Part 11: Unit Overview: APC
Part 11: Unit Overview: APCBasic Info:
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Cost 4200 G Movement 6 Move Type Vehicle Fuel 70 Ammo 4 Ammo Cost 3 G Range 1 Special Can carry one infantry or mech
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Opposing Unit Damage Dealt Damage Taken Infantry 8.5 2.5 Mech 9.5 4.5 Medium Tank 1.5 7.5 Tank 2.5 9.5 APC 4.5 4.5 Rocket 3.5 6.5 Artillery 3.5 5.5 Supply 5.5 N/A AA Missile 3.5 N/A AA Tank 3.5 N/A Fighter 1.5 2.5 Scout 2.5 1.5 Bomber 1.5 7.5 Copter 2.5 1.5
Armored Personnel Carriers, or APCs, are the cheapest of the ground vehicles, but come with a lot of versatility. They're tied for the highest movement amongst the ground units, though as a vehicle class they'll move half as far in forests and can't enter mountain tiles. They're very efficient at taking out the invading infantry and mechs that will be coming after your cities; just keep them away from the smaller tanks. In addition to their combat and movement utility, APCs can carry a single infantry or mech around the map, though they can only unload them both from and onto flat terrain (plains, roads, and non-HQ buildings).