The Let's Play Archive

Battletech

by PoptartsNinja

Part 684: Snake Pit - Turn 12

Snake Pit 12

Narinder Rapallino cursed as the Wyvern twisted, nimbly avoiding the Hitman’s bobbing targeting laser. It should’ve been trivial to keep it on target, but once his computer started to broadcast the coordinates for the side of a building Narinder killed the upload. There was no sense wasting anyone’s ammunition with bad targeting data. As if sensing the threat the Hitman represented, the Wyvern’s large laser speared into Narinder’s already damaged right shoulder. His arm sheered away in a puff of metal vapor, and the hungry beam of the enemy’s large laser reduced his side torso armor to molten slag. A flight of missiles peppered the building beside him as the Wyvern hastily turned away.

“He’s transmitting,” Rose warned. Her Mongoose was only a few paces behind, but that may well have been a kilometer as far as their jamming gear was concerned. Narinder cranked his Guardian ECM up to maximum power, trying to flood the local airwaves with static. It was an obvious tell, bound to alert the enemy command post that something was happening, but it beat letting the enemy BattleMech broadcast their exact position.

He felt gratified a moment later when the Wyvern’s broadcast was drowned by static—only for that satisfaction to turn into a lump of ice-cold dread in the pit of his stomach when he noticed the Wyvern’s head-mounted lasercomm was pointed squarely at the Clan observation post at the top of the Sanyu tower.

“Shit!” he exclaimed, watching the local Tac-net light up like a Coordinator’s Day tree. “We’ve been made!”









Shooting Phase
Roughneck DSI (Player)
- Holds fire!
- Gains 2 heat, sinks 22!

Roughneck 3A (Player)
- Holds fire!
- Gains 2 heat, sinks 36!

Bandersnatch (Player)
- Delays turn!
- Gains 2 heat, sinks 20!

Centurion (Player)
- Charges PPC Capacitor!
- Gains 7 heat, sinks 30!

Mongoose (Player)
- Fires Medium Pulse Laser at Wyvern IIC (5 base + 2 range + 2 movement + 2 enemy movement - 2 pulse laser = 9): rolled 9, hit Left Torso (0/17 armor, 6/11 structure remaining)! Crit!
- Fires Medium Pulse Laser at Wyvern IIC (5 base + 2 range + 2 movement + 2 enemy movement - 2 pulse laser = 9): rolled 4, miss!
- Fires Medium Pulse Laser at Wyvern IIC (5 base + 2 range + 2 movement + 2 enemy movement - 2 pulse laser = 9): rolled 10, hit Center Torso (8/21 armor remaining)! TAC!
- Gains 14 heat, sinks 20!

Hitman (Player)
- Fires TAG at Wyvern IIC (3 base + 0 range + 1 movement + 2 enemy movement - 1 accurate = 5): rolled 4, miss!
- Fires Medium Laser at Wyvern IIC (3 base + 2 range + 1 movement + 2 enemy movement = 8): rolled 11, hit Left Torso (1/11 structure remaining)! Crit!
- Fires Medium Laser at Wyvern IIC (3 base + 2 range + 1 movement + 2 enemy movement = 8): rolled 9, hit Left Torso (0/11 structure remaining)! Torso destroyed!
- - Damage transfers to Center Torso (4/21 armor remaining)!
- Fires Medium Laser at Wyvern IIC (3 base + 2 range + 1 movement + 2 enemy movement = 8): rolled 7, miss!
- Gains 10 heat, sinks 20!

Sentinel (Player)
- Holds fire!
- Gains 2 heat, sinks 20!

Spider (Player)
- Fires Medium Pulse Laser at Wyvern IIC (4 base + 0 range + 4 movement + 2 enemy movement - 2 pulse laser = 8): rolled 2, miss!
- Fires Medium Pulse Laser at Wyvern IIC (4 base + 0 range + 4 movement + 2 enemy movement - 2 pulse laser = 8): rolled 6, miss!
- Gains 18 heat, sinks 23!

Charger (Player)
- Unable to indirect fire, no spotted target!
- Gains 2 heat, sinks 24!

Quickdraw (Player)
- Fires medium laser at Wyvern IIC (4 base + 0 range + 2 movement + 2 enemy movement = 8): rolled 4, miss!
- Fires medium laser at Wyvern IIC (4 base + 0 range + 2 movement + 2 enemy movement = 8): rolled 7, miss!
- Fires medium laser at Wyvern IIC (4 base + 0 range + 2 movement + 2 enemy movement = 8): rolled 8, hit Left Leg (12/22 armor remaining)!
- Fires medium laser at Wyvern IIC (4 base + 0 range + 2 movement + 2 enemy movement = 8): rolled 6, miss!
- Fires medium laser at Wyvern IIC (4 base + 0 range + 2 movement + 2 enemy movement = 8): rolled 2, miss!
- Fires medium laser at Wyvern IIC (4 base + 0 range + 2 movement + 2 enemy movement = 8): rolled 5, miss!
- Gains 23 heat, sinks 36!

Von Rohrs (Player)
- Holds fire!
- Gains 2 heat, sinks 32!

Bandersnatch (Player, delayed)
- Unable to indirect fire, no spotted target!
- Gains 2 heat, sinks 20!

Wyvern IIC
- Fires ER Large Laser at Hitman (3 base + 0 range + 3 movement + 3 enemy movement = 9): rolled 9, hit Right Arm (0/5 structure remaining)! Arm blown off!
- - Damage transfers to Right Torso (0/8 armor remaining)!
- Fires LRM-10 at Hitman (3 base + 0 range + 3 movement + 3 enemy movement = 9): rolled 4, miss!
- Fires SRM-6 at Quickdraw (3 base + 0 range + 3 movement + 3 enemy movement + 1 secondary target = 10): rolled 7, miss!
- Fires Machine Gun at Quickdraw (3 base + 0 range + 3 movement + 3 enemy movement + 1 secondary target = 10): rolled 8, miss!
- Fires Machine Gun at Quickdraw (3 base + 0 range + 3 movement + 3 enemy movement + 1 secondary target = 10): rolled 5, miss!
- Gains 24 heat, sinks 20!



End Phase:
Wyvern IIC
- Through-armor critical chance in Center Torso: rolled 7, no critical hits sustained!
- Must pass a piloting test or fall (4 base + 1 massive damage = 5): rolled 9, succeeds!



Physical Combat Phase:
Spider (Player)
- Kicks Wyvern IIC (4 base + 4 movement + 2 enemy movement - 2 kick = 8): rolled 6, miss!

Quickdraw (Player)
- Kicks Wyvern IIC (5 base + 2 movement + 2 enemy movement - 2 kick = 7): rolled 8, hit Left Leg (0/12 armor remaining)!

Wyvern IIC
- Kicks Quickdraw (4 base + 3 movement + 3 enemy movement - 2 kick = 8): rolled 8, hit Right Leg (7/16 armor remaining)!



End Phase:
Quickdraw (Player)
- Must pass a piloting test or fall (5 base + 0 kicked = 5): rolled 9, succeeds!

Wyvern IIC
- Must pass a piloting test or fall (4 base + 1 massive damage + 0 kicked = 5): rolled 7, succeeds!





Map Link



Player Status:




Opposing Force Status:




Special Rules
- Enemy units are alert and aware of player positions



Primary Objectives
- Find and Destroy enemy command post (0/1)

Secondary Objectives
- Destroy Enemy BattleMechs (7/15 remaining)



This Turn's Betting Pool Points
Unknown #8 – Firefly
- No correct guesses

Unknown #9 – Thunderbolt IIC
- LegendairyBovine (70t guess)



Leaderboard
- Gun Jam - 12 points
- TheParadigm - 4 points
- Goatface - 4 points
- Raverrn - 3 points
- jng2058 - 3 points
- LegendairyBovine - 2 points
- Scintilla - 1 point
- Farraday - 1 point
- Ardlen - 1 point


Gun Jam is our winner!
Grand Prize is your choice of:
- An MWO Bootleg of your choice from Warhansa, either sent to you directly or cleaned, assembled, painted, and shipped by me. I recommend the Warhammer (the Sledge, not the Warlock. The Warlock is not very good :c ), Atlas, or Black Knight but the choice is yours!
- A steam copy of Brigador: Up-Armored Edition
- Steam copies of Shadowrun: Returns, Dragonfall, and Hong Kong (before November 1st, while they’re on sale )
- A special option in the next political vote only you get to vote for? I dunno, I'm stretching, I'd take a reasonable suggestion.

TheParadigm and Goatface are our runners-up. They each get to name any as-yet unnamed Clan OmniMech!

And why the hell not, tying for third place are Raverrn and jng2058, who also get to name any as-yet unnamed Clan OmniMech (TheParadigm and Goatface get first choice)!



Orders Due: Midnight Tuesday!