Part 51: Covert Ops Map Dissection 04
Covert Ops Map Dissection #04Cloak and Dagger scb25ea
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Its been said before, this map is nice with a good amount of flavor strewn about.
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No clue which unit is supposed to be beavis
![](3-scb25eaTriggers.jpg)
"YYYY" is the MCV, and the Stealth tank is "XXXX". Once you get near the MCV, the Stealth Tank no longer becomes a lose condition, and when the MCV deploys, it too loses that trigger.
Hostile Takeover scb26ea
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Aside from the awkward start, requiring you sell a Comms center for money to get an engineer, this map is nice.
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Note the A-10s. Also, the Transport helicopters all come from off-map, I believe.
![](6-scb26eaTriggers.jpg)
The AI doesn't start with, and I assume never builds, a Comms center. That's why we didn't see any.
Under Siege: C&C scb27ea
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Small, straight-forward map.
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Looks like the AI gets some tanks, as they would eventually run out of Mammoth tanks otherwise
![](9-scb27eaTriggers.jpg)
So the AI has a delay before it starts to produce stuff, and a delay until it pumps out Medium tanks.
NOD Death Squad scb28ea
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A nice way to end a series of missions, although it is a little disappointing to see how empty the bottom-right portion is.
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The MRLS' are set to move from the War Factory to the sandbags.
![](12-scb28eaTriggers.jpg)
If the MRLS' are killed? All set to Hunt.
If the player takes the money crates? All set to Hunt.
I'll do the GDI missions eventually.
Edit: I wouldn't be surprised if the Under Siege level had ": C&C" added to it because of some fear of getting sued by Steven Segal. Because that scenario is hilarious to me.