The Let's Play Archive

Battletech

by PoptartsNinja

Part 228: Jeronimo: Hard Landing - Turn 1

Hard Landing: Tactical Update 1

Combat Phase



In its entire long, shrouded history only three times had an Atlas walked among the ranks of the Death Commandos. Too slow and too distinctive for most actions, the Atlas’ ponderous durability was a liability. There was a saying among the Death Commandos that the Atlas was good only for dying to buy time for faster `Mechs to do their work.

Unless that Atlas was piloted by Terrace Williams.

Eating kilometers with his long stride, the fourteen meter tall Atlas was one of the tallest BattleMechs ever produced and Terrace knew how to eke every iota of speed from his massive `Machine and regularly pushed it to speeds beyond those its original designers would’ve deigned possible. Like the rest of the Death Commandos, Terrace’s Atlas was a glossless black. Unlike the rest of the Death Commandos, Terrace’s Atlas hadn’t needed to be emblazoned with a single white skull.

It already sported one of its own.

Head swiveling slightly, the Atlas surveyed the battlefield like an angry god; its grim visage a silent promise to any who dared oppose it. In truth, Terrace felt the Atlas’ design redundant. Death had already come to Jeronimo. Death walked among the living and claimed who it wanted with impunity.

In the name and memory of the Chancellor of the Capellan Confederation, today Death had come for Jeronimo itself.



Mission Objective:

Destroy All Clan Forces (0/15)
OR
Destroy All Tyre Aerospace Fighters (0/6)





Key:
Y1 Stalker, Y2 Battlemaster, Y3 Crockett, Y4 Atlas
Y5 Cataphract, Y6 Archer, Y7 Charger, Y8 Flashman
Y9 Raven, Y10 Po 1, Y11 Po 2, Y12 Phoenix Hawk

Enemy Movement Modifiers:
H1 Thresher: +2 Walked
H2 Jenner IIC: +3 Walked
H3 Incubus: +3 Walked
H4 Incubus 2: +3 Walked
H5 Warhammer IIC: +1 Walked
T1 Mars Assault Vehicle: +0 Stationary
T2 Athena Combat Vehicle: +1 Cruised
T3 Hephaestus Scout Tank (Prime) 1: +3 Cruised
T4 Hephaestus Scout Tank (Prime) 2: +3 Cruised
T5 Hephaestus Scout Tank (A): +3 Cruised
T6 Hephaestus Scout Tank (B): +3 Cruised
V1 Donar 1: +3 Cruised
V2 Donar 2: +3 Cruised
V3 Donar 3: +3 Cruised
V4 Anhur Assault Helicopter: +3 Cruised






Y1 STLK-3F Stalker
Weight: 85 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 25/25 (18/18)
LT R A(S): 7/7
CT A(S): 36/36 (27/27)
CT R A(S): 11/11
RT A(S): 25/25 (18/18)
RT R A(S): 7/7
LA A(S): 23/23 (14/14)
RA A(S): 23/23 (14/14)
LL A(S): 25/25 (18/18)
RL A(S): 25/25 (18/18)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 20[30]
Movement: 3/5/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Cong Tsui
Mechwarrior Player: Affi
Mechwarrior Status: OK!
Armament:
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Large Laser – RT (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Large Laser – LT (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
iLK SRM-6 – RT (Heat: 4, Ammo: 30, Range: (L:9 M:6 S:3), Status: OK!)
iLK SRM-6 – LT (Heat: 4, Ammo: -, Range: (L:9 M:6 S:3), Status: OK!)
iLK LRM-10 – RA (Heat: 6, Ammo: 24, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
iLK LRM-10 – LA (Heat: 6, Ammo: -, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
Critical Damage: None!
Notes: no hands or arm actuators

Y2 BLR-1G Battlemaster
Weight: 85 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 28/28 (18/18)
LT R A(S): 8/8
CT A(S): 40/40 (27/27)
CT R A(S): 11/11
RT A(S): 28/28 (18/18)
RT R A(S): 8/8
LA A(S): 24/24 (14/14)
RA A(S): 24/24 (14/14)
LL A(S): 26/26 (18/18)
RL A(S): 26/26 (18/18)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 18[27]
Movement: 4/6/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Urjasz Sobczak
Mechwarrior Player: Remora
Mechwarrior Status: OK!
Armament:
PPC – RA (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Machine Gun – LA (Ammo: 100, Range: (L:3 M:2 S:1), Status: OK!)
Machine Gun – LA (Ammo: -, Range: (L:3 M:2 S:1), Status: OK!)
iLK SRM-6 – LT (Heat: 4, Ammo: 30, Range: (L:9 M:6 S:3), Status: OK!)
Critical Damage: None!
Notes: 2 hands

Y3 CRK-5003-0 Crockett
Weight: 85 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 25/25 (18/18)
LT R A(S): 11/11
CT A(S): 35/35 (27/27)
CT R A(S): 19/19
RT A(S): 25/25 (18/18)
RT R A(S): 11/11
LA A(S): 28/28 (14/14)
RA A(S): 28/28 (14/14)
LL A(S): 36/36 (18/18)
RL A(S): 36/36 (18/18)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 15[22]
Movement: 3/5/3
Mechwarrior: Pilot 2, Gunnery1
Mechwarrior Name: Ho He
Mechwarrior Player: Brandy Collins
Mechwarrior Status: OK!
Armament:
Large Laser – RA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Large Laser – LA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Small Laser – RA (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!)
Small Laser – LA (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!)
iLK SRM-6 – RT (Heat: 4, Ammo: 30, Range: (L:9 M:6 S:3), Status: OK!)
iLK SRM-6 – LT (Heat: 4, Ammo: -, Range: (L:9 M:6 S:3), Status: OK!)
Autocannon/10 – LT (Heat: 3, Ammo: 20, Range: (L:15 M:10 S:5), Status: OK!)
Critical Damage: None!
Notes: no hands

Y4 AS7-DC Atlas
Weight: 100 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 32/32 (21/21)
LT R A(S): 10/10
CT A(S): 47/47 (31/31)
CT R A(S): 14/14
RT A(S): 32/32 (21/21)
RT R A(S): 10/10
LA A(S): 34/34 (17/17)
RA A(S): 34/34 (17/17)
LL A(S): 41/41 (21/21)
RL A(S): 41/41 (21/21)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 20[30]
Movement: 3/5[6]/0
Mechwarrior: Pilot 1, Gunnery 0
Mechwarrior Name: Terrace Williams
Mechwarrior Player: Krumbsthumbs
Mechwarrior Status: OK!
Armament:
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
iLK MRM-40 – LT (Heat: 12, Ammo: 12, Range: (L:15 M:8 S:3), Status: OK!)
Gauss Rifle – RT (Heat: 1, Ammo: 16, Range: (L:22 M:15 S:7 Min:2), Status: OK!)
Critical Damage: None!
Notes: 2 hands

Y5 CTF-1X Cataphract
Weight: 70 tons (Heavy)
HD A(S): 9/9 (3/3)
LT A(S): 16/16 (15/15)
LT R A(S): 6/6
CT A(S): 26/26 (22/22)
CT R A(S): 9/9
RT A(S): 16/16 (15/15)
RT R A(S): 6/6
LA A(S): 22/22 (11/11)
RA A(S): 22/22 (11/11)
LL A(S): 22/22 (15/15)
RL A(S): 22/22 (15/15)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 16[24]
Movement: 4/6/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Reece Collier
Mechwarrior Player: radintorov
Mechwarrior Status: OK!
Armament:
PPC – RA (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
Autocannon/10 – RT (Heat: 3, Ammo: 20, Range: (L:15 M:10 S:5), Status: OK!)
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Critical Damage: None!
Notes: 1 hand

Y6 ARC-2R Archer
Weight: 70 tons (Heavy)
HD A(S): 9/9 (3/3)
LT A(S): 24/24 (15/15)
LT R A(S): 6/6
CT A(S): 33/33 (22/22)
CT R A(S): 10/10
RT A(S): 24/24 (15/15)
RT R A(S): 6/6
LA A(S): 22/22 (11/11)
RA A(S): 22/22 (11/11)
LL A(S): 26/26 (15/15)
RL A(S): 26/26 (15/15)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 10[15]
Movement: 4/6/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Lukas Boehm
Mechwarrior Player: landcollector
Mechwarrior Status: OK!
Armament:
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – CT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – CT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
iLK LRM-20 – RT (Heat: 6, Ammo: 24, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
iLK LRM-20 – LT (Heat: 6, Ammo: 24, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
Critical Damage: None!
Notes: 2 hands

Y7 CGR-1A5 Charger
Weight: 80 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 26/26 (17/17)
LT R A(S): 8/8
CT A(S): 39/39 (25/25)
CT R A(S): 10/10
RT A(S): 26/26 (17/17)
RT R A(S): 8/8
LA A(S): 24/24 (13/13)
RA A(S): 24/24 (13/13)
LL A(S): 33/33 (17/17)
RL A(S): 33/33 (17/17)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 13[19]
Movement: 4/6/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Iskander Vassiliev
Mechwarrior Player: SageSepth
Mechwarrior Status: OK!
Armament:
Small Laser – HD (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!)
Medium Laser – CT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
iLK SRM-6 – LT (Heat: 4, Ammo: 15, Range: (L:9 M:6 S:3), Status: OK!)
iLK SRM-6 – LT (Heat: 4, Ammo: -, Range: (L:9 M:6 S:3), Status: OK!)
Autocannon/20 – RT (Heat: 7, Ammo: 10, Range: (L:9 M:6 S:3), Status: OK!)
Critical Damage: None!
Notes: 2 hands

Y8 FLSH-8K Flashman
Weight: 75 tons (Heavy)
HD A(S): 9/9 (3/3)
LT A(S): 22/22 (16/16)
LT R A(S): 10/10
CT A(S): 25/25 (23/23)
CT R A(S): 16/16
RT A(S): 22/22 (16/16)
RT R A(S): 10/10
LA A(S): 24/24 (12/12)
RA A(S): 24/24 (12/12)
LL A(S): 27/27 (16/16)
RL A(S): 27/27 (16/16)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 15(30)
Movement: 5/8/0
Mechwarrior: Pilot 1, Gunnery 1
Mechwarrior Name: Xiang Yi
Mechwarrior Player: Olesh
Mechwarrior Status: OK!
Armament:
Large Laser – RA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Large Laser – LA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Large Laser – CT (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Flamer – HD (Heat: 3, Range: (L:3 M:2 S:1), Status: OK!)
Anti-Missile System – RT (Heat: 1, Ammo: 12, Range: (S:1), Status: OK!)
Critical Damage: None!
Notes: no hands or arm actuators

Y9 RVN-1DC Raven
Weight: 30 tons (Light)
HD A(S): 9/9 (3/3)
LT A(S): 12/12 (8/8)
LT R A(S): 3/3
CT A(S): 13/13 (11/11)
CT R A(S): 4/4
RT A(S): 12/12 (8/8)
RT R A(S): 3/3
LA A(S): 8/8 (6/6)
RA A(S): 8/8 (6/6)
LL A(S): 12/12 (8/8)
RL A(S): 12/12 (8/8)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 12[18]
Movement: 5/8/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Nkiruka Olisaemeka
Mechwarrior Player: piss
Mechwarrior Status: OK!
Armament:
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
iLK MRM-10 – RT (Heat: 4, Ammo: 24, Range: (L:15 M:8 S:3), Status: OK!)
iLK MRM-10 – LA (Heat: 4, Ammo: -, Range: (L:15 M:8 S:3), Status: OK!)
Searchlight – LA (Status: OK!)
Recon Camera – LA (Status: OK!)
Beagle Active Probe – LT (Range: (S:6), Status: OK!)
Critical Damage: None!
Notes: no hands or arm actuators

Y10 PO-2L Po 1
Weight: 40 tons (Medium)
HD A(S): 9/9 (3/3)
LT A(S): 15/15 (10/10)
LT R A(S): 4/4
CT A(S): 18/18 (12/12)
CT R A(S): 5/5
RT A(S): 15/15 (10/10)
RT R A(S): 4/4
LA A(S): 11/11 (6/6)
RA A(S): 11/11 (6/6)
LL A(S): 14/14 (10/10)
RL A(S): 14/14 (10/10)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 12[18]
Movement: 5/8/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Louw Bouman
Mechwarrior Player: Rivensteel
Mechwarrior Status: OK!
Armament:
iLK MRM-10 – RA (Heat: 4, Ammo: 24, Range: (L:15 M:8 S:3), Status: OK!)
iLK MRM-10 – LA (Heat: 4, Ammo: -, Range: (L:15 M:8 S:3), Status: OK!)
iLK MRM-10 – CT (Heat: 4, Ammo: -, Range: (L:15 M:8 S:3), Status: OK!)
Flamer – RT (Heat: 3, Range: (L:3 M:2 S:1), Status: OK!)
Flamer – LT (Heat: 3, Range: (L:3 M:2 S:1), Status: OK!)
Critical Damage: None!
Notes: no hands or arm actuators

Y11 PO-2L Po 2
Weight: 40 tons (Medium)
HD A(S): 9/9 (3/3)
LT A(S): 15/15 (10/10)
LT R A(S): 4/4
CT A(S): 18/18 (12/12)
CT R A(S): 5/5
RT A(S): 15/15 (10/10)
RT R A(S): 4/4
LA A(S): 11/11 (6/6)
RA A(S): 11/11 (6/6)
LL A(S): 14/14 (10/10)
RL A(S): 14/14 (10/10)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 12[18]
Movement: 5/8/0
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Ethan Parkinson
Mechwarrior Player: Leperflesh
Mechwarrior Status: OK!
Armament:
iLK MRM-10 – RA (Heat: 4, Ammo: 24, Range: (L:15 M:8 S:3), Status: OK!)
iLK MRM-10 – LA (Heat: 4, Ammo: -, Range: (L:15 M:8 S:3), Status: OK!)
iLK MRM-10 – CT (Heat: 4, Ammo: -, Range: (L:15 M:8 S:3), Status: OK!)
Flamer – RT (Heat: 3, Range: (L:3 M:2 S:1), Status: OK!)
Flamer – LT (Heat: 3, Range: (L:3 M:2 S:1), Status: OK!)
Critical Damage: None!
Notes: no hands or arm actuators

Y12 PHX-1 Phoenix Hawk
Weight: 45 tons (Medium)
HD A(S): 9/9 (3/3)
LT A(S): 18/18 (11/11)
LT R A(S): 4/4
CT A(S): 23/23 (14/14)
CT R A(S): 5/5
RT A(S): 18/18 (11/11)
RT R A(S): 4/4
LA A(S): 10/10 (7/7)
RA A(S): 10/10 (7/7)
LL A(S): 15/15 (11/11)
RL A(S): 15/15 (11/11)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 10[15]
Movement: 6/9/6
Mechwarrior: Pilot 2, Gunnery 1
Mechwarrior Name: Zdenko Horvat
Mechwarrior Player: Mezzanon
Mechwarrior Status: OK!
Armament:
Large Laser – RA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Machine Gun – RA (Ammo: 100, Range: (L:3 M:2 S:1), Status: OK!)
Machine Gun – LA (Ammo: -, Range: (L:3 M:2 S:1), Status: OK!)
Critical Damage: None!
Notes: 2 hands





H1 Thresher
Weight: 60 tons (Heavy)
Overheat Penalty: None
Movement: 5/8[10]/5
Mechwarrior: Pilot 4, Gunnery 3
Mechwarrior Name: Tidus
Mechwarrior Status: OK!
Armament:
Autocannon/10, 3x Medium Laser, 2x SRM-6
Critical Damage: None!
Notes: no hands

H2 Jenner IIC
Weight: 35 tons (Light)
Overheat Penalty: None
Movement: 9/14/7
Mechwarrior: Pilot 4, Gunnery 3
Mechwarrior Name: Kharisa
Mechwarrior Status: OK!
Armament:
2x SRM-6, 1x SRM-4
Critical Damage: None!
Notes: no hands or arm actuators

H3 Incubus
Weight: 30 tons (Light)
Overheat Penalty: None
Movement: 9/14/0
Mechwarrior: Pilot 4, Gunnery 3
Mechwarrior Name: Donovan
Mechwarrior Status: OK!
Armament:
Large Laser, 2x Medium Laser, 4x Machine Gun
Critical Damage: None!
Notes: 2 hands

H4 Incubus 2
Weight: 30 tons (Light)
Overheat Penalty: None
Movement: 9/14/0
Mechwarrior: Pilot 4, Gunnery 3
Mechwarrior Name: Miranda
Mechwarrior Status: OK!
Armament:
PPC, 2x Medium Laser, 4x Machine Gun
Critical Damage:[/b] None!
Notes: 2 hands

H5 Warhammer IIC
Weight: 80 tons (Assault)
Overheat Penalty: None
Movement: 4/6/0
Mechwarrior: Pilot 4, Gunnery 3
Mechwarrior Name: Lucas
Mechwarrior Status: OK!
Armament:
2x PPC, 5x Medium Laser, SRM-6
Critical Damage: None!
Notes: no hands

T1 Mars Assault Vehicle
Weight: 100 tons (Heavy)
Movement: 2/3
Crew: Driving 4, Gunnery 3
Motive System Damage: None!
Critical Damage: None!
Armament:
Large Laser, Gauss Rifle, 2x Machine Gun, Autocannon/10, 3x LRM-15, 2x SRM-6
Notes:

T2 Athena Combat Vehicle
Weight: 75 tons (Heavy)
Movement: 3/5
Crew: Driving 4, Gunnery 3
Motive System Damage: None!
Critical Damage: None!
Armament:
2x Gauss Rifle, 2x Medium Laser, 2x Machine Gun, LRM-10
Notes:

T3 Hephaestus Scout Tank (Prime) 1
Weight: 30 tons (Light)
Movement: 8/12
Crew: Driving 4, Gunnery 3
Motive System Damage: None!
Critical Damage: None!
Armament:
2x Medium Laser, TAG, Active Probe, ECM Suite
Notes: 4 ton infantry bay, ECM removes iLK benefits

T4 Hephaestus Scout Tank (Prime) 2
Weight: 30 tons (Light)
Movement: 8/12
Crew: Driving 4, Gunnery 3
Motive System Damage: None!
Critical Damage: None!
Armament:
2x Medium Laser, TAG, Active Probe, ECM Suite
Notes: 4 ton infantry bay, ECM removes iLK benefits

T5 Hephaestus Scout Tank (A)
Weight: 30 tons (Light)
Movement: 8/12
Crew: Driving 4, Gunnery 3
Motive System Damage: None!
Critical Damage: None!
Armament:
1x LRM-15, Small Laser, Active Probe
Notes: 4 ton infantry bay, ECM removes iLK benefits

T6 Hephaestus Scout Tank (B)
Weight: 30 tons (Light)
Movement: 8/12
Crew: Driving 4, Gunnery 3
Motive System Damage: None!
Critical Damage: None!
Armament:
2x Medium Laser, SRM-6, Active Probe
Notes: 4 ton infantry bay

V1 Donar Assault Helicopter 1
Weight: 21 tons (Heavy)
Movement: 9/14
Crew: Driving 4, Gunnery 3
Motive System Damage: None!
Critical Damage: None!
Armament:
Large Laser, 2x SRM-2
Notes:

V2 Donar Assault Helicopter 2
Weight: 21 tons (Heavy)
Movement: 9/14
Crew: Driving 4, Gunnery 3
Motive System Damage: None!
Critical Damage: None!
Armament:
Large Laser, 2x SRM-2
Notes:

V3 Donar Assault Helicopter 3
Weight: 21 tons (Heavy)
Movement: 9/14
Crew: Driving 4, Gunnery 3
Motive System Damage: None!
Critical Damage: None!
Armament:
Large Laser, 2x SRM-2
Notes:

V4 Anhur Assault Helicopter
Weight: 30 tons (Heavy)
Movement: 8/12
Crew: Driving 4, Gunnery 3
Motive System Damage: None!
Critical Damage: None!
Armament:
Gauss Rifle, ECM Suite
Notes: ECM removes iLK benefits

F1-F6 Tyre Aerospace Fighter
Weight: 55 tons
Damage Threshhold: 35
Status: F1: Ok, F2: Ok, F3: Ok, F4: Ok, F5: Ok, F6: Ok!

Attention, Mechwarriors! You will be receiving a PM / E-Mail soon Tomorrow morning, since I'm going to bed. This time does not count against the 72 hour limit.