The Let's Play Archive

Chaos Rings

by ivantod

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Original Thread: Let's Play Chaos Rings! (The Good Parts)

 

Introduction

Let's Play Chaos Rings! (The Good Parts)



Chaos Rings is the first in a series of JRPG games developed by Media.Vision (familiar primarily for Wild Arms series) and published by Square Enix in 2010 for iOS platform. The game was initially released only for iPhone with iPad version following later. Further on, an Android version was also released, but only in Japan. Even though it's only been released on mobile platforms, technically and plot-wise the game is certainly on a level where it could have been released on, say DS or even PSP as a normal game without any issues. The game actually looks pretty good and features rather attractive character design. One of the later updates to the game even added voice acting (albeit only in Japanese).

The game is in many ways fairly traditional JRPG (random encounters and all that), but it does feature some, let's say, more "modern" touches, such as: being able to save anywhere at any time instead of fixed save points; or the fact that early on in the game you acquire an ability to turn random encounters off when you want, thus allowing you to e.g. explore an area without getting constantly interrupted. On the other hand, when you want to grind you can turn them back on.

Did I mention that this game is a bit grindy? Well, you can play through most of the standard content without really grinding too much but as expected for a JRPG it does feature some optional/hidden stuff and for this you will definitely have to level up a bit. But more on that as we come to it, however for now I'll mention that I do intend to show all of the optional or hidden content.

I'm not going to say much about the plot here, since the characters also begin the story without knowing what is going on so it will be much more interesting to discover it together with them. With that in mind, if you played the game, please do not post spoilers in this thread as the plot is somewhat interesting (if a bit slow-ish to develop at first) and it would be a shame to spoil it.

That's about all for the introduction, with just one final comment: I will try to include links to game music wherever possible--this game's score is in fact quite excellent and I encourage you to click on them to listen while you read.

So let's get started!







































































































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