Part 12: The Less Than Grand Renaming with a second tower experience!


Author's Note: Sometimes, when a character leave the party, they leave behind a heart. This heart can be used in the reformation process, and basically gives a nice stat boost. Also, I wonder: Does the Heart Extractor take the literal hearts of monsters, or does it take their souls? And for that matter, which is worse?









Potentially Useful Merchant Kid: It seems fun, traveling with all of your friends! There are three towers in this area too, so you'll have plenty of adventures! If you're headed to a tower, would you take me there too? I'm scared to go alone, but I'd feel better with all of you!
Author's note: Since the caravan is now full, I'm going to start handling the actual recruiting of new characters (since we get a metric crapton, as you'll see). However, I need you guys to set policy! Whole lot of merchants (money and goods for sale!)? Chock-full-of warriors? DPS? Survivability? What kind of party do you want to see? I'll handle the rest (with the occasional plot pickup or definite add-on)! Any new person we can get for the caravan will be marked as potentially useful, so if someone strikes your interest, let me know.
Mysterious Shopper: This should be enough. Time to go, huh? Wait for me, Smith! I'll be with you again today! Oh, excuse me! I was preparing to go to the Lighthouse. I'm in a hurry, so...
Gossiping Customer: Machua sure is a strange one. She suddenly became a Tamer. She was devastated when her boyfriend passed away, but why did she grow so fond of monster?
Gossiping Customer: I don't get it... Oh, oh! I shouldn't be talking about this to travelers! I'm sorry!

Author's Note: Certainly a lot of these this time, eh? Cooks and Chefs are, to put it simply, the best class. Out of combat, THEY REDUCE THE AMOUNT OF RATIONS YOU EAT, which vastly reduces travel costs and makes things much simpler. In battle. THEY RECOVER MP FOR A MONSTER. Not much (10mp per action for now), but it adds up! Needless to say, we'll be kicking out Nana the Fisher.
Helpful Old Man: The Full Moon Tower stands to the south of the village. Once, it could only be reached by ship, but now you can walk there. When the light of a full moon hits the top... It's said that the Moonshard will be revealed. Speaking of which, it's almost time for a full moon... A while ago, some Merchants headed to the tower.

Lighthouse Enthusiast: The man who worked there passed away, and nobody will take his job. Nobody's in there, but the light still shines from time to time. I thought that some kind of goblin must be responsible for that. The big lighthouse is to the north, but you have to take a long detour west to reach it.







Moon Messenger: I am the moon's messenger. I want to test your power. If your power is not great enough, you may not have the Moonshard...

[high merchant's heart]
Potentially Useful Wizard: Sorry, could you hand over the Moonshard?
Potentially Useful Wizard: What!? Impossible... Oh... somebody got to it before we did. No! It's over! My magic research is over! I didn't have the rent to pay for my house in the village of Tepah... If I don't pay it today, I have to leave...
Potentially Useful Wizard: Would that be okay?
Potentially Useful Wizard: Ooh... I can't go home, and now I have to rely on the sympathy of children? My name is Zenon. I'll do whatever I can. Thank you.
Potentially Useful Wizard: Well, then. Here! Have my heart!
Helpful Old Man From Earlier posted:
A while ago, some Merchants headed to the tower.


VOTING:
What do you want the party to tend toward? We haven't seen all of the classes yet, but broad strokes are okay? Damage? Battle Support? Travel Support? Etc.
ALSO:
Monster Reformations:
Pick up to three monsters, with the following choices:
Slalon: Currently Metal Slime (weight 3)
Dark Slime, using King Slime and Stone Spider (weight 3)
Slime Knight, using Reefer and King Slime. (weight 4)
Bubble King, using King Slime and PodHero (weight 5)
Better Metal Slime, using Mage and High Merchant Heart (weight 3)
Venasu: Currently Opabi (weight 3)
Golem, using Baby Panther and Stone Spider (Weight 5)
Gigantes, using Bullbird and Berserker (weight 5)
Blizzardy, using Boohbah + Gargoyle (weight 3)
EvilArmor, using Demonite and BombCrag (weight 4)
Carol: Currently GulpBeast (weight 4)
BattleRex, using MadGopher and Belzebub (weight 4)
Goategon, using NoctoKing and WildApe (Weight 3)
Phoenix, using Boohbah and MadPlant (weight 3)
Pumpk'night, using Flower Beat and Belzebub (weight 3)
Skullgon, using Belzebub and Phantom Glass (weight 4)
Andreal, using Demonite and Pod Hero (weight 4)
Tinymedals: 24
Hearts: Mad Gopher, Dradon, Flower Beat, MadPlant, BabyPanther, Demonite x 2, Gargoyle, Reefer, BullBird, WildApe x 2, Nocto King x 2, Tonguella, Bomb Crag, Dead Father, StoneSpider, FloraJay, PhantomGlass
New Hearts: Belzebub, Berserker, Fighter, Fisher, Boohbah, Puppet Man, Pod Hero, Mage
Next time. on Let's Play Dragon Quest Monsters: Caravan Hearts: MORE TOWERS!