Part 16: Araguay Woods
Ramza becomes a punching thief. Level 4 is an annoying goal but punching guys will make it bearable, at least.
He's now using that Auto-Potion I got way back when, if anyone cares. With the kind of Brave scores he's getting (it's already 13 higher than at the start of the chapter!) it'll take some strong hits to take him down.
So, yeah, pointless interlude between someone mysterious hiring bandits to kill Ramza's buddies and catching up with the Princess.
I honestly can't take this battle seriously.
Some goblins are ganging up on a chocobo!
Yeah, the battle theme is Apoplexy, one of the random battle songs. Yeesh.
But then Ramza's crew shows up to wreck some monster shit.
: Must be pretty stupid to wander into Goblin's forest?
Choose 1 and you don't get a free bird.
: Delita said wild chocobos are stronger than tame ones. I wonder if he's strong in a fight?
: No money in that!
: He may help us save the princess.
The chocobo in question may or may not be familiar.
Every little bit helps.
The chocobo hides in this corner.
No, do it better.
Raising faith is really hard. I knew I should've held out for a 70.
This battle is against a bunch of golbins so it is really uninteresting.
: You seem alright.
: You're lucky, you ought to thank Ramza.
So we have a chocobo now. Ramza has two monster friends.
Ltitle does Ramza know about the revelations that will soon shake his world...