Part 17: Not yet time to play "Eye of the Tiger
Since I'm leaving this world, I won't have easy AP leveling for a while. So it's time to get some! I'll be getting every ability that takes less then 100 AP to get... so... cue the montage!![](1-FF5UpdateNine01.png)
First, Blue Magic. Now everybody can be a Blue Mage!
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How strong Animals is is based off the user's level. So... not very useful.
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The big thing with Mineuchi is that I can hit sleeping enemies without waking them up.
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Apparently this is one of the more broken abilities in a low level game. Meh.
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Time to power up summons!
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Sword Dance is going to be useful in some places.
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Nice, a power increase for when I need to hit a little harder.
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Not that useful, mainly because only the thief can equip the Steal Boosting Thief's gloves.
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Just in case I feel like being in another class.
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Increasing the odds of a preemptive strike, thus letting me run faster? How nice.
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More evasion is always good.
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Magic leveling time!
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No real limit on White Magic for now.
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Nor Black Magic...
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Time Magic too!
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Now Red Mage can sit back wait for the one time I think to use it.
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Drink may not be as powerful as Mix, but it can still be good.
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And with that underwhelming finish, we're done.
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Next, I max out on the three scrolls.
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Time to leave this world.
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Abandon all their loved ones for a chance at reaching Galuf
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Yes yes I get it.
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I'm so weak these things run before I can kill them.
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I like how FFV is goofy like this with the large emotion bubbles and stuff.
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Oh crap the Abductor!
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Oh. Wait. I'm still a Geomancer.
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Ow.
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Welp. Game over guys.
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Oh wait never mind.
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Time for Galuf to be manly.
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It's Red Mage's time to shine!
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It's Gilgamesh!
Boss Fight: Gilgamesh the First
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Now, you may imagine that as a solo boss fight with a level 4 Galuf I'm going to have some problems.
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Nope. He's vulnerable to Mini, of all spells.
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Then he just kind of plinks away at Galuf.
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Technically Gilgamesh has 11,500 HP.
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Hahaha the Ancient Sword hit him, this makes things even funnier. He's now an aging midget.
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However, the fight ends once you knock him below 10,000. Making his HP effectively 1,500.
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That's Mr. Galuf to you Mr. "I got Captured by the bad guys within ten minutes of reaching here"
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Metal Gear Butz 2 wasn't as popular as the first but still good.
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Now then, the Big Bridge. This is, as you can imagine. The bane of low level runs. A whole bunch of forced fights, and they all give EXP! You might think that I'm going to level up here....
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But, you'd be wrong. Here is the only forced fight on the Big Bridge
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Little Chariots. They can't be run from, you can't catch them, and they give a whopping 300 EXP each.
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The question is, how do you deal with them? Do I eat the 300 EXP? Nope.
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Meet the Jackanape. I caught three before I left the first world. When released, they cast Doom. Enemies killed by Doom don't give EXP.
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Then I use Hid to keep away from the enemies while their death clock counts down. Victory for me!
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Next comes Gilgamesh again.
Boss Fight: Gilgamesh the Second
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This is the hardest fight I've had so far. It took several party configurations before I finally found one that worked.
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Butz, Faris, and Lenna have image. Galuf has hide. Butz is a Freelancer with Two Handed, while Galuf is a Time Mage. Image helps avoid his hard hitting physical attacks.
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Next Galuf casts slow on him this is very important.
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While he Hastes everyone Butz just keeps whacking him with the Ancient Sword until Old hits. Old is a powerful status effect. On enemies, it not only causes level to gradually decrease, but speed as well.
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Lenna and Faris keep jumping while Galuf hides once everyone is Hasted. This is very important. I want to minimize the number of targets, because sometimes he uses Wind Slash, a dick move that kills the entire party.
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Just keep pounding on him.
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Eventually this happens. I used to have Spellblade Silence up to try and stop him, but I just couldn't do enough damage to him with it before he broke out Wind Slash. Fortunately, with Old having taken its toll, even with Haste he's still super slow.
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The worst part is that Jump just instantly KOs a party member. Just keep reviving them.
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By this point Old's made it so that his normal attacks aren't threatening at all. Only Jump is a problem.
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It takes a while, but I pull through.
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To avoid the battles you want to switch which side of the bridge you're walking on before you cross those towers.
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We're safe now hooray...
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Oh. Wait.
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Darn.
Next time: The easiest "Boss fights" ever.