Part 84: The Light, Awakened
Entry 78: The Light, AwakenedThere's one last thing to see before heading to the ending: A third version of Kamiizumi's death scene.
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This occurs only if you defeat him after the earth crystal.
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Edea runs over and holds Kamiizumi up.
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The screen blacks out.
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Tough luck for those hoping for more info. We're already well aware of the party being a force of unstoppable carnage.
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And that covers it. We're ready to roll.
Holy Pillar, here we come.
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It might be dangerous to take Grandship in, though.
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Let's take the trusty Eschalot instead.
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...All right, nevermind. Grandship it is.
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As the Grandship reaches the edge of the light, a loud, steady humming noise fills the ship.
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If we delay, Airy will remind us we don't have much time. But no need for that...
We're ready.
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Ringabel takes the Grandship forward. As they head in, the noise increases in intensity...
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The light's faded a soft glow, and the noise has become a gentle, almost melodic hum. Looks like Airy was right.
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Datz, Zatz, and the Proprietress leave. Not that going to another part of the ship will help if something actually goes wrong, but hey.
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But not long after Airy's brooch begins to shine, the ship starts shaking.
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*CRASH*
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It almost sounded like something large hitting the ship. But what--
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The party rushes out...
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Just as Alternis is cornering the other three.
That noise earlier must've been Alternis's airship ramming Grandship.
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Maybe he should've explained this "folly" and why it's considered such--
You know, nevermind, it's a little late for that now.
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*SHUDDER SHUDDER*
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The ship's shuddering is getting worse by the minute. If Alternis's plan was to stop our ship by force, it might actually be working.
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This is a long time coming. The party couldn't stand a chance against Alternis earlier. But now?
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Alternis starts off combat with a little hop to get his footing. Huh.
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In the middle of the first turn, Ringabel pauses to worry about the ship.
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Alternis may be melodramatic, but his method for stopping this Unstoppable Force of a party is...actually decent.
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Dark Knights specialize in dark-based attacks, believe it or not. Dark elemental protection is a must in this battle.
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Second turn, Alternis pipes up.
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Like every other high-ranking person in Eternia, Alternis underestimates Braev's pride and overestimates Braev's social skills. Braev should have been the one to explain what was going on. He had perfect opportunities and still failed. In the end, the party was forced to search out DeRosso and scour the abandoned Everlast Tower for information.
The party knows more than Alternis thinks, but at this point, it doesn't matter. He's not interested in talking with us, anyway.
Now, talking at us, well...
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With dark elemental protection, Alternis is easy. Without it... Don't go without it.
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At this point there are a few different ways to protect against his attacks, so you can mix and match!
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Third turn. Alternis is taking this opportunity to vent.
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Alternis tries -- and fails -- to attack Agnès at this point. The Wind Vestal remains serene.
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Fourth turn.
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Alternis cares about Edea a lot, we've picked up that much. But for all his concern, does he understand Edea at all?
He treats her like a little girl -- Braev's darling daughter, who needs to be reprimanded and sent home. But what he fails to understand is that what he sees as childish misbehaviour is actually Edea being an adult with opinions formed from her own experiences. And unsurprisingly, most adults -- especially proud, stubborn ones -- do not enjoy being treated like children.
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Fifth turn has Ringabel warning about the ship. The game really wants you to feel rushed this battle, which is funny for reasons we're about to find out.
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We're not done here yet. A couple of turns later, Alternis has more to say.
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Ah yes, the perfect place to put tragic backstory: seven turns into a battle that you're encouraged to rush and can easily be won in half the time.
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Adding insult to injury, the Wind Vestal takes advantage of Alternis's monologue to steal his spare sword.
This is really not Alternis's day.
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The next turn, Alternis's desperation hits its peak.
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"Take" her? What, did he think Braev would hand Edea off, and Edea would blush demurely and swoon at the prospect of being Alternis's wife?
Alternis is not in love with Edea. He's in love with the idea of Edea. The idea of idealized Edea Lee. It's as ridiculous an idea as that last sentence was.
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Point proven. When Alternis comes face-to-face with reality and discovers not the idealized-waifu Edea in front of him, but Edea the person, he loses it.
It should go without saying that this reaction is unacceptable. Turns out the edgy dark knight was the immature one all along.
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Minus Strike is the one attack to watch out for. As shown, it's pretty much guaranteed to one-shot any character.
Also, for some reason, Alternis has decided he really hates Ringabel.
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He tries to pull the same move on Agnès the next turn, but no go.
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And then he's taken down by the very woman he just confessed to. This sort of thing happens when you take rejection badly and get violent, man.
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After the battle ends, he backs away, severely injured.
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The ship is shaking near-constantly now. By the look of it, we've drifted back to the edge of the Pillar of Light.
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The ship shakes again, hard enough to knock apart Alternis's damaged helm.
And with a dull clank...
The helmet finally comes off.
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Wait, how does he maintain his pompadour under--
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Nevermind. Not the time.
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Edea turns back to Alternis.
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Alternis gets to his feet, hobbling backwards.
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As Alternis backs into the side of the ship, it shakes again--
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Sending the weakened Alternis overboard before he can catch himself.
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Edea takes a few steps forward to try and save him, but it's too late.
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Tiz notices something on the ground and grabs it.
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The ship shakes again, harder than ever.
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Agnès and Tiz run back inside, followed by Ringabel. Edea starts to follow, then turns back.
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Things didn't have to turn out this way. But Alternis was unwilling to talk, unwilling to be open to change. The ideals that saved him from a terrible childhood ended up becoming a crutch which he was unable to leave behind. In the end, he left himself no choice but to fail.
Edea finally turns to head in after the others.
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Luckily, Airy's managed to maintain her concentration. Looks like we returned just in time.
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--
Event Viewer
Main Scenario:
The Holy Pillar
Into the Holy Pillar
The First Light
Dark Knight Alternis Dim
The Man Behind the Mask
The Second Journal
Out of Control
Sub-Scenario:
The Swordmaster's Fate - C