Part 54: Family Matters/Purging Sin

Last time, Olgar has been asking "what now"...





Oh no. No no no no no.










































Once again, a Piu-Piu episode leaves me speechless.
At least there is some upgraded equipment for our duo:




And then it's on to the next dungeon:


Once again, English text is a direct translation of the Japanese version, so no need to talk much about that. As you can see, for one last time we're back in what I like to call "post-apocalyptic New York" dungeon. We need to collect two items to proceed.


They are guarded by puzzles. Here is the first one.

Hey, remember this guy?

Let's eat an apple, they say it's healthy.


Yup, definitely good for health, no question about that. In this game, levelling is so slow that I'll take anything I can get, really.

Second puzzle leads to...

...another conversation with Yorath, apparently?







You didn't answer the question.























Well. Another massive plot dump from Yorath, but I suppose it was worth it if nothing else for learning more about Cyllis. Incidentally, the Japanese version calls "Congloms" instead simply "Mixtures" (ミクスチャー).

Oh yeah, we get the second item from that puzzle before Yorath.


We can now unlock the boss...


...and here he is.


And, uh, I guess here is the other boss. This is actually NOT the Cyllis's surprise mentioned before, that comes at the final end of this dungeon.

Please meet the Progenitor's eyes!

This battle is just a little harder than previous ones simply because there are two enemies rather than one. Still, focusing at one at a time and avoiding pair attacks for the same reason, yields results eventually.


You didn't think we would be avoiding this, did you?



























And we're back for more New York and this time we collect three items.

First one is simply in a chest over here.




The other two are guarded by puzzles. Incidentally there are NO MORE PUZZLES in this game. This was the last. Wisely, in Chaos Rings II this nonsense was completely abandoned. That game does contain a minor variation on the puzzle theme, but it's much better integrated into the plot and not nearly so annoying
and boring.

Anyway, here's the last proper dungeon boss.



This one is Progenitor's Skull.

Seems pretty ordinary, but...

if you do a solo attack, it does zero damage and you get an extra bit of dialogue:




Apparently this boss can only be damaged by pair attacks, for no particular reason. Chances are you might never even discover this little oddity in a typical playthrough. Needless to say, this is still not "the surprise".

We defeat him quite easily.

And so, where to now?
















So. All four dungeons are done (notwithstanding the little detail of Olgar having remained to fight off the horde of bosses thus leaving us alone once again). Theoretically we should be fighting Yorath and Cyllis now, but...
Well, let's relax for the moment first.







