Part 15: Mexican Fireworks
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All right, who's ready to grab some Black Bombs that we'll probably never use?
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What's this, a new face? Meet Hawke, in AW2 he was Sturm's right hand man. In AW:DS there's a bit of tension between him and the Bolt Guard due to internal politics. Probably because he's actually competent.
Are you implying Lash isnt competent? Crazy as shit, sure, but shes damn good at what she does (What she does being Make crazy inventions with constantly increasing killing power).
In game, she uses the same damn AI as every other enemy, which is just as exploitable. So in one sense, she isnt competent as a CO.
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Now is Lash breaking the fourth wall, or actually playing a game? I'll let the reader decide.
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Hawke is probably the only person who can actually keep Lash under control.
Control and Lash dont belong in the same sentence together, unless theyre separated by cant.
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I'd be afraid of anything inside the pockets of Lash's massive coat. Who knows what's in there, eggs, explosive eggs, artillery shells, combustible lemons, remote controls for all locally Black Bombs, last week's egg. You never know.
Bolts of what? Cloth? Lightning?
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Don't give the boy a heart attack Grimm.
It dropped out of Lashs pocket. Id be surprised if it wasnt lethal.
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Case in point. I mean, fuck, imagine if Colin had actually used the remote before Lash told them what it was.
I almost admire her restraint in not making them actually manned.
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I know your gimmick has always been an utter lack of spine Colin, but could you at least not stutter when taunting the enemy?
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Black Hole has a MASSIVE wall of units up by the Lab, it's actually pretty menacing. Both visually and in actual gameplay terms. This won't be like the last mission where the only requirement for winning was to have a pulse. We'll actually have to use strategery!
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Down at the bottom we have our army. As you can see by comparing the two we're a bit out gunned, and the only production tile, an airfield, is midway between the two forces. Of course we do have a few advantages. Mainly those Black Bombs look rather orange, and there are two Com Towers hiding under the terrain display in the bottom left. We have control over those
The actual general strategy is pretty clear again, but the black bombs are a little more difficult to use than they look. The AI doesnt tend to leave holes in its formations, and you cant move through them, so you tend to just be able to explode at the edges of the formation, instead of deep enough to really shred them.
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Due to everyone's votes we'll be using Grimm and Colin for this map. Grimm's gonna be leading the charge with his 130% attack, 150% once we get those Com Towers.
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You go Colin, you go!
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The battle starts with me running for the Com Towers and grumbling about how Orange Star likes to deploy with their Artillery in front of their tanks.
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Gotta start whittling away at the Black Pipe Seam to we can release the beasts. The game mostly gives you the Copter so you can blow open this one pen of bombs.
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It's really tempting to run forward and get that airfield, but you really don't want to do that. At least not until your bombs have had a chance to really soften up Lash's forces.
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Boom! Our first pen is open and we have two bombs for Colin to control from the background while Grimm does all the brawling.
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You say it like you haven't seen it before when you and Max first fought Lash in this game.
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Max, the one person here (aside from Jake, who Im pretty sure no one takes seriously) who actually knows what the bomb does, is the one to suggest blowing it up. Great job guys.
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Dangerous or not, I don't think you're gonna get that remote out of Colin's hands any time soon.
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Since we've got the range, I toss this bomb at these units here. We'll save the rest for the bigger, more expensive stuff.
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Since the bombs are an "On-map" effect and not a unit actually attacking they can't actually kill and will only reduce enemies to 1 HP.
And map-attack effects like this dont hurt pipelines, Black Crystals, or any other HP-based installation Black Hole fields. Kind of an issue given how they started this map.
Im torn between calling Lash a true humanitarian for building a bomb that cant actually kill anything, and questioning why anyone would ever build a bomb that cant actually kill anyone, let alone why Lash would. Maybe she tested it on her own people, that seems like a Lash-esque thing to do.
This, however, would mean that were stealing the defective model that cant kill anything.
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Oh look, we've got some more bombs for Colin to play with! Quick, Grimm, put him on your shoulders so he can get a better view of the enemy!
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And then ALL difficulty flew out the window. Still, better than the last mission, at least you need a fraction of a brain to win, the last one was just checking if you had a pulse.
Worth noting that blowing up your own Black Bombs doesnt count against your Technique score. Only actual enemy kills does.
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The biggest problem with the Bombs is that they only have 45 fuel. That may sound like a lot but air units eat 5 units of fuel every time you end a turn. That means even if you don't move the Bombs around inside their Pens (which you can do, you have control of the bombs from the start since Advance Wars doesn't do that "units changing faction mid-mission" madness), they'll be running about half-empty.
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We're running out of worthwhile targets faster than we're running out of Bombs here.
The game does expect that youre going to waste one or two getting the hang of it, I think.
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The only real juicy targets remaining are those full health Rockets in the top left. And at this point I'm really not worried about the Bombs being shot down as a 5 or 1 HP AA isn't going to knock a full health one out of the sky, even with Grimm's defense. Besides, a Bomb explodes for full damage at any health.
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Why the fuck is the suicide bomber smiley named "happyelf"?
Now-permabanned former poster. Apparently held Views on Israel/Palestine issues.
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And that's the last one. It's all down to cleanup now.
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Not even Prime Bullshit's gonna help you now Lash.
I feel betrayed, Alky. Prime Bullshit not working in this game is a violation of everything Ive learned up until this point.
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And now we can pump out enough cheap Copters to cover the sky and make sure none of Lash's units escape by running away.
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Or we could if Lash's forces actually lasted long enough for me to start using said airfield.
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Colin: a fan of cheap but powerful munitions. Honestly, if there's one CO I would use Black Bombs with it's Colin just because he gets everything for so cheap. I just never really think of using them is all.
Theyre still ruinously expensive and only good for one shot. Still not a fan.
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And here's the points tally. Yes, breaking Black Pipe Seams actually does net you 5 points each. Not really worth going out of your way for to be honest.
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Next time we'll be doing a mission that I have mixed feelings about. On one hand it will be an introduction to Green Earth and two of their COs, Jess and the new guy, and brand new unit designed by Green Earth. On the other hand, HOW they introduce said unit, WHAT unit they introduce, and the fucker who will be driving it with his defensive powers combine in a way to make me froth at the mouth.
Oh IntSys, never change.
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Fog of War was too easy before!