Part 74: Interviews with a Vampire
Entry 71: Interviews with a VampireVictor and Victoria have been waiting for this moment.
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A rematch between killers and...other killers. But this time, no one's escaping.
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As before, Victor uses high level white magic and buffing abilities, while Victoria uses status effects and offensive magic.
Poison immunity is still a must to counter Victoria's poison -> insta-kill combo.
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Two chapters and many levels later, the party is much better equipped to take on these two.
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A short time into the battle, Victoria speaks up.
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Victoria loves casting Corpse in this fight, which will automatically bring the target to 0 HP after a few turns. Salve-maker's improved Phoenix Down compound makes it easy to pick downed members back up and carry on.
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Once Victoria's health gets lower, Victor attempts to keep Victoria healed...
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But Agnès isn't having any of it.
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Vengeance for Olivia is served.
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Victor and Victoria give dialogue once one or the other are dead.
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After Victoria's defeated, Victor starts whacking people with his staff. He's not out of MP, so this may actually be him raging over Victoria's death.
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Victor is weak to dark, so this dark attack compound does extra damage. This gives Tiz something to do now that healing's not a concern.
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Not too long after Victoria's defeat, Victor follows at Edea's hand.
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Victoria and Victor are finally defeated.
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But that's not all.
Depending on who you kill first, Victor and Victoria's lines change accordingly.
Here's what happens if you kill Victor first:
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Victor vanishes from the arena.
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And when Victoria is downed afterwards:
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Once again ending the battle on a grim note. Even Victoria doesn't like Victoria.
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But there's also a third way to get dialogue: kill both at the same time.
This requires some coordination, but with an overleveled party it's not too difficult:
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The two fade away, at least this time dying with some twisted measure of peace.
Victoria's story further highlights that the Crystalists failed many people when they were in power. That part shouldn't be a surprise to us or the party at this point. But the church's past misbehaviors are no excuse for Victoria and Victor's present misdeeds, nor Braev allowing them such power abroad given their clear lack of self-control.
Anyway,
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Look at that happy camper! Tiz never lets story pathos get in the way of fun gameplay time.
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Agnès took breaks from stabbing Victoria to steal two good items.
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The Council of Six members get access to the best government-confiscated relics.
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There's something familiar about this room. The medical tank is likely the same one mentioned in the Enigmatic Writings of D's Journal.
The Writings stopped being accurate before that point, so I suppose the point is moot, now.
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As the party turns to leave, Agnès pauses.
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Edea approaches Agnès, but Ringabel holds out a hand.
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Agnès finally agrees, though not happily.
It's not clear whether her hesitation is due to killing Victoria and Victor or her earlier misgivings, but it's more reassuring to think that someone in the party was affected by Victoria and Victor's deaths and their story. At the very least, Agnès is still coming to terms with her church being more tarnished than the unassailable perfect image from her childhood.
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The exit to Everlast Tower is at the northern end of the building.
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Past the Adventurer, it should be dead ahead.
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Just beyond that closed door...
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But as they approach, a deep, calm voice stops the group in their tracks.
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A giant bat suddenly appears in front of them.
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The party turns to look.
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The man turns away from the party's bodies.
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The door behind the man opens.
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Alternis bows.
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A short time later...
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Braev turns away.
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And walks off without another word.
The scene changes to a different part of Central Command.
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Edea slowly stands up.
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In a child's bedroom.
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Fit for a princess.
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Wherever they are, it probably isn't as pleasant as here.
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But it's a gilded cage if there ever was one. Small but important touch: this room isn't Edea's, it's the Grand Marshal's Daughter's. Technically they're one and the same, but in spirit? Not necessarily.
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Edea's not going to let some measly guards stop her from busting out!
As she's about to open the door, a voice speaks from the other side.
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Braev!
Edea gasps and steps back to let Pops, the Templar, leader of the Council of Six, etc. enter the room.
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The door shuts loudly behind Braev. So much for the exit, but maybe this is the chance we've been waiting for.
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So much for the talk between father and daughter.
Braev leaves the room, locking the door behind him. From the other side, we hear him speak to the attendants:
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Edea has matured enough to question the ideas she grew up with, but the other Eternians continue to treat her as a child. Her father is no exception, especially considering his investment in this whole train wreck.
Maybe we'll get another chance to clear the air with Braev, but for now, talks are over. Time for action.
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Edea looks across the room, towards the window...
As we switch to Braev reentering the Council of Six's meeting room.
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He glances up, noticing someone already in the room.
After hesitating, he walks forward and begins speaking to the man who OHKO'd the party.
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DeRosso looks around.
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You just know this guy brags about his age every few minutes. No wonder Braev sent him away.
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In keeping with Bravely Default tradition, the scene shifts away just as things might get explained.
Next: Can the party escape? Can the competence of one vampire-like man make up for the tactical failings of the rest of Eternia?
--
Event Viewer
Main Scenario:
Nescient Children
The Capture of the Vestal
Edea Alone
Father and Daughter Reunited
The Archduke & the Lord Marshal
Party Chat:
Let's Hurry
D's Journal: Victoria the Arcanist posted:
We pursued Victoria into the White Magic Circulation Hub to the right of Central Command, and found her inside a gigantic heart-like vessel, immersed in solution. It turned out she has had an incurable illness since she was a child, causing her to be shunned. She came to the attention of the templar, who brought her to Eternia for treatment.
Although the treatment keeps Victoria alive, she now suffers from violent seizures, and is unable to control her emotions. As Victor told us of her sad upbringing, Victoria awoke and set upon us. After a frenzied battle, we were finally able to defeat them both.
D's Journal: Victor S. Court posted:
We pursued Victoria into the White Magic Circulation Hub at Central Command, and found her immersed in a solution receiving treatment. Victor began talking about the past to buy time. It seems that after contracting an incurable disease, she was taken in by the templar, at which point Victor began her treatment.
Although the treatment kept Victoria alive, she suffered from violent seizures, and was unable to control her emotions. When Victor finished telling us of her past, Victoria awoke and attacked us. After a frenzied battle, we finally defeated them both.
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