The Let's Play Archive

Destiny

by Pythonicus

Part 13: The Last City



It's time we put a little focus on where the Guardians call home. This update's all about the Tower, and the City it protects. This Grimoire update is a bit long, so sit back and enjoy some story time.


Grimoire Card: The City posted:

"From across the ruined earth they came, seeking shelter from the storm."

Every wayward soul unlucky enough to be born outside The City's protecting arms whispers its truth across the wastes: a metropolis, risen from the ashes of the Collapse, sheltered by the Traveler. It is a promise and a dream, the only refuge from the Darkness.

The City is a thriving walled ecumene, rich with the languages and traditions of every surviving human and neohuman culture. The City's population faces real challenges: inequality, fear, scarcity, and the specter of internal strife. But the great traditions of the Golden Age live on, and many classes of suffering and injustice have been eradicated forever.



Grimoire Card: The Tower posted:

"Beneath crossed swords, a refuge for peace."

The Tower is the only home many Guardians ever know.

To the people of the City, it stands as a promise that we can endure. The merchants and citizens who fill its plazas and halls are as dedicated to the reclamation of our worlds as the Guardians who venture into the Darkness beyond.



Grimoire Card: The Golden Age posted:

The Traveler changed everything. It reshaped our solar system as decisively as it shattered our scientific and philosophical frameworks. To our ancestors it must have been a hammerblow - a glimpse beyond the horizon of expected possibility and into a realm of transcendent power.

The Traveler kindled the Golden Age. But we built it. We remember this with pride, even after so much else has been lost. We settled our solar system and filled it with our work. Today Cryptarchs and scholars work to distill the legends of the Golden Age into truth. We know that humans lived longer, flew further, and knew more. We know that countless ancient diseases and hatreds were extinguished forever. Human aspiration gives birth to vast engineering projects, sweeping social movements, and even new forms of life.

The Golden Age was not without challenges. Sources speak of internal strife, philosophical rifts - particularly around questions of machine intelligence and 'mind forking' - and enduring scientific enigmas. But humanity and its machine children tackled these problems with pride, vigor, and a contagious sense of pluralist compassion.



Grimoire Card: Ghost Fragment - The Golden Age posted:

"What are you thinking about?" I asked.

"When I was a little boy," Father said.

"During the Before," I said.

"Yes."

He reached down to brush my hair. "I was recalling how very smart I used to be. When I was your age, I was a genius."

"You're smart now," I said.

He laughed hard.

"Look around," he said.

I always look around.

"Miss nothing," he told me.

Father was standing beside a big gray building.

"This is what I want you to see," he said.

The building had no doors or windows.

"Do you know how to make a strong password?" he asked.

"I don't know if I do," I said.

"Tell yourself a story," he said. "Use that one good story you'll never forget, that you can carry forever.
Let your story take odd turns and wear a few surprising marks, make sure it belongs to you, so you
can keep it secret."

Father kneeled, putting our faces close...

"I want to show you something special," he said. "Something rare."

I tried to imagine what that might be.

"No," he warned. "You can't guess."

Inside the gray building was a diamond wall... A projected sky floated above us. It wasn't our sky, alive
with metal and light. Nothing about the grayness was wet and nothing looked alive. I had never seen
a sadder piece of ground.

"This was our world," Father said. "When I was your age."

I touched the diamond wall. He watched my hand jump back.

"Hot," I said.

He laughed quietly.

I shook my burnt hand, and it felt better.

"Our world was this. The entire planet was a furnace. Acidic. Dead in so many ways. And I was your
age."

I was bored with the dead world. I looked at Father's face, asking, "Can we leave?"

He started to reach for my hair again but decided not to.

I was bored with everything.

"When I was your age, people thought they knew almost everything. We had scientific laws and human truths, even a model of the universe. People carried pictures of the past and tried to have a clear vision of their difficult future. I didn't know everything, of course. But when I was a boy, I had every expectation of living a smart short life and learning quite a lot more.

"Then the Before was finished. You know why. That's when everybody, particularly the smartest of us, learned that we knew nothing. We were children and our little ideas were toys, and the universe was cut apart with great ideas and magnificent, immeasurable potentials."

Father stopped talking.

I stepped away from the hot diamond wall.

"Do you know what I wanted to show you?" Father asked.

"Dead rock," I said.

"Guess again." He wasn't happy with me.

We stepped back into the real sun, the real world. I blinked and looked around, surprised by how green and bright everything was. How happy everything was. Even the saddest face was happy.

"I know what you want me to see," I said.

"Don't tell me," he said.

I didn't tell him.


Grimoire Card: Ghost Fragment - The Golden Age 2 posted:

Anomaly 779 (Never-Be)

Skyscape fresco of smart crystals and pigments in a ceiling of Vestan plaster and diamond ribbing.

Apparent size: 14.4 x 3.55 x .022 meters

Participants witness images set in an undetermined orbital habit. 5 to 77 images are generated per participant. The quantity seems insensitive to the participant's time of exposure.

Participants experience strong intuitions. Modal self-reports include:

An electric sense of belonging to a cause.

The intuition that a pivotal truth is about to be delivered.

A persistent foreboding that lingers for days to years.

Amorphous grief.

Agape love.

Outlier reports include the hum of wind, the scent of lilacs, changes in apparent gravity, the ability to
sing perfectly, and the perception of flesh as transparent.

One corner was damaged during the move to the present location, affording a glimpse into the work's
interior. Key materials have not been identified, but there is evidence that the fresco ties into quantum
computers set in a parallel dimension or on a distant world.

The work appears to be unfinished.



Grimoire Card: The Dark Age posted:

The Golden Age burned bright - and the night that overtook us after the Collapse was swift and total.

The tally of suffering may be beyond comprehension. But the City lifted itself from the ash, gathering
survivors. Guardians rose to challenge alien hordes. The Dark Age swallowed so much of our
history... but hope never died.



Grimoire Card: Ghost Fragment - The Dark Age posted:

"No one knew what had happened to the Traveler. No one understood what had happened to the world. But they heard the whispered call."

They came from the wild lands, gathering in secret enclaves, slipping through the howling ruins of shattered cities, hoping to find the coast, find a ship, pick up the trail of an impossible dream.

From the deep black came the Awoken, their eyes haunted. Exos marched in the refugee columns, cloaked in moss and shattered memories. And among them came the Ghosts, beginning their search. It was a time of vast suffering and terrible evil. But there was one hope: the promise of a refuge beneath the Traveler.


Before the next Ghost Fragment card, there's another card that ties into it. So let's ALSO take a peek into the history of the Last Word:


Grimoire Card: The Last Word posted:

"Yours... not mine."

The Last Word is a romantic weapon, a throwback to simpler times when steady aim and large rounds were enough to dispense justice in the wilds of a lawless frontier. Of course, some might say that time has come again.


Grimoire Card: Ghost Fragment - The Last Word 1 and 2 posted:

I'm writing this from memory - some mine, but not all. The facts won't sync with the reality, but they'll be close, and there's no one to say otherwise, so for all intents and purposes, this will be the history of a settlement we called Palamon and the horrors that followed an all too brief peace.

I remember home, and stories of a paradise we'd all get to see some day - of a City, "shining even in
the night." Palamon didn't shine, but it was sanctuary, of a sort.

We'd settled in the heart of a range that stretched the horizon. Wooded mountains that shot with purpose toward the sky. Winters were harsh, but the trees and peaks hid us from the world. We talked about moving on, sometimes, striking out for the City. But it was just a longing.

Drifters came and went. On occasion they would stay, but rarely.

We had no real government, but there was rule of law. Basic tenets agreed upon by all and eventually overseen by Magistrate Loken.

And there you have it... no government, until there was. I was young, so I barely understood. I remember Loken as a hardworking man who just became broken. Mostly I think he was sad. Sad and frightened. As his fingers tightened on Palamon, people left. Those who stayed saw our days became grey. Loken's protection - from the Fallen, from ourselves - became dictatorial.

Looking back, I think maybe Loken had just lost too much - of himself, his family. But everyone lost something. And some of us had nothing to begin with. My only memory of my parents is a haze, like a daydream, and a small light, like the spark of their souls. It's not anything I dwell on. They left me early, taken by Dregs.

Palamon raised me from there. The family I call my own - called my own - cared for me as if I was their natural born son. And life was good. Being the only life I knew, my judgment is skewed, and it wasn't easy - pocked by loss as it was - but I would call it good.

Until, of course, it wasn't.

Until two men entered my world. One a light. The other the darkest shadow I would ever know.

--

The man I would come to know as Jaren Ward, my third father and quite possibly my closest friend, came to Palamon from the south.

I was just a boy, but I'll never forget his silhouette on the empty trail as he made his slow walk into town.

I'd never seen anything like him. Maybe none of us had. He'd said he was only passing through, and I
believed him - still do, but life can get in the way of intent, and often does.

I can picture that day with near perfect clarity. Of all the details though - every nuance, every moment - the memory that sticks in my mind is the iron on Jaren's hip. A cannon that looked both pristine and lived in. Like a relic of every battle he'd ever fought, hung low at his waste - a trophy and a warning.

This man was dangerous, but there was a light about him - a pureness to his weight - that seemed to hint that his ire was something earned, not carelessly given.

I'd been the first to see him as he approached, but soon most of Palamon had turned out to greet him. My father held me back as everyone stood in silence.

Jaren didn't make a sound behind his sleek racer's helmet. He looked just like the heroes in the stories, and to this day I'm not sure one way or the other if the silence between the town's people and the adventurer was born of fear or respect. I like to think the latter, but any truth I try to place on the moment would be of my own making.

As we waited for Magistrate Loken to arrive and make an official greeting, my patience got the best of me. I shook free of my father's heavy hand and made the short sprint across the court, stopping a few paces from where this new curiosity stood - a man unlike any other.

I stared up at him and he lowered his attention to me, his eyes hidden behind the thick tinted visor of his headgear. My sight quickly fell to his sidearm. I was transfixed by it. I imagined all the places that weapon had been. All of the wonders it had seen. The horrors it had endured. My imagination darted from one heroic act to the next.

I barely registered when he began to kneel, holding out the iron as if an offering. But my eyes locked onto the piece, mesmerized.

I recall turning back to my father and seeing the looks on the faces of everyone I knew. There was worry there - my father slowly shaking his head as if pleading with me to ignore the gift.

I turned back to the man I would come to know as Jaren Ward, the finest Hunter this system may ever know and one of the greatest Guardians to ever defend the Traveler's Light...

And I took the weapon in my hand. Carefully. Gently.

Not to use. But to observe. To imagine. To feel its weight and know its truth.

That was the first time I held "Last Word," but, unfortunately, not the last.


And now that you know that part of the world's history, here's the end of that particular tale.

Grimoire Card: Ghost Fragment - The Dark Age 2 posted:

Loken's men found Jaren Ward in the courtyard where this had all began.

Nine guns trained on him. Nine cold hearts awaiting the order. Magistrate Loken, standing behind them, looked pleased with himself.

Jaren Ward stood in silence. His Ghost peeked out over his shoulder.

Loken took in the crowd before stepping forward, as if to claim the ground his ground. "You question me?" There was venom in his words. "This is not your home."

I remember Loken's gestures here. Making a show of it all.

Everyone else was still. Quiet.

I tugged at my father's sleeve, but he just tightened his grip on my shoulder to the point pain. His way of letting me know that this was not the time.

I'd watched Jaren's every move over the past months, mapping his effortless gestures and slight, earned mannerisms. I'd never seen anything like him. He was something I couldn't comprehend, and yet I felt I understood all I needed the moment I'd seen him. He was more than us. Not better. Not superior. Just more.

I wanted father to stop what was happening. Looking back now, I realize that he didn't want to stop it.

No one did.

As Loken belittled Jaren Ward, taunted him, enumerated his crimes and sins, my eyes were stuck on Jaren's pistol, fixed to his hip. His steady hand resting calmly on his belt.

I remembered the pistol's weight. Effortless. And my concern faded. I understood.

"This is our town! My town!" Loken was shouting now. He was going to make a show of Jaren - teach the people of Palamon a lesson in obedience.

Jaren spoke: clear, calm. "Not anymore."

Loken laughed dismissively. He had nine guns on his side. "Those gonna be your last words then, boy?"

The movement was a flash: quick as chain lightning. Jaren Ward spoke as he moved. "Yours. Not mine."

Smoke trailed from Jaren's revolver.

Loken hit the ground. A dark hole in his forehead. Eyes staring into eternity.

Jaren stared down the nine guns trained on him. One by one, they lowered their aim. And the rest of my life began where, in a few short years, so many others would be ended.



Grimoire Card: The City Age posted:

When did the City Age begin? Perhaps when the bulk of the world's survivors lived beneath the Traveler, rather than in the wilderness. Or when the Titans raised the first wall. Or at Six Fronts, when the City first faced coordinated, overwhelming attack and repelled it decisively.

The City did not rise without struggle. Warlords and wilderness fiefdoms clung to power. Starvation, disease, and anarchy menaced. But the Guardians held the frontier, and the children of the Golden Age kept the fire burning through the long climb back.

Legends walk through this history. The Iron Lords. Saint-14's crusade against the Fallen. The mask of
the Speaker. The great Ahamkara Hunt. Toland's madness. Terrible Faction Wars - and the horrifying, disastrous effort to retake the Moon.

As the City learned to walk again, it found a world overrun by alien menace. It faced disaster and defeat. Even in recent years, as Guardians begin to venture back to the Moon and the inner planets, the City's territory has withdrawn outer sections abandoned and converted into fortifications in the wake of the Battle of Twilight Gap.

But the City's shipwrights and foundries hum with energy. The probability kilns and work cooperatives produce new wonders. The Darkness is rising again. But so is the Light.



Grimoire Card: Ghost Fragment - The City Age posted:

"And so it is agreed. The Concordat shall no longer be recognized among the Consensus. We'll begin the dismantling right away. But what of those Guardians who have pledged to them? We can't afford any more banishments."

"I'm sure Zavala can see to their realignment."

"We'll do our best. Lysander chose his followers wisely. It may take some time."

"Lysander will not back down. He'll continue his crusade from wherever we stuff him."

"And so we'll need to find some new ideas to replace his."

"The Symmetry has been gaining a strong following..."

"Ulan-Tan's teachings are too dangerous. Too much fear. Who knew he'd be more trouble dead than alive?"

"We'll need to refocus our collective minds on combat. The Speaker's anxious to regain ground we lost after the Gap."

"There is the War Cult."

"Too secretive. Have you ever tried to talk to one of their 'soldiers'? Like a child. Answering questions with questions."

"They are dedicated to the war."

"Which one?"

"Good question."

"Zavala?"

"They seem focused. Strong. More interesting than worrisome."

"Let's take it to a vote. All in favor of the ascension of the Future War Cult?"

"Unanimous? Good. We'll grant the Future War Cult access to the Tower and a seat among us. Ghost, please offer the Speaker this proposal."

"Now onto the next order of business...Shaxx is here with another proposal for his Crucible."


I actually rather like that one. It would be easy to assume that this is the Vanguard speaking, but there's also the fact that each of the current Vanguard members had lives and responsibilities before entering service in the Tower. So, it could be that Zavala, Ikora, and Cayde are deciding what kinds of roles the different factions will take up in the Tower, or maybe it's just Zavala and two unnamed Guardians/officials.

Grimoire Card: Ghost Fragment - The City Age 2 posted:

/ What was that?

/ Nothing. We're secure.

/ We'd better be.

/ Calm down. Whole district's been deserted ever since the Gap. Nobody's here.

/ Except us. Why'd he make us come out here?

/ Secrecy. I don’t know. He's our man on the inside; so we humor him. It's just the quiet making you jump. Help me get this screen set up?

/ It feels criminal.

/ I got word from the Consensus says it's not.

/ You know what I mean. Maybe it's not against any law. But it's messing with the Tower. It feels

/ Dangerous?

/ Wrong.

/ So go home.

/ Yeah, you'd like that, wouldn't you? You take the credit, get promoted to Division Head, I'm stuck-

/ So stay. OK. Think it's working now.

/ Nothing on screen. Do we have a signal?

/ No. Sha-- the contact said at 6 sharp.

/ Then he's late. If he dragged us out here for nothing

/ Yeah? What are you going to do to him, exactly?

/ Let's just

/ We have a signal! OK, here it comes.

/ Static.

/ There -

/ That's not -

/ You're not Sha -

/ 99-40. Arcite. Are you Modris Wyndham and Sya Droysen, of the Tex Mechanica Foundry West District?

/ Yes -

/ My owner has instructed me to give you the following message: I don't have time for lowlife dregs like you. You disgust me.

/ But -

/ My owner has instructed me to continue: Sit down and let the frame talk. I know your type. City big-shots. You can show some damn -

/ Listen -

/ respect. Now listen. I got your message. The answer is no. I'm -

/ But

/ not going to fix Crucible fights for you idiots just to make your Tex Mechanica junk look good. Do you -

/ Now I wouldn't put it quite like that -

/ think you're the first dregs dumb enough to try to buy me? Why do you people think you can buy me? Don't I have an honest face? Do I look like I need your money? The Crucible is sacred, that's what you people don't understand, like you think it's a game. Now -

/ Damn.

/ this is the part where you start blustering at my little buddy here and telling him it's all legal down in the City, just business, just sponsorship. So listen: I can have ten Titans crashing through your ceiling any time I like and you can tell them it's just business.

/ Damn.

/ Or we can talk about how you're going to make this up to me.

/ Ah.

/ My little buddy's listening. Make him an offer.


I also quite like this one. Not everything in the City is on the up-and-up. There's still some corruption and greed, but it's held in check by the Guardians up in the Tower, and in this case in specific, Shaxx.