Part 9: MEditate

content warning: suicidal ideation, suicide
It's time for a new path. Starting from the beginning of the flowchart:
Ancora wakes up in the classroom (after activating our own helmet) and, after speaking to the others, she introduces herself to Superbia. After solving the classroom and leaving, they meet three other participants- Ira, Tristitia, and Avaritia. This time, we're going to introduce ourselves to Ira...
BGM: Meridianus
The situation had come to a standstill between the two teams of three. All of them looked upon each other as if judging each other's potential threat level. The entire scenario was playing out similarly to a pack of predators sniffing out who would be the first to go, regardless if their given animal was a carnivor, herbivore, or omnivore.

As Ancora contemplated her options, Invidia and Superbia moved forward. Deciding to not fall behind, the girl did much of the same. Within the next moment...






Ira moved his arm to flex a little, showing off to Ancora. From up close, he seemed even more built than he looked from afar.



Ira scratched his helmet a little, which made it look like he was scratching the back of his head. The fact he was wearing the helmet didn't seem to hinder him much.











With a nod towards the others, he turned to the side a little bit, making it clear he was done talking with Ancora for now.

Ancora you literally made fun of him to his face for not being good with computers, you're literally on the same level here when it comes to rudeness.

After everyone introduced themselves to each other, they all took a few moments to sort everything out.
From here, the six group up again and discuss their predicament, as well as wondering on the status of the last three participants- just for Gula and Luxuria to exit, alone. After another video message from ME, the two explain the third person with them died before they could get her name. The group begins introductions once more, and while Ancora thinks they should handle the puzzle first, she ultimately ends up talking to Gula. Afterwards, she solves the puzzle attached to the hallway exit, which allows the group to enter the Crossroads. In the process, Superbia hits her head and falls over, and this time we are going to follow Ira to see if she's okay...
A loud clank echoed from behind. Superbia fell down onto her ass, screaming some profanities.


Looking around, Ancora noticed Luxuria wasn't staring at the happenings, but at her instead. Not too far off, Invidia had his arms crossed, deep in thought. Presented with those options...

Superbia was holding her head, muttering profanities while trembling. Ancora understood what happened very quickly, after looking at the doorway and noting Superbia's height.






The rabbit shrugged, one hand still holding the helmet.


Ancora and Ira stared at each other.

The rabbit took a few uneasy steps, before setting straight again. Just as though nothing happened, she walked back forward with the other students.
From here, ME returns with another message explaining that the group will need nine keycards to be able to initiate the first round of voting- and that if they don't, they all will die once the hour is up. The group splits up to look for a few remaining keycards, giving Ancora the chance to find a quiet corner and hack into someone's helmet. She can only hack helmets whose frequencies match her own (as they change frequencies semi-regularly); of the options she has, she decides to hack Ira's helmet.
The conversation she listens in on reveals that Ira and Superbia know each other from outside of the game, as they are a couple, but that they are hiding this information to not seem suspicious to the others. They agree to work together to escape alone, leaving the others behind, and Superbia wonders about what each of the group's crimes were. Ira and Superbia confirm that they both have lost their memories to an extent, but before any more information can be gleaned, the frequency changes, and Ancora disconnects.
Ancora regroups along with the others and they examine the strange cylinder in the Crossroads where the voting is to be held. The group insert keycards into the nine slots, and the cylinder retracts into the ground while another video message plays from ME. The eight all attach their helmets to their respective terminals to begin the voting process.
Superbia immediately goes on the offensive by stating she believes Ancora to be the mastermind. Ancora responds in turn by stating that, from a logical perspective, if she was the mastermind she wouldn't pick the name that immediately sets her apart from the group- it'd be too risky. Some of the others are swayed by this, but not everyone, which means Ancora must go on the offensive even further...
BGM: Mercedis Mellitus

























At that point, Ira closed his hands in fists and punched against the console, causing Superbia to shut up after releasing a small cry of surprise.




Ira went against Superbia, which clearly was making her increasingly angrier as the seconds passed.




For the first time, Superbia seemed to be at a loss for words. His tone had definitely changed. He wasn't even stuttering anymore. No one dared interrupt their discussion.





Calmly, Ira pushed the button. From Ancora's view, it wasn't clear who he voted for, but from his tone, it had been crystal clear; he voted for himself. Silence settled in until everyone realized they only had a few seconds to spare before the shotguns were going to fire. Immediately, everyone voted.


It's like she says, our vote doesn't actually matter here. We already know how this is going to shake out. Which is why I voted for Superbia again.

The screens above the voting consoles settled onto Ira's symbol. It was clear what was to follow: it was his execution. Every shotgun but the victim's released their hold, leaving the participants to witness the macabre outcome.
BGM: Silence

Time slowed down. Eventually, everything froze.
BGM: Memoria


































































Lock #7 obtained.