Part 14: Mortal Heroes
Entry 12: Mortal Heroes

The city of Caldisla is under alarm. No civilians around, only what seem to be wounded or dead soldiers.

Our destination is the top of the hill.

No need to worry about Adventurer, he'll be fine; Adventurer worries about us.

The Caldislans, however, seem to need help more than the party.

Trying to use the inn provides a small dose of reality: no time to rest. Can't blame Karl the innkeep. His son's the one fighting at the palace.

On the way up the hill, buy out all black magic at the shop so Tiz can fight. Most enemies in the game have an elemental weakness, so black magic can be very useful.


Also buy the last two items from the armory. Can't be too careful.

Having finished their shopping detour, the party runs up the rest of the way to the palace. To find...

Tiz runs over to a soldier lying on the ground.


The soldier does not respond.


The screen pans over to the left...













After a moment, Tiz returns to the others.
















This is a case where it's good to have read D's Journal first. The Enigmatic Writings have a lot to say about the Caldisla residents, including Owen.
The point should now be clear by now, though: this game is willing to not pull punches.


The other soldiers seem to be beyond help.

There's nothing more we can do here.





Karl walks away.












Although two invading the villa seems suicidal (though par for the course for these guys), it's reasonable to be suspicious of such an abrupt turncoat.
On the way out, Edea runs into Ringabel.


Ringabel steps aside.



So much for having a full group. Though switching to Edea of all people is unexpected.


Even Airy is missing.

Edea refuses to reenter the inn.

But although distressed, she isn't as crazy as Tiz.

The palace is blocked off at the moment. Understandable. Shops are closed, too. So where can she go...?

The graveyard.
Next: A serious discussion on priorities, the loss of loved ones, and trout sandwiches.
--
Event Viewer
Main Scenario:
Owen's End
Crystal-Headed Girl!
Party Chat:
Edea's Misunderstanding
D's Journal: Captain Owen posted:
pg.3: As we battled the black mage Ominas Crowe at the ruins of Centro Keep, the leader of the Eternian Sky Knights attacked the palace of Caldisla. THe king was kidnapped by the knight Argent Heinkel. As Tiz arrived, Captain Owen entrusted him with protecting the king and the future of Caldisla, before breathing his last.
D's Journal: Heinkel the Knight posted:
D's Journal: Lontano Villa posted:
Lontano Villa: Situated on the northern end of the continent of Caldis and famous for its scenic views, this villa is used for receiving foreign dignitaries and escaping the summer heat. It was once a stronghold of the forces opposing the Caldislan royal family, and many fierce battles were waged around Centro Keep, along the main road.
