I don't like that.

One tank heads south to deal with the bike.

While the other does heavy damage to that mech.

And the recon scores a kill, preventing Penny from having this city to heal on.

I move the infantry forward to lure the recon, since I know that the enemies spawn on that side. I'd rather not lose anything chasing that recon to the right side.

Perfect.

The bike's done capturing, which is great.

This south recon gets hammered by the tank in the south.

I pull the infantry back and move the southern mech forward to help cover its retreat.

As for the north recon...

It gets hit as well.

We're in a good spot to deal with Penny's reinforcements.




One recon down.

Two recons down.












Well, we're in a better spot than last time. That's something.

Still, everything starts pulling back to the left edge.

Will: What is it?






And now we have all we need to win the mission.

Still running, though the tank and artillery in the south will hold the line against one Md tank.

Penny moves the Md tank in range of the antitank, and the south one takes the bait.

One shot from the artillery.

And a quick poke from the mech.

South Md tank is almost dead. For the north...

Just as much damage from the antitank as two units pulled off in the south. Not bad at all.





A pointless second antitank is built, and the first heads after the war tank. The artillery attacks the war tank and everything else continues to flee.





Thanks Penny, for attacking my antitank at every opportunity.




Now there's a sight for sore eyes. Power still gets knocked down badly this mission, since t here really isn't an effective way to kill that war tank.





And that's that. By the time I'm done with the final mission, all story maps will be S-ranked.
Next time!
Nest smashing!