The Let's Play Archive

Battletech

by PoptartsNinja

Part 695: Snake Pit - Turn 23

Snake Pit 23

The shrapnel wound had hurt for only a moment. The rapidly-blistering burns to his exposed arms and legs had hurt even less.

Khan Grier Siedman’s thin lips curled into a rictus grin. He knew what that meant. Knew how bad that was. Unless he received immediate medical attention, he was certain to die. He might have laughed, if he hadn’t suspected a half-molten shard of transplex of puncturing a lung. He had perhaps minutes of consciousness left to him, but his Kraken’s armor was holed—he was down to perhaps a few dozen seconds of operational time.

Casually, he tipped the anti-aircraft ‘Mech’s torso forward and shot the enemy Centurion in the upper thigh with his PPC. The Kraken’s enormous clawed foot snapped the weakened limb like a twig a moment later even as he spread his machine’s arms wide to open fire on the Spider and the ancient Von Rohrs once again. This time, not even the Spider’s agility was enough to save it—and a hail of fist-sized pellets snapped one of its gliding wings clean off. Another shot ruined the Von Rohrs’ hand, smashing servos and hydraulics and sending at least three fingers tumbling to the ferrocrete. Another kill was a start, at least.

He wouldn’t die truly happy unless he got at least one more: three, to Bronislaw’s confirmed two. On the off chance the Clans were wrong about the existence of an afterlife, he intended to take one last opportunity to brag.









Shooting Phase
Roughneck DSI (Player)
- Fires Gauss Rifle (Clan) at Kraken (3 base + 2 range + 2 movement + 1 enemy movement - 1 oversized = 7): rolled 12, hit Left Torso (12/32 armor remaining)!
- Fires Large Pulse Laser (Clan) at Kraken (3 base + 2 range + 2 movement + 1 enemy movement - 2 pulse laser - 1 oversized = 5): rolled 6, hit Head (0/9 armor, 2/3 structure remaining)! Pilot hit! Crit!
- Fires Small Pulse Laser (Clan) at Kraken: out of range!
- Fires Medium Laser at Kraken (3 base + 4 range + 2 movement + 1 enemy movement - 1 oversized = 9): rolled 5, miss!
- Fires Magshot Gauss Rifle at Kraken (3 base + 4 range + 2 movement + 1 enemy movement - 1 oversized = 9): rolled 8, miss!
- Fires Magshot Gauss Rifle at Kraken (3 base + 4 range + 2 movement + 1 enemy movement - 1 oversized = 9): rolled 6, miss!
- Fires Magshot Gauss Rifle at Kraken (3 base + 4 range + 2 movement + 1 enemy movement - 1 oversized = 9): rolled 4, miss!
- Fires Magshot Gauss Rifle at Kraken (3 base + 4 range + 2 movement + 1 enemy movement - 1 oversized = 9): rolled 6, miss!
- Gains 22 heat, sinks 22!

Roughneck 3A (Player)
- Holds fire!
- Gains 2 heat, sinks 36!

Bandersnatch (Player)
- Holds fire!
- Gains 2 heat, sinks 20!

Centurion (Player)
- Fires Snub-Nose PPC w/ PPC Capacitor (charged) at Kraken (3 base + 0 range + 2 movement + 1 enemy movement - 1 oversized = 5): rolled 11, hit Center Torso (10/46 armor remaining)!
- Fires Snub-Nose PPC at Kraken (3 base + 0 range + 2 movement + 1 enemy movement - 1 oversized = 5): rolled 6, hit Right Torso (17/32 armor remaining)!
- Fires Medium Laser at Kraken (3 base + 0 range + 2 movement + 1 enemy movement - 1 oversized = 5): rolled 7, hit Right Arm (29/34 armor remaining)!
- Gains 30 heat, sinks 30!

Sentinel (Player)
- No Line of Sight to primary target!
- Gains 2 heat, sinks 20!

Spider (Player)
- Fires Medium Pulse Laser at Kraken (4 base + 0 range + 4 movement + 1 enemy movement - 2 pulse laser - 1 oversized = 6): rolled 10, hit Left Torso (6/32 armor remaining)!
- Fires Medium Pulse Laser at Kraken (4 base + 0 range + 4 movement + 1 enemy movement - 2 pulse laser - 1 oversized = 6): rolled 11, hit Left Arm (28/34 armor remaining)!
- Gains 18 heat, sinks 23!

Von Rohrs (Player)
- Fires PPC at Kraken (4 base + 2 range + 2 movement + 1 enemy movement - 1 oversized target = 8): rolled 8, hit Center Torso (0/46 armor remaining)!
- Fires SRM-6 (Inferno) at Kraken (4 base + 4 range + 2 movement + 1 enemy movement - 1 oversized target = 10): rolled 7, miss!
- Fires SRM-6 (Inferno) at Kraken (4 base + 4 range + 2 movement + 1 enemy movement - 1 oversized target = 10): rolled 6, miss!
- Fires Flamer at Kraken: out of range!
- Gains 23 heat, sinks 32!

Kraken S (Objective, ACE)
- Fires ER PPC at Centurion (0 base + 0 range + 2 movement + 1 enemy movement = 3): rolled 8, hit Left Leg (5/24 armor remaining)!
- Fires HAG-40 at Spider (0 base + 0 range + 1 movement + 5 enemy movement + 2 secondary target not in front arc = 8): rolled 9, 24 pellets hit Left Torso (3/10 armor remaining), Left Arm (5/10 armor remaining), Right Arm (3/10 armor remaining (TAC!)), Left Torso (0/10 armor, 5/7 structure remaining (TAC!)), Right Torso (6/10 armor remaining)!
- Fires HAG-40 at Von Rohrs (0 base + 0 range + 1 movement + 2 enemy movement + 2 secondary target not in front arc = 5): rolled 11, 40 pellets hit Left Leg (10/20 armor remaining), Center Torso (12/22 armor remaining), Left Arm (0/13 armor, 6/10 structure remaining (Crit!)), Right Leg (8/20 armor remaining), Left Torso (5/15 armor remaining), Right Arm (3/13 armor remaining), Left Leg (5/20 armor remaining), Right Leg (3/20 armor remaining)!
- Gains 18 heat, sinks 34!



End Phase:
Kraken
- Critical chance in Head: rolled 9, 1 critical hit sustained!
- - Life Support damaged!
- Must pass a 3+ consciousness test: rolled 8, succeeds!
- Must pass a piloting test or fall (1 base + 1 massive damage = 2): automatic success!

Spider (Player)
- Through-armor critical chance in Right Arm: rolled 2, no critical hits sustained!
- Through-armor critical chance in Left Torso: rolled 9, 1 critical hit sustained!
- - Partial Wing damaged!
- Must pass a piloting test or fall (4 base + 1 massive damage = 5): rolled 10, succeeds!

Von Rohrs (Player)
- Critical chance in Left Arm: rolled 7, no critical hits sustained!
- Must pass a piloting test or fall (5 base + 1 massive damage = 6): rolled 3, fails!
- - Must pass a piloting test to avoid pilot damage (5 base + 1 massive damage + 2 avoiding damage = 8): rolled 5, fails!
- Pilot hit! Must pass a 3+ consciousness test: rolled 11, succeeds!
- Suffers 6 damage in the fall to Right Arm (0/13 armor, 8/10 structure remaining (Crit!)), Right Arm (7/10 structure remaining (Crit!))!
- Critical chance in Right Arm: rolled 5, no critical hits sustained!
- Critical chance in Right Arm: rolled 8, 1 critical hit sustained!
- - Hand actuator damaged!



Physical Combat Phase:
Centurion (Player)
- Kicks Kraken (4 base + 2 movement + 1 enemy movement - 2 kick = 5): rolled 8, hit Left Leg (17/42 armor remaining)!

Kraken (Player)
- Kicks Centurion (1 base + 2 movement + 1 enemy movement - 2 kick = 2): automatically hit Left Leg (0/24 armor, 0/12 structure remaining)! Leg blown off!
- - Damage transfers to Center Torso (20/23 armor remaining)!



End Phase:
Kraken
- Must pass a piloting test or fall (1 base + 1 massive damage + 0 kicked = 2): automatic success!





Map Link



Player Status:




Opposing Force Status:





Special Rules
- Enemy units are alert and aware of player positions



Primary Objectives
- Find and Destroy enemy commander (0/1)

Secondary Objectives
- Destroy Enemy BattleMechs (11/19 remaining)



Orders Due: Midnight Saturday!

Announcement: I am moving to a new apartment and will be moving furniture this coming Wednesday, so I won't be able to do an update. We should be back up to speed by Saturday, but there is a (slim) chance I may have to miss two updates.