Part 64: Part Sixty-Four: A Revelation
Part Sixty-Four: A Revelation
Here we are, waiting for Selphie.
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This is a good question. We still don't really know much about Edea's plans.
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And we're running out of time to chase her or fly around visiting people.
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Now, let's see what everyone's thinking.
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Irvine still just wants to ingratiate himself to Selphie. Nothing interesting here.
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Quistis, though, has a question.
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From what we know, this is a reasonable deduction. Maybe Ellone just owes Edea 100 Gil, but I somehow doubt it.
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Zell also has a question.
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Cid didn't really give much of a read on this before he skipped town. The point here is, other than "interesting fashion sense", "laconic", and "has a propensity for puttin' icicles where they shouldn't be" we don't know much about Edea.
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And Rinoa has something on her mind.
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But, she won't say what it is.
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There's nothing else to do here, so let's move it along.
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If you try to leave, Selphie shows up.
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Well, we'd never finish the game if we hadn't.
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This is Irvine's grand gesture.
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Seeing what happened to her home has strengthened Selphie's resolve.
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Now, it's personal.
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Rinoa also has something to say.
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The camera moves to let you know it's serious.
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She has some misgivings at this point - it's also reflected in how she's holding herself.
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"All of a sudden" is right. The last time we went up against Edea, Rinoa jumped in headfirst. But that was a defeat, Trabia was a defeat. She's looking at a lot of defeats, and it's not clear we'll win this time, either.
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My point is, she's scared.
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Squall doesn't have a lot of faith in other people and their thinkin' ways. He's very cynical about that stuff.
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I think we've covered it before, but Squall acts to hide his fear from himself and others.
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He turns around to look at her while he thinks this. He's taking this personally.
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Rinoa is an outsider on this, too. She's the only one here without a professional stake in fighting the Sorceress. She could always just go back to Timber.
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I don't think it would be in her character for Rinoa to ditch on the SeeDs here because she's uncertain about the mission, but she has to ask. It also shows how close everyone has gotten - she's not trying to argue them down, or yelling at Squall the way she did back in Timber.
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There's another thing - he's answering her.
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He's honestly hurt here, I think, and he doesn't understand everything.
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The stakes are a lot higher now than they were in Timber, or even Deling City. That's why she's saying this now.
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They've gotten close over time.
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This is, I think, understandable. It's a bit of a reprise of what she did back in Deling City, too. Rinoa has never particularly loved fighting, and she can't run from her problems by throwing herself into the work the way Squall does.
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And now she's worried that one of them will die.
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He might not be the one you'd expect here, but Irvine is the person closest to her situation here, being the only other non-SeeD and person to express doubt about the whole situation.
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Compare, of course:
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And a very different conclusion:
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Irvine is the character who works to give this speech. Remember that he faced his fear in Deling City, too, just like Rinoa.
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Now, it's time for a story.
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He takes a shot.
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Here, it bounces off the rim.
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This is a very visual story, the kind that can only be told in a visual medium.
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There's some children for ya.
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At this point, a little girl in overalls toddles in.
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I think Irvine's lost the thread on why we should kill the Sorceress...
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Little Irvine runs out from the grown version.
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And the two run off to play war.
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Now for a quick trip back to the present.
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Well, we just saw the place! That's cheating!
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Where they're going with this is probably pretty clear at this point. We're going into one of the most infamous scenes in Final Fantasy VIII. For my part, I don't think this is a perfect plot point, but I do think there's a lot to it that's glossed over, forgotten, or ignored.
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We're back in the past now.
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There they are.
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Another kid runs into the scene at this point.
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Everyone files out of the room to set off fireworks.
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As they do, Squall shows up as a ghost. I don't know why Squall is a ghost and Irvine isn't. Just go with it.
While we're here, the party theme, "Ami," plays prominently during this sequence:
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The menu is available, but it's not very informative.
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Before we follow everyone, let's check out this area. There's another kid here.
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This isn't the first time we've seen this kid, nor is it the first time we've heard "Sis" mentioned:
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In case you'd forgotten, this guy showed up right after Ellone left with the White SeeDs.
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He vanishes after we "talk" to him.
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But he re-appears in another room.
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Again, he says something about Sis and disappears.
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Let's see what's happening with the kids outside.
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First, though, there's another chat with the striped-shirt kid.
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Squall is pretty put off about this. I mentioned before that this kid is the young version of Squall, and seeing him wringing his hands about some girl stands in pretty stark contrast to present Squall.
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That's not front-and-centre right now, though. We're heading down to the beach, but let's take a moment to enjoy the ocean view.
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And then we can head down to join everyone on the beach. Well, everyone except Rinoa, who I imagine is feeling pretty left out right now.
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There's all our pals, settin' off fireworks on the beach.
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Fuck off, baby Zell.
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Thank you, unnamed child.
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Zell's adopted!
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There he was.
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And here comes that blonde kid (you can see him in the fireworks scene) to hassle him again.
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This line makes no sense unless Selphie can see what's happening.
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Again, doesn't make sense unless she can see this.
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We're ghost Squall again.
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There's a line for each of the kids.
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Things haven't changed that much.
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Also present: Irvine Kinneas.
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That's everyone.
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Oh, and then I got paid.
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Nice squat, Zell.
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This must be extremely awkward for her.
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There's one person who hasn't said anything out loud this entire time.
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The player already knows this, but there you go.
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We're back here.
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Young Squall doesn't have many interests.
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It was technically a spoiler when I identified the kid earlier, but now it's explicit.
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The kid is hurt, but he's trying hard.
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We know, though, that this got warped over time.
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He's been facing this for a while now. This is giving us both the original motivator for Squall's behaviour and a reminder that he's lying when he says he's fine on his own.
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This gives us a link between Squall's story and Laguna's. Also helps to explain some of Ellone's stuff, like calling Quistis "Quisty".
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So, all the SeeDs (and Irvine) were in the same orphanage when they were very young. That's a standard childhood friends situation, but it's not the most important part here, and it's not huge for their relationship dynamics. We're not done here, though.
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We cut back to the beach at this point.
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Laguna is a guy.
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I think you're missing the point.
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Go back to jail, Zell.
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They'd all forgotten this except Irvine.
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You get control back here, but can't leave. It's just an opportunity to get people's thoughts on the matter.
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Quistis is freaked out by having forgotten part of her childhood.
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Zell's a bit bummed out because he's adopted.
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Selphie wants to check out more of her former homes.
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Irvine's who we need to talk to here, bringing Ellone up again.
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Why was this easier for Irvine to remember than it was for everyone else?
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This is a weird way to phrase it, maybe a mistranslation. What he means is he thinks nobody adopted him because of how he was, but it reads more like he was adopted for another reason.
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"You" is also weird. He means "the two of us."
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Well, Garden is kind of an orphanage, and the two of them aren't friends anyway. It might have just slipped through the cracks.
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There's a possible misreading here, it's one I've been guilty of myself, to do with the idea of them growing up together. I'm not sure how long they were in the orphanage, but it wasn't very long - it's more like they were in kindergarten together than anything. The game itself uses the language of growing up, and I think that clouds the issue.
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Sure, that's reasonable.
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Quistis is remembering something.
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Quistis being adopted before isn't super important, but it separates her from Squall and Seifer a bit.
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Squall and Quistis forgetting stuff after she got to the Garden is more worrying than everyone forgetting their time at the orphanage.
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It's pretty obvious even early on that those three knew each other forever, but I think they've forgotten some of the details of how they met or how far back they go is the point here.
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I mean, this is the first scene of the game. Quistis is not unfamiliar with Squall or Seifer.
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While we're looking at the first scene of the game, there you go.
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Squall never completely forgot about "Sis" even though he forgot she was Ellone. He knows someone he loved left him, but not the details, so he can't quite get to the realisation that Ellone, a child, didn't leave him out of her own free will.
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This is something new for Quistis. After being adopted away for several years, she had forgotten about Squall/Ellone.
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I don't think this is true. There's a line in a little bit that'll give more colour to it, but I'm 80% sure Quistis is bullshitting. Wouldn't be the first time someone lied about their feelings in this game.
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By the way, I think she's saying it to absolve herself for hitting on her student (i.e., conduct unbecoming) and to get out of Rinoa's way. Quistis gives herself some closure here. Her last few lines could be literally true, but it's not an interpretation I like.
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Once she's done talking, she heads over to look at the ocean. You get control here again (but still can't leave), so let's talk to everyone - starting with Irvine.
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He just says to talk to Quistis.
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Zell's freaked out because he forgot a bunch of stuff, like being adopted.
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Selphie's still thinking about where the place is. I admire her dedication.
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We have to talk to Quistis to advance the plot.
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This line is why I think Quistis was lying earlier. This little aside gives me the sense that she's still a little into Squall, but she had an out on that by saying she was pretending to be Ellone. Of course, this isn't a very important point either. It's mainly here just to say Quistis isn't gonna come on to Squall any more.
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Then she gets mad at him for listening to her talk to herself.
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I don't think Seifer was ever that into Squall.
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Oh.
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I'll say it right now: this is a bad line, and it doesn't need to be here. Seifer and Squall are childhood rivals, always have been, and this guesswork psychology doesn't add anything to it.
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Honestly, I'd say it even cheapens things a bit. Like I said, Quistis's whole thing about being a sister comes off to me as a lie, but now they're trying to explain Seifer being a dick. Sometimes a dick is just a dick, Sigmund.
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Anyway, now we're back to something important. They've forgotten a bunch of stuff, not just being at the orphanage.
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And there's that phrase, "grew up." Which most of them didn't do, only Squall, Seifer, and Quistis. There's a bit of ambiguity in the phrase (he might only be talking about the three of them) or it might be a bad translation.
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Anyway, Irvine's going to explain some things for us.
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Here's another thing about this people don't like, but the reasoning is pretty clear. Basically, this is the first time that someone mentions this directly in a mandatory scene. It comes up at other points around Balamb Garden, but they're optional lines that you can easily miss or forget.
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GFs give you brain damage.
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From some of the discussion around Balamb, this is supposed to be fairly well-known among SeeDs as an idea, but it's also ignored. It makes logical sense that people wouldn't mention it much - someone outside Garden probably doesn't know a lot about GFs or GF criticism, but if you miss those early lines when the idea shows up, it's an ugly surprise at this point
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That's about the size of it. GFs will fuck you up.
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Irvine has a point here. Being Galbadian, he wouldn't have used GFs.
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Of course, Selphie, being from Trabia, also wouldn't be a heavy user.
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So why did she forget? Did she really just have too much fun at Trabia?
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There's an intermission here where we can talk to everyone again.
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Make no mistake, everyone at the top knows about GFs.
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Irvine has a point here. Remember how Squall was reluctant to fight Fujin and Raijin in Balamb? Well, in a few years he'd have forgotten they were ever his allies.
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Talking to Selphie, she does a little pose.
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For whatever reason, the scene moves back to the orphanage here.
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And that's why Selphie forgot about the orphanage.
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...Among other things.
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Squall here with the best possible answer.
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I feel like this is a common kind of plot point, where you find out something bad is going to happen if you continue on as you have been, and you need to make some changes - be heroic, or use the power of friendship or whatever.
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But this isn't that kind of story. Squall's got a point - it's GFs that make the SeeDs able to fight the sorceress. Friendship and positive thinkin' aren't gonna keep 'em alive.
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Selphie's a little more solution-oriented, but she's still aware that there's no way around the GF.
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Zell is mad about this. He wants to do the right thing and have everything work out well for everyone.
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He realises pretty quickly that Squall's right, though.
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And he resolves himself to face the future, rather than hanging on to the past.
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Quistis has something to say.
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There's one more memory to come out of this sequence.
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As they're pondering, a woman walks into their collective memory.
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There aren't a lot of chances to see her face, and it's not particularly recognisable due to being on the PSX, but I figured I should show it anyway.
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You might recognise the name.
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She's a bit of a public figure, I mean.
Edea being the one to run the orphanage also gives a little bit of insight into how Squall and Seifer ended up at Garden - she basically just handed the kids over to Cid.
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This is kind of a big question. We still don't know fuck-all about Edea's goals or reasoning.
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But we have a job to do. It's interesting that this is coming from Irvine, who's clearly had doubts about the whole sorceress assassination deal since he learned her name.
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Squall agrees, though. This is normal Squall.
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It puts them in a tough spot, just like it did Cid.
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Squall's still got some doubts, though.
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This has been a loose end for a while.
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It's not the issue at hand, though, so we'll have to put a pin in it awhile longer.
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Another change of scenery.
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Finally, we come to the point Irvine was trying to make to Rinoa, who has no context for anything that's been said for a while.
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Irvine is reaffirming the decision he made in Deling City.
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Irvine is the first person in the know on this stuff to be totally straight with the party.
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This speech is not over.
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I like the sense of resolve here. Other stories use this kind of twist to make the goal redeeming a villain, and might take the connection between the characters to make the point of them growing closer, but this plays with it: they're still going to kill Edea; they're still going to use GFs; and this didn't really bring them closer to each other, they grew naturally as a team. The SeeDs still aren't terribly heroic.
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We're finally back to the basketball court.
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This is the answer to Rinoa's question, basically.
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Zell makes an indirect point here - Edea wants them dead, anyway, they don't have many options other than fighting.
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Like I said, this isn't very heroic. It's pretty cynical, really, that they're not going to try to redeem her.
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But, there we are.
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Now, let's actually address Rinoa directly.
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Everyone else is doing a little cheer or whatever, but I like that it's Squall who finally says this. It's an important sign of growth, that he's asking her to come.
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Before she can answer, though...
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...It starts snowing. I want to note, that line about being a gift from the faeries has always struck me as odd.
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They may have decided to fight, but they still want to know.
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He's a little more honest here, admitting that he wants to find out what's going on. Compare that to Deling City, where he said it wasn't his job to worry about the details.
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And there's our next destination.
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Everyone files out, as they do.
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But Rinoa stays behind.
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This is Squall's line. I don't know why there's no label.
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And, fade to black.