Part 18: Power Outage
Update 16: Power Outage![](1-Power_Outage_0001.jpg)
This energy plant is used to move something. I have no idea what it moves?
Why'd you end your sentence with a question mark? That wasn't a question?
![](2-Power_Outage_0005.jpg)
So our only goal here is to smash these bulbs. No enemies, no pits. Just destruction.
Hard mission, huh?
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Remember here? I stopped by here during Update 13. This time, we're going in.
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It seems we need two ID Keys to open this door and move forward. We think a nearby Digimon should have the keys, however...
Got 'em
![:getin:](5-getin.001.gif)
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Let's go!
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We immediately get stopped.
The X Virus signals are stronger here, and still increasing. It seems there's something reproducing the X Virus here!
Our first travels take us to the right.
![](8-Power_Outage_0014.jpg)
Nothing but crap to sell and some Scorpions.
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oh holy fuck shit
Those are cannons, the big brother to the mounted turrets. They hit a hell of a lot harder.
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We need the Guns to take them out. Hope you practiced! Each takes four hits.
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We make it through alright.
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Following these strangely rectangular cliffs.
![](13-Power_Outage_0020.jpg)
They really want us to go here, don't they?
Guess I should go the other way.
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Nothing good, though. Just stuff to sell.
![](15-Power_Outage_0022.jpg)
sigh
The X Virus seems to be coming out of the MaloMyotismon Gate. It's a dangerous trap ahead. None of the Digi-Elves who have gone in have come out again. We do know this; a great amount of energy will be needed to move this electromagnetic trap.
No points for guessing the boss of this area.
![](16-Power_Outage_0026.jpg)
We made it through because we've already been to the Power Plant and stopped the power. If we didn't, things would be different.
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Made it out safely.
Ah-hah! I see, it seems the X Virus is being emitted from that antenna-like object.
Three guesses to what we're going to be doing.
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The path is this walkway, with occasional turrets blocking the road. Nothing we can't handle.
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Following the path leads us to the entrance to the next place, but it's locked down. There are offshoots here and there, but I stick to the main path to get to the end.
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There's also a Gate for our travel-to-town needs.
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There are four spires in total. Each one has Scorpions defending it.
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When you shoot it, it blows up. Stay away from it, because it does about 300 damage.
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Like shooting Scorpions in a pit from a higher vantage point. Wait, that's exactly what it is.
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![](25-Power_Outage_0038.jpg)
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There we go. The Scorpions are being very obliging; they've dropped two Booster Packs that I didn't show.
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Oh yeah. Now that we blew up all four spires, the next area opens, with the boss of Dry Land beckoning.
![](28-Power_Outage_0043.jpg)
Let's do this.
If you missed your train, go to Station X.
Oh, and if you go to the MaloMyotismon Gate before the Power Plant?
![](29-Power_Outage_0044.jpg)
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Not fun.