Part 16: Araguay Woods
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Ramza becomes a punching thief. Level 4 is an annoying goal but punching guys will make it bearable, at least.
He's now using that Auto-Potion I got way back when, if anyone cares. With the kind of Brave scores he's getting (it's already 13 higher than at the start of the chapter!) it'll take some strong hits to take him down.
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So, yeah, pointless interlude between someone mysterious hiring bandits to kill Ramza's buddies and catching up with the Princess.
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I honestly can't take this battle seriously.
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Some goblins are ganging up on a chocobo!
Yeah, the battle theme is Apoplexy, one of the random battle songs. Yeesh.
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But then Ramza's crew shows up to wreck some monster shit.
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Choose 1 and you don't get a free bird.
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The chocobo in question may or may not be familiar.
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Every little bit helps.
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The chocobo hides in this corner.
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No, do it better.
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Raising faith is really hard. I knew I should've held out for a 70.
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This battle is against a bunch of golbins so it is really uninteresting.
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So we have a chocobo now. Ramza has two monster friends.
Ltitle does Ramza know about the revelations that will soon shake his world...