The Let's Play Archive

Beyond Chaos: Final Fantasy 6 Randomizer

by liquidypoo

Part 3: Episode 4 - 5 coverage

The roundup for the Doma sequence aren't too major but for completion sake here it is.



Legato is able to equip the Gold Helm (so can Hato but for some reason I didn't try until later), but more importantly the Hero Ring... if I was willing to take the risk of him walking away with it. The stat penalties are concerning, but that's part of the science.


Punching the chest sics these weird dogs on us.


R-Nuke finally triggers its classic Final Fantasy namesake.


Quasar will likely never get old. Especially when/if Hato or Chichi can use Earrings.


Not significant at all, but this pot in a room beneath Doma Castle's main hall is accessible, other treasures will have to wait.



With and without the Hero Ring, respectively. Looks like the 25% boost is still applied, so the straight numerical penalty to attack/magic numbers is more than offset by the percentage boost.


Now this is interesting. Originally we were going on the thought that Chichi had some sort of passive funky freshness to learn Dance. Up until Ultros every time Hato launched a Lore from his Nuke hole Chichi was there to "learn" it. This is the first time he launched Grand Train, all the other Lores he launched between the Crazy Old Man's house and here were already learned. So the randomizer has changed Lore and Dance to be globally enabled, rather than character specific. Perhaps this is to prevent these skills from ending up on Gogo or Umaro and therefore screwing you out of things only available in the World of Balance?


Shrapnel is multi target and doesn't appear to have any split damage penalty. Fun was had by all vertebrates


This was me fucking up. I thought the point of no return was the turnstile. So I'm railroaded into using Legato for this go around.


It seems like while you can learn magic from battles despite the MP box being hidden until Plot happens, Morph is tied to the box (or just such a low growth rate the Ghost never triggered it).


This ghost is incredibly beefy as you could see from his status screen, so percentile damage helped a lot in science.



Scripting to kick the ghost out is not tied to the relic ring or anything.


These guys are glass cannons. About 150HP, absorbs fire but uses Plasma with enough power to oneshot Jean.


R-Nuke is technically not magic, so silence doesn't stop Hato from laying waste to them.




Putting the Gold Helmet on someone who won't be leaving the party soon.


Strangely the Mithril Mail, which is normally the second or third best thing you'd probably get in vanilla before the midpoint is weaker than the Iron Armor, but the stat boosts more than offset a couple points of physical defense. Either by chaos or by design, this meshes more with modern games where heavy armor is pure defense, and lighter armor gives side benefits.


Besides this and the run liquidy did, I don't think Siegfried has ever failed to suicide by dog.


This is the item liquidy was trying to grab, its in the room next to Siegfried. Even turning on walk through wall codes, I was unable to get the hidden item right next to it. Looking at the readme it was changed from a Fairy Ring to a Jewel Ring.


This is from a second attempt at science, allowing Legato to abandon the party so I can see if Cathood's stack, this being my control state (2 Bulfierced mantises, one ghost to double GP).


And this is with two... ghosts? I forgot that in ElephantGun's breaking of the game that the two ghosts that can join you on the party appear identical, they are actually two distinct characters, so each gets a randomizer roll.


An opportunity to show that Specter, which usually shows a ghostly Mog floating above the enemy tosses the sprite of whoever is using it, not hard-coded to be Mog, or Relm or anything.


Finally, showing what the second ghost is wearing. Sadly no dual wielding meat master. Ghosts without the Relic Ring are able to be healed and revived in battle.

Back in my prime path (Legato stayed), the Phantom Train's Evil Toot Condemned Legato and Berserked Jean and Hato. Eventually Jean and Hato died so Legato just chucked shurikens at it until he redied.

And yes, you can also Phoenix Down him.

My video got dumb after this, so no images beyond here. But here are the divergences.

First, I had suspicions but it was only on the Veldt that they were proven justified.

R-Nuke and R-Elm can execute blitzes. Fire Dance and Air Wave happened in rapid succession. So I think I speak for liquidy and definitely myself to apologize for not using R-Nuke to atomic suplex the train.

Second, the treasure from the second chest was replaced with a monster-in-a-box. It contains 2 Hell Gigas recolors called Yuril. They hit very hard, but around 800HP each, so it is a very quick damage race. First fight ended with them windslashing for 700HP. The second fight ended with them using the considerably weaker but still dangerous Tek Lasers for about 320HP. The only prize was money.

Finally, Nikeah's inn has a clock. I'll not say what it is because I think liquidy needs to go back and get it for video reaction.