Part 51: Doguola Pass
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Right now, it's the front lines. Nanten troops are stationed here.
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Norma casts little magic anymore when she has Draw Out, so I replace her robe with some Earth Clothes for some HP.
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See where I placed Eldena? She's a Wizard right now.
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Bottom of the hill. Welp.
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The lancers are fairly dangerous, even if sometimes random accessories make them look silly.
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Wizards, too. For the next chunk of game Wizards spawn with Wizard Rods and Black Robes. This guy even spawns with a good lot of Faith.
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Speaking of Faith, this will be Beowulf's usual first move. Eldena loves having Faith.
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Your rock-fu is weak, young one.
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This guy has a spell on Ramza, so Ramza decides to jump on him. Fire 3 is faster than Ramza's jump, so even if he wasn't going to instakill this guy, he'd still avoid the spell.
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Norma is fairly powerful, I've gathered.
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And Norma's Bolt with Faith is nearly hitting 300. That's Bolt, no number. She's good.
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Fire3 is a bit dramatic, wouldn't you think? The level 3 spells are the highest that can be calculated or reflected.
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Beowulf may not be very good at killing, being mostly dependent on Break and Drain, but Sleep, Chicken, and Faith can make killing all the enemies with other characters a lot easier.
And I personally happen to love making ornate statues of my enemies.
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For war trophies, we get a suit of armor. If you know what's coming next, this is damned appropriate.
Doguola Pass is an easy fight, a relief if you go straight here from Riovanes at the end of chapter 3.