Part 41: Part Forty-One: The Invincible
Part Forty-One: The Invincible
We've found the Invincible, now let's see what's so special about it.
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Besides its track, of course, which is hardly remarkable. Most every airship has its own song.
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Here's the first thing: it's big. The Invincible is much larger than the other ships we've had.
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Good thing Unei is here to explain everything to us!
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This means that you can't go straight from flying to walking; pressing B brings you inside the ship instead of just landing. It's slower, and it can get a bit annoying if you're just making a small flight, but oh well.
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The Invincible also never really lands! Instead, it just hovers, so you can disembark in places where you normally couldn't, like forests.
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Hopping mountains is the ship's real "special feature". With this, we can go over small mountains, which gives us access to the last few areas in the game.
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Unei is now going to lead us on a tour of the ship's other features.
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First: vending machines. These are just regular shops, nothing particularly special. They're actually pretty irrelevant, to be honest.
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Unei also hooks the kids up with a free Fat Chocobo. If you were carrying any Gysahl Greens around, they're basically worthless because of this.
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This is a free inn. Always nice to have.
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...And that's it! Now we can get our next direction!
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This is our next destination.
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This is a bit more remote.
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Also, didn't Doga kill himself?
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You can never tell with these magic types. Our party is back down to four, and there won't be another guest in the game.
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On the other hand, now we can really investigate things!
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Like the ship's magic shop. Pretty dull, really.
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I pick up Curaja, even though I'm not bloated with MP for it.
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The weapon shop is also boring.
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Dark Knives would be a bit of an upgrade for Sephy, but don't have the Strength bonus of the Behemoth Knife.
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Kuja could handle a Dragon Lance, but I like keeping the Blood Lance around so that she can take a bit of extra damage.
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None of these shops are really awesome, like I mentioned earlier.
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Also, for whatever reason, the item shop sells Gysahl Greens, which are
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I don't know if my HP was restored after the Ancient Ruins, but I rest just to be sure.
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Mognet is easily accessed from the Invincible. The ship really has all the features of a town, which sets something of a precedent for airships in later Final Fantasy games.
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Now that we know what we've got access to, let's sally forth!
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Once Sephy takes the wheel, the Invincible rises from the ocean and we're ready to go after that Earth Fang!