Part 3
#2
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Our fearless Bowie enters the blue cave, with is covered with puffy blue clouds instead of walls.
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After a few bends, Bowie comes across this lively fellow, sitting in a cave and doing nothing for no reason. Why, exactly, can't this dude live in town? Leaf may suck shit, but it's certainly better than sitting in a cave by himself. Actually, on second thought, being a hermit is in fact better then living in that shitty little stain of a village.
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Stupid ice.
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Before attempting to "make the windmill work", Bowie decided to grind a little bit and get the most reasonable level possible in this field. At level 3, the tnl to l4 is like 150 tiger creatures. Yeah, not worth it.
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Oh God do we have to go back here?
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Shopping time.
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The alarm flute is needed soon, the shield helps me not get hurt so much, and I'm not going to explain to you what the inn does.
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And I sure do hope we never, ever come back.
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Bowie travels to the far north end of the field, decimating purple slimes as he goes...
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And comes across a large cave.
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Bowie likes to explore.
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With no other options available to us, Bowie pulls out the alarm flute...
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And blasts the thing right in his damn ear.
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This must be the windmill that everyone's going apeshit about.
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I guess we'd better go ahead and use the key that the sleepmeister gave us -
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- and what do you know. It worked.
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Subsequently, it also caused a huge goddamn explosion.
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That's okay though, because it provided us with a new cave! I'll just go right on in -
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oh yeah. Almost forgot about my reward. I can do magic now!
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For now, though, we'll enter the cave.
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Which is populated by green slimes.
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It's worth mentioning that - imho - Crystalis has some boring dungeons in it. Up stairs, over bridge. Down stairs.
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This wall could not be smashed by Bowie either. His impressiveness is sliding down a notch.
Eventually, we come across -
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Red slimes...
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Gorillas...
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and bats. This is just about the extent of the enemies in this cave, other than the green dragons, which suck and hurt and cause poison.
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After fighting our way past more gorillas, we find...
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Oh my God it's the first sword power up how fucking cool is that??
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And the wall explodes. Just like that.
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And this is our reward. I was about to be like
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that we're going to need it.
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Fucking fuck.
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Poison, as you might have guessed, slowly lowers our health. As has been mentioned already, poison is fatal and is easily the most dangerous and annoying status effect ever. Refresh restores life, but it'll keep draining until the poison is gone.
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Which, thanks to my ballprize, now is.
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Red slimes and dragons, both of which cause poison, are now killed at a distance from now on.
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A few blown up walls and a level later...
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This
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I really don't like this boss. Luckily, he's not too hard.
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And to thank us for killing him like hell, he leaves us a present!
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Holy shit never mind jumping is fucking awesome.
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And we finally reach the end of the cave, with a new land and town awaiting us! That'll be for next time.
Next time: At least it's not Leaf.
I thought about it. I already did this update, but if there's interest in VLP for bosses, I'll consider it.Glazius posted:
Are we going to get boss videos?
Because the first boss is what made me say "Welp, time to level-grind." I couldn't sit still long enough to power up my sword.