Part 36: Chapter 10 Part 2: Chronos-Rado
Chapter 10 Part 2: Chronos-Rado
Welcome back to Let's Play FE4!
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Once again, we have a pretty short segment to get through here. That army in front of us is pretty much the only resistance between Chronos and Rado.
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But before we start fighting, let's save some children and gain some levels!
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Instead of having Altenna grab one of the last few children, I'll have her visit the town.
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Damn, if only we could've killed her before she escaped! She really is rotten to the core.
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Leen then dances and grabs a kid for herself.
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Hey! She may just be a dancer, but she has major holy blood!
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That last kid's twin brother is much more excited to see us.
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The big problem with Altenna is that she's slow, so she has a lot of trouble doubling. She has a pretty nice Speed growth (60%) though, so in a few levels she'll hopefully be alright.
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Now then, let's start plowing through the enemy army.
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Since Leaf and Celice are both max level, I'll be trying to avoid using them too much.
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Even though they're fantastic, in order to get an A EXP rank, we'll need to get most people to level 30.
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So you can see why it'd be wise to avoid using people who can't get more experience.
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Altenna's previous failure lets Fin grab an uncommon kill for himself.
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With any luck here
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Awesome! Putting this guy to sleep will let a low movement unit catch up and grab an easy kill
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And with that, the enemy army is defeated. Well except for the sleeping guy.
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And Corple will give everyone a nice heal.
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Are far forward mounted units will be able to save that village next turn, and get very close to Rado.
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Speaking of which, Rado is guarded by just three dark bishops and the boss.
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Morigan is pretty nondescript.
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He's about what you'd expect from a generic boss at this point. He does have Pursuit, but he lacks the Speed to ever double. And he's not strong enough on his own to kill even our frailest units with Fenrir.
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Back on Player Phase, Johan saves the last child.
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I decide to let Skasaha get the kill here since he's one of our lowest level units now.
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I really like that people start referring to you as crusaders now. I mean our units have always been crusaders, but the fact that people are now calling you that fits in with the renewed hope theme of this chapter.
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Still just pushin' forward.
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As is this pirate to the north. We'll wanna take Rado quickly so we can stop him from doing too much damage.
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Leen and company finally make it through the woods and get a move on. I realized, despite what I said last update, that she hasn't fallen in love with Aless yet. While they don't actually get anything for being in love gameplay-wise, I'd like to get everyone paired before the end of the game.
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Here Arthur weakens the Hel Bishop. These guys really do have a lot of resistance, so he doesn't make too much headway unfortunately.
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At this point it's clear that the infantry units aren't gonna reach Rado before it gets taken, so I'll just have them gather at the gate.
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Meanwhile our cavalry gather at Rado.
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Arthur manages to counter-kill one of the bishops.
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Morigan targets Lester
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And with decent accuracy, he manages to hit.
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Back on our turn, Fee rushes to save the village.
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And gets a lucky crit, letting her actually kill the bandit this turn!
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And from him alone, she gets a village's worth of gold.
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Before launching our assault, Corple tends to Lester's wounds.
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He then proceeds to immediately critical hit Morigan, rendering his previous wounds kind of irrelevant.
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Hel is a dangerous tome. One unlucky hit can leave our guys on the brink of death.
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Here I have Arthur equip Elfire, trying to get him hit by Hel. My logic is that if he gets hit, he'll Wrath crit the bishop and kill him immediately.
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That doesn't happen.
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But Oifey can come in and sweep up the kill, which is maybe for the best since I tend to not use him as often.
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So once again, let's seize.

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As you might expect, the last bit of dialogue (from when Levin mentions the gate opening onward) isn't present if you haven't captured Chronos at this point.
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Also after the last turn, Patty and Shanan fell in love! Now we just need Tinny/Sety and Leen/Aless.
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So most of the infantry (and Altenna) group up by the gate. Delmud's there too.
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Our small mounted squad here starts its journey back. When we end our turn, we're greeted with a familiar theme

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And a familiar face
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So Julia's right in Chalphy, eh? Looks like we'll have to go through Emperor Alvis to save her!
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But before we can do that, the newly placed enemy army will start attacking.
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As you might expect, things don't go very well for them. Next time: We deal with the perils of having Julius and Ishtar on the battlefield. And that's all for now, so here's some stats:
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