Part 19: Unwanted Negotiations
Unwanted NegotiationsWelcome back! Last time we encouraged Hamlin to self-actualize his quest for freedom by murdering all his friends and then, having watched him become an emotionless assassin, seduced him into becoming our slave for life.
Today we're going to go do the peace talks. Remember how Isla said there was little time until the Black Geyser somehow, uh, destroyed the world and then told us to go do the peace talks? It turns out you don't unlock Castle Alastor (the final dungeon with said Geyser) until you clear this up, so... here we are!

Let's talk to Alumu, who is here as a "neutral observer" despite being allied with the King. Fun fact, you can get her to militarily intervene in the battle that would replace this if you were too evil or greedy.


I just want to reiterate right now that Deron-Guld is in no shape to actually fight, having lost most of their population to a zombie plague and both their military commanders. The War Council owe their lives to the king's mercy right now, as Aldnar probably would have found some excuse to kill them.

uuuuuugh

Do you have any actual leverage over us here?


In other words, we need to flatter the player they're a pro negotiator when we've been ping ponged around from allegiance to allegiance.

You owe allegiance to a foreign power, ma'am.

Jade the last time we got you a tiara it was cursed and we had to deal with the world's dumbest ghost.
The astute observer will notice that Alumu offers us exactly nothing for this.


But you're not a neutral observer. You're a representative of a foreign power allied with the king. Yes, you sent medics to Deron-Guld, but your military power is behind the king.
Did Aldnar kill all the editors?


I'm pretty sure Alumu is lying her ass off her as neither the king nor Deron-Guld's guys mention this, but it's Black Geyser and causality has no meaning here.


Remember the RIllow War in the manual? I remember.



Unfortunately there's no "I do not believe I can sell this" option to let her down gently.


TheGreatEvilKing summary posted:
: Hey, those Deron-Guld guys are trying to get the King to agree to a Parliament! Please, can you talk the king into putting me on the Parliament?
: Do you have anything I want?
: Uh. No.
: Is there any reason to believe they would want you, an agent of a foreign power, involved in their governance?
: Uh. No.
: K bye!

The War Council are all useless idiots so I'm gonna cut this short. They want the king to pay for their reconstruction - which, remember, wasn't caused by the king's armies, but by Aldnar, their own colleague and military commander - they want the king to stop raising taxes on everywhere not the capital, and they want to curtail the power of the monarchy by putting themselves in parliament.
I really want to pick the last option, because while the king's tyranny seemed to consist of having high taxes on the rich (the horror!) the nobility of Deron-Guld has, so far:
-Helped Aldnar murder his own and our father
-Promoted Aldnar like a moron even though he wouldn't shut up about worshipping Satan
-Dragged the common folk of Deron-Guld into a war Lord Frelsi hinted they didn't all support
-Lost most of their soldiers to the plague started by their own commander
-Done absolutely nothing as Lord Frelsi, the only guy who seemed to give a shit about the actual people of Deron-Guld, was accused of bullshit demonic influence charges and executed.
This brings us right back to the game's commentary on class, and ultimately aside from Hamlin and Jade the commoners really don't exist in this game. By and large they don't have names and we don't meet any common soldiers. Even Lord Espen, who is apparently respected by Lord Frelsi for his integrity, thinks nothing of ordering his soldiers to fight to the death while he entraps himself further.
Earlier in the game posted:
Now, Lord Frelsi seemed to actually care about the people of Deron-Guld by doing things like educating his maid, trying to stop the Zorians from murdering his people, and sending the player to go rescue some sellswords he could have easily just let die. This is the closest the game ever gets to anything resembling noblesse oblige, and it's hard not to conclude the king and the nobility are a bunch of useless assholes who all need to go - but because there are almost no commoners present in the game, it turns into the Star Trek fantasy of eternal free stuff without labor. The nobility drags the land into war because they don't want to pay taxes, but no fields are pillaged, no men are conscripted, and all of the soldiers are literally able to spawn in from thin air if you try to do something like attacking Aldnar.
Infinity Guards! posted:
Remember these guys? It's even funnier if you remember that they nerfed all the physical resistance so we can't tank waves of them anymore, but it is part of the game as presented! The game never specifies where these jerks come from, so for all we know Aldnar cloned them in a basement with Satan powers. Lord Frelsi mentions "conscripts" briefly as a lame handwave for how no one was able to stop Aldnar from screwing the rebellion by murdering a bunch of potential allies.

Oh fuck off!

I know the thread hates the king, but I'm going to be honest, I hate the rebels more.





I'm very confused. Is the Garden a big embassy or what exactly - fuck it.






He's really not wrong! Not only did these idiots betray the crown, they did it in the service of a man who willingly followed Satan.

Again the king is spitting straight fire here. I cannot emphasize enough that these idiots destroyed their own city. The royal armies never made it to Deron-Guld, in fact the only battle we see evidence of is outside the capital. The city's population was destroyed by the plague caused by... Aldnar.
This also raises the question of what exactly needs to be rebuilt?
Earlier in the game posted:
It's not like the plague or the zombies actually damaged any of the buildings. The mines don't seem to have collapsed either after we cleared all the necromancers out. Heck, the great battle we brought Isla to didn't even have any of the buildings damaged! Now, people were dying in the streets but all those houses and whatnot should still be there. You just need more people. Offer tax breaks for working in the mines? Encourage immigration? Free Viagra? Hell if I know!




Stand by for



Thanks Bjalla.


Ha ha.





What damage, lol?




So here's where playing as a fighter fucks us over. If you can pass an intelligence check you can suggest here that the crown should make a big loan to Deron-Guld: they get the money, the king gets a profit, and Bjalla, the King, and Lord Blythe fall all over themselves to say how smart you are. I won't lie, when I played this the first time I mindlessly clicked all the "intelligence" options.

I won't lie, the last option is the truthful one. If you dumbasses hadn't all supported Aldnar your city wouldn't have been destroyed by Satan.

My guy, you can literally have all your middle class dudes take their money.






We've literally gone to all of these places and no one had anything to say about the crown's taxes.



In the hands of better writers this would be an obvious ploy to centralize economic power around the king. I have no idea what is going on in Black Geyser Land.


I'm not sure what the hell happens if you pick "put me in charge of the taxes, and I'll only steal a little", but who knows?

I want to say that you can argue by letting everyone flourish the king gets more taxes as the Intelligence option, but I don't remember.


Did you try not following the obviously evil Satan guy?






You're all standing.

Those seven idiots shouldn't be allowed to run a McDonalds.

The intelligence option is to have elections for the nobles. I'm not sure how that works and who gets to vote.

Option 3 would be pretty funny, but whatever.




Yeah, no fuck you Alumu.

I feel like you should be able to ask the king for your family lands back, but I'm pretty sure the developers forgot that was a plot point.




TheGreatEvilKing summary posted:
: Gee, player, I'm glad you weren't put off by my racism and stealing your house. I was possessed by demon spirits who bring greed, which is totally different than a curse. Anyway, we need to negotiate taxes, reconstructing Deron-Guld, and the not-Parliament advisory council, you in?
: Sure why not. Uh, loan out your workers but don't charge taxes until the mines are back up, keep doing what you're doing economically, and assign representation in Parliament proportional to geography instead of giving all the losers from Deron-Guld seats. Yea, I don't have the stats for the int options, peace!
: We'll take it! Suddenly, I'm a competent politician instead of a demon-corrupted nutter. Thanks again! Whee!

Now we can go to Castle Alastor. It's kind of funny because Isla is screaming about how the world is totally going to be destroyed or whatever, and yet the big chaotic civil war is resolving peacefully.

The king doesn't have much to say except to thank us again for being awesome counselors who can stop exploding demon dudes.

Castle Alastor, the lair of Rothgor's evil cult, is literally between the Garden of Earthly Delights and the trade town and within a few days of the capital. How is this forgotten? Castles are expensive and hard to build, and there was a massive war with the Eastern Empires. Wouldn't it be garrisoned? Eh, fuck it, nothing makes sense.

Anyway, Castle Alastor is the penultimate dungeon in the game.

This demon-possessed griffin flies off the roof in an incredibly slow and boring animation. I want you to note the exterior of the castle.

The griffin lands in front of the castle because it's always wanted to be part of a tedious bossfight and it defrauded the Make A Wish foundation.

Like every other fight in Black Geyser, there's no actual strategy to it. It's tank and spank all the way down. Note the "Zoria Titan" above Jade. Three of these spawn in and fight on our side to defeat the guardian. None of the characters think to question this in any way. It is foreshadowing.

There are also a bunch of boring Rothgor cultists with player abilities. I'm going to cut most of the fighting here because it's boring as shit.

The dreaded demonically possessed legendary monster drops a key, a reinforced quarterstaff that's fairly useless and common, and the same warhammer we got out of a barrel at the Curious Cat.

Castle Alastor is a three level slog of sheer boredom.

The gimmick is simple. Tyrenne is one of two NPCs on level 1 who need to be slain to collect "wardstones" that will let us up the stairs so we can face more boring Black Geyser combat.

She gives an attack order but the squad stands there stupidly.

This allows Bjalla and Jade to fireball the area and kill half of them, and then we mop them up offscreen.

There are Blood Elementals patrolling the hallways. You'd think there'd be actual demons like the Shadowfury demon we fought earlier, but no.

We need to fight this guy and kill him for the next wardstone.

There's just not much that the engine has in terms of interesting effects. He has an AoE fear "demonic gift", but we numberslam better than he does and also we are fortified by our desire to escape this game.

There are more encounters and loot that I'm skipping because we don't need loot and the encounters are boring.

Remember this unique staff we got from the time travel quest? Well, everyone and their mom has them here. They drop five at a time. It's kind of hilarious.
It's also the game heavily telegraphing that Zoria is coming back into the plot after being gone for so long.

This wizard guy is another instructor.

He casts this intimidating looking Wildfire spell that spreads all over the screen and we just kind of outheal it.

It would be a mess if he had anything to capitalize on it.

He dies, dropping this Twisted Requiem spell we are probably not high enough level to cast. Jade learns it anyway.

I'm cutting through this section, but rest assured it is a slog.
Also, I forgot to mention, but the interior of Castle Alastor has a similar floorplan to the Deron-Guld guildhouse.

This elf lady has a menagerie of "Possessed Robes" that are just wights. I have to do this fight twice because Jade died from burning after they were all dead. Rest assured, it was boring as shit.

This is the last level of Castle Alastor, thank Christ.

The developers once again spawn hostile enemies running at the party right after a loading screen. I assume they giggled like small children.

I check the journal and realize that the developers are dully trying to convince me that this place is, like, super intimidating, mannnnn!

The funny thing is that these guys are presumably the cultists who ambushed Gideon Rauche and started the war, and none of the characters have any reaction to this whatsoever. Presumably Aldnar was one of them.

There's a whole thing about how the greatswords mirror the Abyssal Knights who were corrupted by Rothgor and blah blah blah.

A bunch of wraiths guard the Black Geyser itself. They all die.

Alright game, let's go deal with your time wasting bullshit.


It is amazing. Presumably as Grandmaster of the Rothgor cult, this man was associated with Aldnar's corruption, the assassination of Rauche, the continual assassinations of messengers to prolong the war, the assassination attempt on the king, and presumably the entire plot, and we cannot ask him anything about it.
But you know what? Fuck this game, and fuck its stupid plot. Apparently if we go through with stopping Rothgor everyone's going to go insane, but we need divine assistance. Rothgor's a god, right?


That's it! It's amazing! Absolutely NONE of your party members react to you saying that you want to join literal Satan or bow down before this random incompetent man you just met.
TheGreatEvilKing summary posted:
: Wow! I am the Supreme Bad Man! What do you want?
: This game fucking sucks and I want to go off the rails. Can I join the Satan cult?
: No!
: Did she just try to join Satan? Eh, whatever.

We get a spooky cutscene of them powering up with Rothgor's evil power and the Grandmaster floats in the air.

It's another boring, shitty slog of a fight because the Grandmaster has 70% physical resistance and while he's not particularly dangerous it takes us forever to get through.

Unique loot at least.

A turbonuke for Jade.

We're going to ask Sea Hag about the gods for absolutely no reason.







I uh, have no idea how this works.




We wander off. It's time to open the Black Geyser.

The screen fades to black.

I want you all to guess what the dreaded Goddess of Greed, the unseen antagonist dogging us through most of the game, looks like.
It's Not This! posted:
Go on. Guess.

If your answer was "the female version of that 'who are you running from' guy from the game boy camera in a piss yellow robe" then I have no idea what the fuck is wrong with you. I think it's supposed to be gold?

Apparently for these skill checks the game checks your entire party and uses the highest among them.








But... how? And why? I thought Rothgor got more powerful when there was chaos and evil, and there was a huge civil war and the dead walked the earth. Isn't Zornilsa getting more power from all of Rothgor's damned spirits spreading greed across the land? Would an immortal demonic temptress really open with how she betrayed the last guy who made a deal with her in the attempt to convince her next mark?


Why do you want the Black Geyser closed when it's spreading GREED everywhere? Eh, fuck it.
Decisions Lie Before Us!
What are we telling Zornilsa?