Part 23: Grim Conquest, 1-3
Grim Conquest, 1-3
https://www.youtube.com/watch?v=o_VgEJ9eq9I
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There's spores to deal with at the first planet, but we start on high ground with some medium-to-low spots for the creeper to flow to, and there are a few upgrades.
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Mortar bombing runs to the west end of the map ensure creeper levels stay under control.
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https://www.youtube.com/watch?v=UKS5xlxOY_c
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No aerial threats, but only one upgrade. The main thing here is that we start on low ground.
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After relocating Odin City to higher ground, the early fighting centered around clearing the large western plateau with a blaster push. Once that was done, mortars could pound the northwest basin easily.
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https://www.youtube.com/watch?v=Z84qgBvAN_E
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Five upgrades available, and a sizable pool in the north-northeast to trap the enemy in.
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This proves the easiest so far, as we're ready to pound that pool within a few minutes. A quick romp that is over in less than ten minutes.