Part 46: Lodestarhenge
Update 46: Lodestarhenge
Welcome back! Last time we fought a bunch of demons at the Crossroads, then got distracted from saving the capital. This time well be finishing a long-running sidequest with what is quite possibly one of the worst escort AIs Ive ever seen.

Arriving at Lodestarhenge, Kyrie makes note that we have all 4 Henge Fragments.


She puts 2 in on the right.


And then puts the final one in on the left.

At which point they all start glowing red.


A bunch of concentric circles converge in the center of the stone structure.



He stands up, looks around

And is suddenly surrounded by demons!



Apparently, a few more demons spawned while the fight got set up.
Now this fight is an absolute pain in the ass because you need to keep both Kyrie and the new guy, Kairu, alive. Kyrie is fine, but Kairu is absolutely suicidal. Hes a solid enough combatant. Which is bad because hell gladly charge head long into masses of enemies because hed do good damage to them. And then hed die by getting swarmed before any of my people could come rescue him. In fact, I had to retry this fight 3 times due to Kairu getting himself killed. Once was even off of a counterattack that he provoked!

For the successful attempt, I brought Reiner, Hannah, Eustace, and Selina.


And we also get Kairu, who has the final unique class of the game and comes quite well equipped.

Up against us are 3 Harvester variants, 2 Malcubus variants, a Pestilord, and an Overscourge. The Harvesters are the real problem because they do about 100 damage a hit to Kairu and he loves to hit them and get countered.

Demonstrating my point of being inherently suicidal, Kairu opens the fight by leaping to the square in between the 2 Malcubi.

On the left, I have Reiner try and draw some aggro/keep the Archafflictors tied up.

And Kairu gets stabbed in his openly presented back to the tune of 1/3 of his health.

The mobile Overscourge poisons Hannah, so I have her regenerate and then move up the stairs to the center to become a better target.

Selina starts working away at the Huntsman with a fire bolt.

After a bit more movement, Eustace heads up and hurts the Domincubus.

While Hannah does her job of getting hit and then crippling both of the Huntsmen on that side. Without their ranged attacks, its less likely that Kairu will get killed out of nowhere.

On Kyries turn she addresses the mystery man.








And then Kyrie takes a big whack at the Pestilord. It was about here that I remembered I had the Pestilence maul from the ships treasure chest, which explains why she could inflict so many status effects.

Kairu continues leaping in between the Malcubi.

While Reiner takes out the Pestilord.

Soon afterwards, a thoroughly bruised Hannah kills the Malcubus.

And I have Selina slow the two nearby demons, to hopefully prevent any shenanigans.

And that triggers more dialogue from Kairu.



The slowed Domincubus then does about half of Kairus health in a single cast of Dark II.

Because both of the upcoming Huntsmen are crippled, and thus cant hurt the weakened Kairu, I have Eustace run off to kill the Domincubus instead of healing Kairu.

They proceed to kill Hannah twice instead.

I just about have a heart attack when I see Kairu rushing towards one of the Huntsmen, but for once he doesnt do something actively suicidal. He heals Reiner, and actually heals himself too thanks to the passive from his Mender secondary.

Reiner then takes a whack at the Overscourge, who debuffs everyone on his turn. Nothing too crazy this time, though Eustace gets a ton applied to him.


Over on the side, Selina and Eustace cooperate to take out one of the Huntsmen.

And again, Im shocked when Kairu chooses to heal instead of doing something stupid.

Especially because the small bit of healing he gave himself makes the AI choose to kill Reiner instead of attacking Kairu.


Revisiting their tag-team, Selina and Eustace take out another Hunstman.

Though just to remind me not to praise him too much, Kairu runs around to heal Eustace and presents his back to the Harvester for more stabbing.

The Overscourge hits everyone again and charms Kairu. Im actually totally okay with this since none of my units have damaging counters and the AI wont actively target charmed units if there are other options.

But after a bit more cleanup thats slightly elongated by Kairus active healing of the demons, Kyrie kills the Overscourge.

And Eustace finishes the fight by killing the Harvester.

That was an annoying fight. Like I said, Kairu is almost actively trying to die and you really have to work to not let him do so. I wish they changed his AI to make him just a bit more conservative, because it otherwise really says something that I was glad that he got charmed.

After the fight, Kyrie and Kairu talk.














And with that, Kairu joins the team.

Back on the world map, well head back to the Crossroads. Next time well be actually heading into Illuster to deal with Primuss and Sigils plot!